Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
InfraredUK
Ra
Level 216
God Stats
11W - 1L
2,045 SR
Queue Stats
118W - 49L
1,840 Elo+
Party 2
Atlas
Atlas
ShibaUK
Atlas
Level 181
God Stats
7W - 5L
1,717 SR
Queue Stats
110W - 49L
1,797 Elo+
Party 2
Xbalanque
Xbalanque
Sodexou
Xbalanque
Level 214
God Stats
7W - 6L
1,554 SR
Queue Stats
99W - 99L
1,499 Elo+
Solo
Bellona
Bellona
iHawqe
Bellona
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 24L
1,822 Elo+
Party 2
Team Averages
Level 181
1,663 SR
1,692 Elo+

VS

Team Averages
Level 140
1,656 SR
1,546 Elo+
Martichoras
Martichoras
Miqo101
Martichoras
Level 123
God Stats
16W - 15L
1,651 SR
Queue Stats
79W - 64L
1,562 Elo+
Solo
Charon
Charon
Nylø
Charon
Level 157
God Stats
8W - 2L
1,831 SR
Queue Stats
249W - 223L
1,595 Elo+
Party 1
Fenrir
Fenrir
aLexBegTse
Fenrir
Level 96
God Stats
5W - 4L
1,650 SR
Queue Stats
597W - 563L
1,508 Elo+
Solo
Hou Yi
Hou Yi
swagfart69
Hou Yi
Level 206
God Stats
3W - 5L
1,346 SR
Queue Stats
666W - 614L
1,571 Elo+
Party 1
Achilles
Achilles
tjaytom2
Achilles
Level 119
God Stats
3W - 0L
1,805 SR
Queue Stats
149W - 155L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 2 / 0
6,092
508
4,440
9,755
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 1
7,166
597
6,361
8,226
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
ShibaUK
Atlas
10
0 / 1 / 3
5,855
488
3,663
10,442
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Sodexou
Xbalanque
11
1 / 0 / 2
6,273
523
3,611
4,442
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
iHawqe
Bellona
13
2 / 0 / 1
7,411
618
7,402
11,974
10,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Miqo101
Martichoras
10
0 / 2 / 1
6,329
527
5,531
6,530
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Nylø
Charon
11
0 / 1 / 0
6,311
526
6,481
7,224
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
aLexBegTse
Fenrir
12
3 / 2 / 2
7,222
602
7,440
12,352
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
swagfart69
Hou Yi
13
1 / 0 / 1
7,206
601
4,810
9,055
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
tjaytom2
Achilles
10
1 / 1 / 0
5,945
495
3,791
8,478
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
5
5
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
0
0.5
L
2
2
1
1.25
W
Martichoras
Miqo101
Martichoras
0
2
1
0.25
W
Charon
Nylø
Charon
0
1
0
0
L
Atlas
ShibaUK
Atlas
0
1
3
1.5
L
Xbalanque
Sodexou
Xbalanque
1
0
2
2
W
Fenrir
aLexBegTse
Fenrir
3
2
2
2
L
Bellona
iHawqe
Bellona
2
0
1
2.5
W
Hou Yi
swagfart69
Hou Yi
1
0
1
1.5
W
Achilles
tjaytom2
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,477
Damage
28,053
44,839
Taken
43,639
27,749
Mitigated
22,388
16,677
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,440
1,346
0
3,330
9,755
3,164
0
243
9,499
0
42,780
L
6,361
618
949
1,999
8,226
3,699
0
24
8,202
74,939
0
W
Martichoras
Miqo101
Martichoras
5,531
1,502
0
1,065
6,530
2,927
0
2,752
3,778
0
53,656
W
Charon
Nylø
Charon
6,481
1,145
0
1,000
7,224
3,873
0
74
7,150
41,599
31
L
Atlas
ShibaUK
Atlas
3,663
1,547
0
2,445
10,442
8,834
0
1,414
8,917
19,302
0
L
Xbalanque
Sodexou
Xbalanque
3,611
992
0
3,580
4,442
1,442
0
0
4,442
0
44,925
W
Fenrir
aLexBegTse
Fenrir
7,440
2,025
0
2,122
12,352
4,950
0
2,943
9,409
0
54,802
L
Bellona
iHawqe
Bellona
7,402
1,846
0
4,374
11,974
10,610
0
3,972
7,305
0
60,823
W
Hou Yi
swagfart69
Hou Yi
4,810
3,211
0
4,800
9,055
3,200
574
986
8,069
0
64,838
W
Achilles
tjaytom2
Achilles
3,791
684
240
4,245
8,478
7,438
0
3,286
5,192
0
19,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
33,013
433
Minions Killed
390
0
Camps Cleared
0
1,220,639
Distance Traveled
1,204,213
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,092
508
78
7
0
279,347
0
L
Ra
7,166
597
128
11
0
269,372
3
W
Martichoras
6,329
527
102
9
0
225,616
0
W
Charon
6,311
526
82
7
0
220,488
0
L
Atlas
5,855
488
24
2
0
245,549
5
L
Xbalanque
6,273
523
91
8
0
175,564
0
W
Fenrir
7,222
602
88
7
0
280,464
0
L
Bellona
7,411
618
112
9
0
250,807
3
W
Hou Yi
7,206
601
102
9
0
227,641
2
W
Achilles
5,945
495
16
1
0
250,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role