Player Matchup

Susano
Susano
 
Susano
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ManliestBeard
Tyr
Level 156
God Stats
3W - 2L
1,561 SR
Queue Stats
24W - 14L
1,608 Elo+
Party 2
Zhong Kui
Zhong Kui
SugaarBush
Zhong Kui
Level 106
God Stats
22W - 20L
1,675 SR
Queue Stats
190W - 182L
1,551 Elo+
Party 2
Anhur
Anhur
UnSavoryRice
Anhur
Level 141
God Stats
1W - 2L
1,488 SR
Queue Stats
335W - 337L
1,528 Elo+
Party 2
Hercules
Hercules
ZepH295
Hercules
Level 138
God Stats
6W - 14L
1,361 SR
Queue Stats
258W - 253L
1,529 Elo+
Party 2
Team Averages
Level 116
1,517 SR
1,543 Elo+

VS

Team Averages
Level 81
1,503 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
MrRuckus
Bakasura
Level 86
God Stats
2W - 3L
1,473 SR
Queue Stats
321W - 285L
1,511 Elo+
Party 1
Ra
Ra
S_hoto_Todoroki
Ra
Level 65
God Stats
6W - 6L
1,427 SR
Queue Stats
58W - 59L
1,463 Elo+
Party 3
Charon
Charon
SandSkeleton
Charon
Level 67
God Stats
5W - 3L
1,727 SR
Queue Stats
200W - 167L
1,480 Elo+
Solo
Izanami
Izanami
XxjuxX_no-honor
Izanami
Level 89
God Stats
9W - 16L
1,390 SR
Queue Stats
93W - 105L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 2 / 1
5,866
587
3,060
9,728
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 0
6,787
679
4,461
11,856
7,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
SugaarBush
Zhong Kui
10
1 / 1 / 1
5,506
551
3,141
5,999
5,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 3
5,256
526
2,626
6,013
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ZepH295
Hercules
8
2 / 0 / 5
5,003
500
3,550
7,893
5,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 4 / 2
5,515
552
8,261
8,094
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
MrRuckus
Bakasura
10
2 / 3 / 3
5,907
591
3,818
9,946
3,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 0 / 0
6,001
600
4,843
3,616
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charon
9
1 / 2 / 3
5,757
576
4,937
6,578
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 2 / 2
5,673
567
2,551
5,378
1,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
10
Kills
8
8
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
2
1
1.25
W
Sol
 
Sol
1
4
2
0.5
L
3
3
0
1
W
Bakasura
MrRuckus
Bakasura
2
3
3
1.17
W
3
0
0
3
W
Charon
1
2
3
1.25
L
Zhong Kui
SugaarBush
Zhong Kui
1
1
1
1.5
L
2
2
3
1.75
W
1
2
2
1
L
Hercules
ZepH295
Hercules
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,838
Damage
24,410
41,489
Taken
33,612
23,508
Mitigated
14,297
19,284
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,060
736
0
5,380
9,728
3,513
0
1,584
8,134
0
45,519
W
Sol
 
Sol
8,261
4,215
0
2,704
8,094
2,768
0
0
8,094
32,686
3,744
L
4,461
1,595
0
4,271
11,856
7,013
1,062
7,417
4,242
0
44,182
W
Bakasura
MrRuckus
Bakasura
3,818
2,079
0
2,367
9,946
3,934
0
1,070
8,876
0
37,835
W
4,843
73
872
788
3,616
1,452
477
1,457
2,159
46,856
0
W
Charon
4,937
1,162
0
2,244
6,578
4,484
0
653
5,925
18,351
0
L
Zhong Kui
SugaarBush
Zhong Kui
3,141
234
0
3,899
5,999
5,092
0
2,860
2,805
37,461
0
L
2,626
1,107
0
2,422
6,013
1,953
0
1,230
4,367
0
24,240
W
2,551
1,686
0
1,333
5,378
1,659
918
0
5,378
0
38,585
L
Hercules
ZepH295
Hercules
3,550
1,422
259
3,053
7,893
5,937
0
3,952
3,682
0
16,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
28,853
298
Minions Killed
277
0
Camps Cleared
0
1,043,455
Distance Traveled
1,027,546
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,866
587
78
8
0
236,981
0
W
Sol
5,515
552
42
4
0
171,727
1
L
Tyr
6,787
679
81
8
0
222,756
2
W
Bakasura
5,907
591
79
8
0
241,294
2
W
Ra
6,001
600
78
8
0
208,317
0
W
Charon
5,757
576
12
1
0
201,835
0
L
Zhong Kui
5,506
551
64
6
0
181,815
2
L
Anhur
5,256
526
46
5
0
186,846
2
W
Izanami
5,673
567
66
7
0
204,373
1
L
Hercules
5,003
500
29
3
0
215,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role