Player Matchup

Chiron
Chiron
KirillKristov
Chiron
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,801 Elo+
Party 1
Erlang Shen
Erlang Shen
PapaSugoi
Erlang Shen
Level 128
God Stats
0W - 3L
1,221 SR
Queue Stats
173W - 184L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
Pxrxcx
Baron Samedi
Level 110
God Stats
2W - 4L
1,500 SR
Queue Stats
508W - 480L
1,492 Elo+
Solo
Geb
Geb
RaptuRe77
Geb
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,801 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xxxIzmaiL
Tsukuyomi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 131
1,444 SR
1,616 Elo+

VS

Team Averages
Level 102
1,574 SR
1,469 Elo+
Charon
Charon
ANDREA___05
Charon
Level 144
God Stats
25W - 48L
1,584 SR
Queue Stats
328W - 345L
1,432 Elo+
Party 2
Scylla
Scylla
GaryTheGlue
Scylla
Level 71
God Stats
5W - 7L
1,195 SR
Queue Stats
223W - 216L
1,473 Elo+
Solo
Izanami
Izanami
II_Grande_Gama
Izanami
Level 128
God Stats
24W - 17L
1,531 SR
Queue Stats
146W - 165L
1,477 Elo+
Party 2
Bellona
Bellona
notorius2001
Bellona
Level 84
God Stats
8W - 3L
1,905 SR
Queue Stats
222W - 233L
1,424 Elo+
Party 2
Nemesis
Nemesis
又见彼岸花似海
Nemesis
Level 82
God Stats
13W - 6L
1,657 SR
Queue Stats
170W - 145L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,555
410
3,476
12,349
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
PapaSugoi
Erlang Shen
14
0 / 1 / 0
7,308
457
5,704
16,581
20,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Pxrxcx
Baron Samedi
15
4 / 4 / 0
8,614
538
8,011
9,006
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 2 / 0
6,432
402
4,143
11,624
8,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tsukuyomi
xxxIzmaiL
Tsukuyomi
11
1 / 5 / 0
7,016
439
4,473
12,712
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
4 / 1 / 7
8,660
541
11,048
7,981
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
15
2 / 3 / 2
8,857
554
4,365
8,535
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
7 / 0 / 3
9,100
569
10,095
8,910
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
notorius2001
Bellona
15
0 / 0 / 3
8,913
557
11,003
13,704
15,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 1 / 2
9,806
613
4,739
12,950
6,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
5
Kills
17
17
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charon
4
1
7
7.5
W
Scylla
2
3
2
1
W
7
0
3
8.5
L
0
5
1
0.1
L
Erlang Shen
PapaSugoi
Erlang Shen
0
1
0
0
L
Baron Samedi
Pxrxcx
Baron Samedi
4
4
0
1
L
0
2
0
0
W
Bellona
notorius2001
Bellona
0
0
3
1.5
L
Tsukuyomi
xxxIzmaiL
Tsukuyomi
1
5
0
0.2
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,807
Damage
41,250
62,272
Taken
52,080
41,695
Mitigated
32,650
13,863
Healing
16,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
11,048
1,567
0
750
7,981
4,155
931
1,735
6,198
34,147
0
W
Scylla
4,365
210
0
1,848
8,535
3,518
0
4,971
3,564
57,492
0
W
10,095
7,277
0
3,629
8,910
3,507
2,239
1,964
6,934
0
79,657
L
3,476
918
196
3,019
12,349
4,484
0
4,704
7,023
0
44,807
L
Erlang Shen
PapaSugoi
Erlang Shen
5,704
3,106
0
6,800
16,581
20,371
0
36
16,545
0
61,037
L
Baron Samedi
Pxrxcx
Baron Samedi
8,011
85
0
1,328
9,006
3,865
0
4,579
4,125
62,754
0
L
4,143
409
0
1,926
11,624
8,202
0
2,818
8,430
19,385
0
W
Bellona
notorius2001
Bellona
11,003
6,811
0
6,834
13,704
15,425
219
154
13,550
0
69,292
L
Tsukuyomi
xxxIzmaiL
Tsukuyomi
4,473
1,158
0
594
12,712
4,773
0
2,243
10,307
0
52,162
W
4,739
2,052
0
3,395
12,950
6,045
142
3,353
9,597
0
94,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
45,336
397
Minions Killed
545
0
Camps Cleared
0
1,434,937
Distance Traveled
1,552,239
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,660
541
49
3
0
352,132
0
W
Scylla
8,857
554
107
7
0
253,066
3
W
Izanami
9,100
569
138
9
0
295,076
7
L
Chiron
6,555
410
86
5
0
272,537
2
L
Erlang Shen
7,308
457
98
6
0
285,446
2
L
Baron Samedi
8,614
538
111
7
0
259,044
4
L
Geb
6,432
402
22
1
0
306,430
4
W
Bellona
8,913
557
104
7
0
272,670
0
L
Tsukuyomi
7,016
439
80
5
0
311,480
0
W
Nemesis
9,806
613
147
9
0
379,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role