Player Matchup

Bacchus
Bacchus
GMAX999
Bacchus
Level 125
God Stats
19W - 7L
1,852 SR
Queue Stats
157W - 103L
1,684 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HerrGenzu
Ah Muzen Cab
Level 129
God Stats
3W - 5L
1,399 SR
Queue Stats
147W - 102L
1,676 Elo+
Party 3
Agni
Agni
Mrbrowns
Agni
Level 61
God Stats
7W - 13L
1,830 SR
Queue Stats
368W - 296L
1,559 Elo+
Party 1
Tyr
Tyr
Pwachiche
Tyr
Level 120
God Stats
74W - 63L
1,572 SR
Queue Stats
644W - 550L
1,518 Elo+
Party 1
Awilix
Awilix
Vanish30
Awilix
Level 116
God Stats
5W - 9L
1,618 SR
Queue Stats
641W - 545L
1,518 Elo+
Party 1
Team Averages
Level 110
1,654 SR
1,591 Elo+

VS

Team Averages
Level 172
1,565 SR
1,732 Elo+
Set
Set
BipolarTwink
Set
Level 235
God Stats
1W - 3L
1,256 SR
Queue Stats
886W - 382L
1,748 Elo+
Party 2
Anubis
Anubis
Hаviv
Anubis
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
118W - 39L
1,848 Elo+
Party 2
Maui
Maui
Lickerin
Maui
Level 151
God Stats
12W - 16L
1,629 SR
Queue Stats
202W - 178L
1,562 Elo+
Solo
Odin
Odin
Waℓnut
Odin
Level 159
God Stats
4W - 2L
1,656 SR
Queue Stats
568W - 210L
1,749 Elo+
Party 2
Heimdallr
Heimdallr
xVaℓ
Heimdallr
Level 158
God Stats
7W - 4L
1,785 SR
Queue Stats
199W - 79L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GMAX999
Bacchus
15
1 / 5 / 4
9,710
694
8,480
19,335
22,831
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
HerrGenzu
Ah Muzen Cab
15
1 / 8 / 5
9,169
655
11,280
16,177
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
16
2 / 4 / 3
9,641
689
11,974
9,888
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
3 / 8 / 3
9,623
687
9,388
18,817
20,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Awilix
Vanish30
Awilix
16
1 / 5 / 4
9,381
670
9,743
13,228
5,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 15
11,430
816
22,494
16,846
17,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Hаviv
Anubis
18
7 / 4 / 7
10,935
781
8,534
12,671
8,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
16
2 / 2 / 13
10,590
756
7,978
13,452
13,836
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
18
6 / 0 / 18
11,795
843
11,015
12,881
17,550
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
xVaℓ
Heimdallr
20
6 / 0 / 10
12,448
889
16,350
12,835
6,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
93
8
Kills
30
30
Deaths
8
19
Assists
63
Player
Kills
Deaths
Assists
KDA
W
9
2
15
8.25
L
Bacchus
GMAX999
Bacchus
1
5
4
0.6
L
Ah Muzen Cab
HerrGenzu
Ah Muzen Cab
1
8
5
0.44
W
Anubis
Hаviv
Anubis
7
4
7
2.63
W
Maui
2
2
13
4.25
L
Agni
2
4
3
0.88
L
3
8
3
0.56
L
Awilix
Vanish30
Awilix
1
5
4
0.6
W
Odin
6
0
18
15
W
Heimdallr
xVaℓ
Heimdallr
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,865
Damage
66,371
77,445
Taken
68,685
57,804
Mitigated
64,040
8,699
Healing
24,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,494
7,908
0
5,571
16,846
17,559
310
5,777
10,955
0
44,035
L
Bacchus
GMAX999
Bacchus
8,480
708
0
4,305
19,335
22,831
0
4,554
14,303
14,190
0
L
Ah Muzen Cab
HerrGenzu
Ah Muzen Cab
11,280
3,212
0
1,533
16,177
5,951
533
1,524
14,069
0
37,209
W
Anubis
Hаviv
Anubis
8,534
258
0
3,652
12,671
8,195
207
3,268
9,177
44,073
0
W
Maui
7,978
1,367
1,789
2,639
13,452
13,836
0
4,465
8,590
15,341
0
L
Agni
11,974
1,067
0
503
9,888
3,197
120
1,781
7,951
33,127
0
L
9,388
359
0
1,852
18,817
20,277
0
5,705
12,562
169
22,617
L
Awilix
Vanish30
Awilix
9,743
3,074
0
506
13,228
5,548
0
2,517
10,576
0
33,064
W
Odin
11,015
1,995
0
3,145
12,881
17,550
0
3,657
9,144
0
27,076
W
Heimdallr
xVaℓ
Heimdallr
16,350
8,460
0
7,209
12,835
6,900
6,409
3,672
9,016
0
91,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,524
Gold Earned
57,198
229
Minions Killed
351
0
Camps Cleared
0
1,477,144
Distance Traveled
1,486,892
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,430
816
51
4
0
298,291
0
L
Bacchus
9,710
694
9
1
0
352,718
0
L
Ah Muzen Cab
9,169
655
63
5
0
260,895
0
W
Anubis
10,935
781
67
5
0
285,485
0
W
Maui
10,590
756
29
2
0
305,146
3
L
Agni
9,641
689
61
4
0
265,478
0
L
Tyr
9,623
687
38
3
0
310,997
0
L
Awilix
9,381
670
58
4
0
287,056
0
W
Odin
11,795
843
43
3
0
322,011
0
W
Heimdallr
12,448
889
161
12
0
275,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role