Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
JONESON
Tyr
Level 155
God Stats
17W - 10L
1,647 SR
Queue Stats
677W - 681L
1,471 Elo+
Party 2
Fenrir
Fenrir
couch-potato11
Fenrir
Level 155
God Stats
3W - 4L
1,148 SR
Queue Stats
377W - 400L
1,558 Elo+
Solo
Hera
Hera
永动鸡eee
Hera
Level 150
God Stats
4W - 10L
1,343 SR
Queue Stats
558W - 603L
1,533 Elo+
Party 2
Team Averages
Level 158
1,428 SR
1,512 Elo+

VS

Team Averages
Level 93
1,506 SR
1,450 Elo+
Vamana
Vamana
AhEhIhOhUh
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 5L
1,868 Elo+
Solo
Sun Wukong
Sun Wukong
Jadoreco
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,136 Elo+
Party 1
Hera
Hera
PQRQ
Hera
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,267 Elo+
Party 1
Camazotz
Camazotz
hugp
Camazotz
Level 124
God Stats
3W - 3L
1,530 SR
Queue Stats
136W - 126L
1,508 Elo+
Solo
Bakasura
Bakasura
xz30
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
7 / 3 / 9
9,280
928
8,303
12,045
11,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
 
Poseidon
16
1 / 2 / 10
8,727
873
5,820
7,562
2,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tyr
16
6 / 2 / 12
9,515
952
13,507
16,376
17,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 5 / 15
7,887
789
5,982
14,992
13,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
7 / 2 / 10
9,607
961
13,536
8,299
3,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AhEhIhOhUh
Vamana
15
2 / 4 / 5
8,063
806
9,137
10,683
10,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Jadoreco
Sun Wukong
12
1 / 5 / 6
7,195
720
6,091
11,567
9,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
PQRQ
Hera
17
4 / 2 / 10
9,571
957
17,872
8,377
5,326
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Camazotz
hugp
Camazotz
15
6 / 3 / 4
8,623
862
9,719
13,868
11,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
xz30
Bakasura
10
0 / 7 / 8
6,940
694
7,792
12,224
12,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
46
21
Kills
13
14
Deaths
21
56
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
3
9
3.83
W
Poseidon
 
Poseidon
1
2
10
3
L
Vamana
AhEhIhOhUh
Vamana
2
4
5
1.13
W
Tyr
6
2
12
6
L
Sun Wukong
Jadoreco
Sun Wukong
1
5
6
0.8
L
Hera
PQRQ
Hera
4
2
10
4.5
W
0
5
15
1.5
L
Camazotz
hugp
Camazotz
6
3
4
2.67
L
Bakasura
xz30
Bakasura
0
7
8
0.57
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,148
Damage
50,611
59,274
Taken
56,719
48,791
Mitigated
49,313
19,509
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,303
1,392
782
3,910
12,045
11,061
64
3,164
7,415
12,531
378
W
Poseidon
 
Poseidon
5,820
439
280
1,459
7,562
2,775
454
3,652
3,611
33,528
0
L
Vamana
AhEhIhOhUh
Vamana
9,137
3,841
296
1,099
10,683
10,773
74
4,689
5,787
0
18,248
W
Tyr
13,507
542
1,717
5,364
16,376
17,658
343
3,912
11,108
0
22,878
L
Sun Wukong
Jadoreco
Sun Wukong
6,091
734
487
1,058
11,567
9,678
58
4,682
6,634
0
9,045
L
Hera
PQRQ
Hera
17,872
3,973
1,473
1,606
8,377
5,326
376
3,536
4,438
40,532
0
W
5,982
942
1,001
2,533
14,992
13,647
234
4,067
8,739
201
9,868
L
Camazotz
hugp
Camazotz
9,719
838
205
5,595
13,868
11,323
103
6,772
6,859
0
16,431
L
Bakasura
xz30
Bakasura
7,792
4,337
0
1,185
12,224
12,213
0
7,645
4,579
0
6,960
W
13,536
3,792
694
1,769
8,299
3,650
581
3,261
4,726
27,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,016
Gold Earned
40,392
127
Minions Killed
115
0
Camps Cleared
0
1,092,039
Distance Traveled
1,081,939
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,280
928
10
1
0
208,344
0
W
Poseidon
8,727
873
57
6
0
232,230
1
L
Vamana
8,063
806
31
3
0
217,682
0
W
Tyr
9,515
952
28
3
0
227,529
0
L
Sun Wukong
7,195
720
3
0
0
210,842
0
L
Hera
9,571
957
52
5
0
233,980
0
W
Fenrir
7,887
789
5
1
0
206,227
0
L
Camazotz
8,623
862
11
1
0
208,432
0
L
Bakasura
6,940
694
18
2
0
211,003
0
W
Hera
9,607
961
27
3
0
217,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role