Player Matchup

Poseidon
Poseidon
Falcon_aniki
Poseidon
Level 148
God Stats
23W - 18L
1,721 SR
Queue Stats
449W - 486L
1,555 Elo+
Party 1
Hachiman
Hachiman
Kingbrucelee23
Hachiman
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 158L
1,497 Elo+
Solo
Fenrir
Fenrir
LUCKY-395963
Fenrir
Level 127
God Stats
3W - 8L
1,500 SR
Queue Stats
422W - 468L
1,536 Elo+
Party 1
Artio
Artio
blackmagic7000
Artio
Level 156
God Stats
2W - 2L
1,905 SR
Queue Stats
341W - 334L
1,525 Elo+
Solo
Achilles
Achilles
okki_jp-og
Achilles
Level 118
God Stats
111W - 110L
1,500 SR
Queue Stats
199W - 232L
1,375 Elo+
Party 1
Team Averages
Level 125
1,625 SR
1,497 Elo+

VS

Team Averages
Level 103
1,387 SR
1,449 Elo+
Baron Samedi
Baron Samedi
BDJ210
Baron Samedi
Level 48
God Stats
1W - 1L
1,280 SR
Queue Stats
16W - 8L
1,560 Elo+
Solo
Bakasura
Bakasura
CannaMana
Bakasura
Level 67
God Stats
8W - 5L
1,569 SR
Queue Stats
96W - 105L
1,486 Elo+
Solo
Ne Zha
Ne Zha
CheezusKruzt
Ne Zha
Level 158
God Stats
2W - 1L
1,514 SR
Queue Stats
102W - 122L
1,385 Elo+
Party 2
Izanami
Izanami
General_Gurke44
Izanami
Level 124
God Stats
7W - 6L
1,254 SR
Queue Stats
388W - 370L
1,426 Elo+
Solo
Charon
Charon
Queso Kruzt
Charon
Level 119
God Stats
3W - 5L
1,319 SR
Queue Stats
136W - 147L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Falcon_aniki
Poseidon
15
2 / 3 / 1
8,668
542
9,860
10,340
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
12
1 / 4 / 1
7,298
456
7,116
12,437
4,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
10
0 / 6 / 1
6,725
420
3,164
15,414
5,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 2
7,603
475
4,437
16,483
11,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
okki_jp-og
Achilles
14
2 / 2 / 1
7,734
483
8,430
12,780
10,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BDJ210
Baron Samedi
14
6 / 1 / 5
8,663
541
7,433
8,699
4,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
CannaMana
Bakasura
18
4 / 3 / 0
10,827
677
9,988
15,500
10,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
14
4 / 0 / 4
8,579
536
11,870
13,859
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 2 / 4
9,808
613
11,947
7,997
3,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
11
0 / 0 / 9
7,660
479
4,283
9,005
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
19
19
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BDJ210
Baron Samedi
6
1
5
8.5
W
Bakasura
CannaMana
Bakasura
4
3
0
1.33
W
Ne Zha
4
0
4
6
L
Poseidon
Falcon_aniki
Poseidon
2
3
1
0.83
W
5
2
4
3.5
L
Hachiman
1
4
1
0.38
L
Fenrir
0
6
1
0.08
W
Charon
0
0
9
4.5
L
1
4
2
0.5
L
Achilles
okki_jp-og
Achilles
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,007
Damage
45,521
67,454
Taken
55,060
36,495
Mitigated
32,949
18,338
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BDJ210
Baron Samedi
7,433
317
476
2,759
8,699
4,562
413
5,807
2,892
47,406
0
W
Bakasura
CannaMana
Bakasura
9,988
5,868
0
7,279
15,500
10,881
466
589
14,911
0
74,359
W
Ne Zha
11,870
1,761
0
2,975
13,859
6,095
0
2,406
11,453
0
81,662
L
Poseidon
Falcon_aniki
Poseidon
9,860
782
0
1,350
10,340
3,749
0
2,498
7,840
75,080
0
W
11,947
9,550
0
2,239
7,997
3,405
1,392
1,916
6,081
0
84,006
L
Hachiman
7,116
2,749
0
4,095
12,437
4,412
0
1,693
10,730
0
56,435
L
Fenrir
3,164
156
0
2,752
15,414
5,786
0
1,555
13,455
0
46,011
W
Charon
4,283
590
0
2,537
9,005
8,006
0
3,873
5,132
18,299
0
L
4,437
720
2,917
4,708
16,483
11,574
0
5,872
10,611
17,674
0
L
Achilles
okki_jp-og
Achilles
8,430
2,063
0
2,516
12,780
10,974
0
131
10,444
0
58,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,028
Gold Earned
45,537
402
Minions Killed
515
0
Camps Cleared
0
1,609,169
Distance Traveled
1,662,509
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,663
541
59
4
0
286,719
1
W
Bakasura
10,827
677
173
11
0
345,091
2
W
Ne Zha
8,579
536
110
7
0
378,409
0
L
Poseidon
8,668
542
140
9
0
326,547
4
W
Izanami
9,808
613
148
9
0
312,068
3
L
Hachiman
7,298
456
96
6
0
280,932
3
L
Fenrir
6,725
420
62
4
0
344,513
1
W
Charon
7,660
479
25
2
0
340,222
5
L
Artio
7,603
475
27
2
0
325,365
2
L
Achilles
7,734
483
77
5
0
331,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role