Player Matchup

Izanami
Izanami
Bronze III
AvengerAnonymous
Izanami
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,380 MMR
Solo
Bacchus
Bacchus
Gold V
Kseni_ia
Bacchus
Gold V
Level 47
God Stats
16W - 17L
1,536 SR
Queue Stats
35W - 48L
1,401 MMR
Solo
Kukulkan
Kukulkan
Gold IV
joaokk8
Kukulkan
Gold IV
Level 199
God Stats
10W - 31L
1,321 SR
Queue Stats
436W - 516L
1,384 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,452 SR
1,388 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,538 SR
1,374 MMR
Fenrir
Fenrir
Gold IV
B3JARAN0
Fenrir
Gold IV
Level 159
God Stats
14W - 14L
1,423 SR
Queue Stats
364W - 410L
1,327 MMR
Solo
Ishtar
Ishtar
Gold II
Mjažo
Ishtar
Gold II
Level 88
God Stats
3W - 3L
1,562 SR
Queue Stats
83W - 91L
1,388 MMR
Party 1
Anubis
Anubis
Gold II
misenko123
Anubis
Gold II
Level 102
God Stats
33W - 22L
1,628 SR
Queue Stats
82W - 89L
1,406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
10,830
602
3,462
9,402
3,357
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Kseni_ia
Bacchus
14
1 / 5 / 3
11,400
633
9,038
16,621
19,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
joaokk8
Kukulkan
17
3 / 3 / 1
13,315
740
11,072
8,858
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ThothHachimanHerculesJanusAphrodite

VS

Bans
AtlasGaneshaHou YiAchillesMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B3JARAN0
Fenrir
14
3 / 2 / 5
12,111
673
7,492
16,190
15,274
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Mjažo
Ishtar
16
5 / 1 / 7
13,636
758
13,165
12,512
5,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
misenko123
Anubis
17
4 / 1 / 7
13,477
749
9,639
7,807
4,327
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
12
12
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Fenrir
B3JARAN0
Fenrir
3
2
5
2.75
L
Bacchus
Kseni_ia
Bacchus
1
5
3
0.5
W
Ishtar
Mjažo
Ishtar
5
1
7
8.5
L
Kukulkan
joaokk8
Kukulkan
3
3
1
1.17
W
Anubis
misenko123
Anubis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,572
Damage
30,296
34,881
Taken
36,509
26,212
Mitigated
24,637
3,127
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,462
1,751
0
496
9,402
3,357
0
1,421
7,981
0
22,849
W
Fenrir
B3JARAN0
Fenrir
7,492
1,050
0
3,300
16,190
15,274
0
8,210
7,980
668
27,617
L
Bacchus
Kseni_ia
Bacchus
9,038
325
0
1,880
16,621
19,097
0
6,657
9,964
22,465
0
W
Ishtar
Mjažo
Ishtar
13,165
9,105
0
1,467
12,512
5,036
1,482
7,525
4,987
0
61,945
L
Kukulkan
joaokk8
Kukulkan
11,072
879
0
751
8,858
3,758
0
2,510
6,348
79,599
0
W
Anubis
misenko123
Anubis
9,639
0
150
3,777
7,807
4,327
1,067
5,309
2,498
86,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,545
Gold Earned
39,224
179
Minions Killed
215
0
Camps Cleared
0
831,105
Distance Traveled
954,311
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,830
602
39
2
0
243,069
4
W
Fenrir
12,111
673
26
1
0
311,625
0
L
Bacchus
11,400
633
15
1
0
304,832
11
W
Ishtar
13,636
758
82
5
0
305,235
0
L
Kukulkan
13,315
740
125
7
0
283,204
3
W
Anubis
13,477
749
107
6
0
337,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role