Player Matchup

Fenrir
Fenrir
Diamond IV
HisAsuna
Fenrir
Diamond IV
Level 157
God Stats
10W - 3L
2,016 SR
Queue Stats
155W - 143L
2,050 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
Justriii
Amaterasu
Diamond IV
Level 80
God Stats
0W - 2L
1,772 SR
Queue Stats
215W - 184L
2,086 MMR
Party 1
Merlin
Merlin
Diamond V
NilfHeimCris
Merlin
Diamond V
Level 108
God Stats
127W - 147L
1,642 SR
Queue Stats
853W - 827L
2,108 MMR
Party 1
Anubis
Anubis
Diamond IV
SPLTyr
Anubis
Diamond IV
Level 76
God Stats
24W - 19L
1,659 SR
Queue Stats
258W - 248L
2,044 MMR
Solo
Thor
Thor
Diamond III
kąmi
Thor
Diamond III
Level 83
God Stats
8W - 6L
1,718 SR
Queue Stats
249W - 234L
2,070 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 101
1,761 SR
2,072 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,554 SR
1,947 MMR
Xing Tian
Xing Tian
Diamond V
 
Xing Tian
Diamond V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond V
Ionuts2003
Chang'e
Diamond V
Level 163
God Stats
11W - 10L
1,673 SR
Queue Stats
244W - 225L
2,034 MMR
Solo
Ratatoskr
Ratatoskr
Platinum II
Kossaei
Ratatoskr
Platinum II
Level 119
God Stats
28W - 16L
1,635 SR
Queue Stats
40W - 23L
2,047 MMR
Solo
Tyr
Tyr
Diamond V
Rajami
Tyr
Diamond V
Level 127
God Stats
61W - 51L
1,666 SR
Queue Stats
399W - 351L
2,103 MMR
Solo
Rama
Rama
Platinum I
xFlouD
Rama
Platinum I
Level 113
God Stats
10W - 19L
1,298 SR
Queue Stats
201W - 199L
2,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HisAsuna
Fenrir
14
0 / 7 / 0
8,470
471
9,085
20,767
14,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Justriii
Amaterasu
12
0 / 3 / 1
8,254
459
5,367
18,424
17,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
16
0 / 4 / 0
9,612
534
10,592
9,474
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
SPLTyr
Anubis
15
1 / 8 / 0
8,939
497
7,595
11,171
5,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
kąmi
Thor
13
2 / 3 / 0
8,389
466
5,365
16,194
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KuzenboBaba YagaBakasuraKali

VS

Bans
MartichorasRavanaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 0 / 13
9,781
543
5,388
16,507
17,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Ionuts2003
Chang'e
16
2 / 0 / 7
10,350
575
6,555
11,146
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
Kossaei
Ratatoskr
17
9 / 1 / 6
11,315
629
12,223
12,358
5,359
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
Rajami
Tyr
18
7 / 1 / 5
12,006
667
17,542
21,709
24,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
xFlouD
Rama
18
6 / 1 / 5
12,012
667
12,697
13,470
5,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
61
3
Kills
25
25
Deaths
3
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
13
7.5
L
Fenrir
HisAsuna
Fenrir
0
7
0
0
W
Chang'e
Ionuts2003
Chang'e
2
0
7
5.5
L
Amaterasu
Justriii
Amaterasu
0
3
1
0.17
W
Ratatoskr
Kossaei
Ratatoskr
9
1
6
12
L
Merlin
0
4
0
0
W
Tyr
Rajami
Tyr
7
1
5
9.5
L
Anubis
SPLTyr
Anubis
1
8
0
0.13
L
Thor
kąmi
Thor
2
3
0
0.67
W
Rama
xFlouD
Rama
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,004
Damage
54,405
76,030
Taken
75,190
47,432
Mitigated
57,556
20,094
Healing
35,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,388
403
0
3,482
16,507
17,786
151
5,536
10,531
21,897
214
L
Fenrir
HisAsuna
Fenrir
9,085
4,120
0
6,866
20,767
14,045
242
3,203
17,275
0
64,164
W
Chang'e
Ionuts2003
Chang'e
6,555
491
5,638
7,461
11,146
4,516
1,150
3,020
7,868
98,428
0
L
Amaterasu
Justriii
Amaterasu
5,367
2,087
0
4,995
18,424
17,924
0
2,740
15,488
0
29,369
W
Ratatoskr
Kossaei
Ratatoskr
12,223
4,024
0
1,966
12,358
5,359
0
3,146
9,120
0
77,945
L
Merlin
10,592
188
0
1,282
9,474
4,042
0
427
9,047
100,798
0
W
Tyr
Rajami
Tyr
17,542
2,233
0
7,972
21,709
24,329
325
3,588
17,919
0
95,977
L
Anubis
SPLTyr
Anubis
7,595
76
0
1,614
11,171
5,148
585
1,633
9,514
80,167
0
L
Thor
kąmi
Thor
5,365
1,046
0
5,337
16,194
6,273
0
3,034
12,695
0
62,238
W
Rama
xFlouD
Rama
12,697
10,656
0
9,021
13,470
5,566
6,901
5,956
7,360
0
127,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,664
Gold Earned
55,464
578
Minions Killed
620
0
Camps Cleared
0
1,833,825
Distance Traveled
2,025,173
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,781
543
28
2
0
407,285
3
L
Fenrir
8,470
471
97
5
0
363,019
0
W
Chang'e
10,350
575
167
9
0
385,864
1
L
Amaterasu
8,254
459
48
3
0
407,225
5
W
Ratatoskr
11,315
629
100
6
0
494,000
7
L
Merlin
9,612
534
190
11
0
333,439
0
W
Tyr
12,006
667
147
8
0
406,381
2
L
Anubis
8,939
497
141
8
0
332,293
0
L
Thor
8,389
466
102
6
0
397,849
2
W
Rama
12,012
667
178
10
0
331,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role