Player Matchup

Geb
Geb
Gold I
 
Geb
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
DuxBellorum15
Sun Wukong
Gold I
Level 123
God Stats
32W - 21L
1,708 SR
Queue Stats
106W - 108L
1,679 MMR
Party 3
Hou Yi
Hou Yi
Gold IV
TMBdavey
Hou Yi
Gold IV
Level 43
God Stats
3W - 3L
1,516 SR
Queue Stats
19W - 18L
1,506 MMR
Party 3
Thor
Thor
Gold V
XpCurse
Thor
Gold V
Level 45
God Stats
2W - 2L
1,411 SR
Queue Stats
17W - 19L
1,647 MMR
Party 1
Chang'e
Chang'e
Gold III
icy_memes
Chang'e
Gold III
Level 92
God Stats
9W - 8L
1,572 SR
Queue Stats
188W - 191L
1,543 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 86
1,541 SR
1,575 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,514 SR
1,516 MMR
Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
BingoBangoJr
Gilgamesh
Gold III
Level 153
God Stats
0W - 1L
1,609 SR
Queue Stats
48W - 55L
1,613 MMR
Solo
Anubis
Anubis
Gold II
CharlyDanielMTZ
Anubis
Gold II
Level 156
God Stats
19W - 17L
1,623 SR
Queue Stats
272W - 285L
1,587 MMR
Solo
Bacchus
Bacchus
Gold IV
IOWAHAWKEYES1418
Bacchus
Gold IV
Level 119
God Stats
2W - 3L
1,280 SR
Queue Stats
85W - 91L
1,375 MMR
Party 2
Martichoras
Martichoras
Gold II
Meckles-
Martichoras
Gold II
Level 134
God Stats
21W - 20L
1,558 SR
Queue Stats
128W - 125L
1,507 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 0 / 4
7,856
524
5,088
11,210
7,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
DuxBellorum15
Sun Wukong
16
8 / 2 / 3
10,098
673
18,950
21,031
16,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
TMBdavey
Hou Yi
14
1 / 1 / 1
8,419
561
3,574
9,319
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
XpCurse
Thor
16
3 / 2 / 6
9,155
610
9,850
14,212
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
icy_memes
Chang'e
13
4 / 3 / 3
8,302
553
10,402
11,327
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
RavanaKaliAo Kuang

VS

Bans
BakasuraFenrirHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 5 / 0
8,205
547
9,195
18,562
17,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
BingoBangoJr
Gilgamesh
13
4 / 3 / 1
7,937
529
6,407
16,765
9,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 2
7,746
516
6,491
10,840
5,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 4
7,293
486
4,609
12,130
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
Meckles-
Martichoras
13
0 / 3 / 3
7,680
512
8,400
11,422
5,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
17
Kills
8
8
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
4
3
L
Shiva
 
Shiva
2
5
0
0.4
L
Gilgamesh
BingoBangoJr
Gilgamesh
4
3
1
1.5
L
1
4
2
0.5
W
Sun Wukong
DuxBellorum15
Sun Wukong
8
2
3
4.75
L
1
2
4
1.5
L
Martichoras
Meckles-
Martichoras
0
3
3
0.5
W
Hou Yi
TMBdavey
Hou Yi
1
1
1
1.5
W
Thor
XpCurse
Thor
3
2
6
3
W
Chang'e
icy_memes
Chang'e
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,864
Damage
35,102
67,099
Taken
69,719
36,634
Mitigated
50,931
25,482
Healing
17,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,088
458
0
3,115
11,210
7,044
763
3,697
7,513
31,012
0
L
Shiva
 
Shiva
9,195
1,468
210
3,130
18,562
17,198
61
1,035
17,527
412
62,026
L
Gilgamesh
BingoBangoJr
Gilgamesh
6,407
2,471
0
3,705
16,765
9,152
0
3,501
13,264
0
61,406
L
6,491
487
0
4,435
10,840
5,744
0
5,528
5,312
60,435
0
W
Sun Wukong
DuxBellorum15
Sun Wukong
18,950
4,234
0
6,595
21,031
16,032
49
2,136
18,895
0
83,284
L
4,609
587
0
2,579
12,130
13,613
0
3,637
8,493
19,577
0
L
Martichoras
Meckles-
Martichoras
8,400
2,238
0
3,069
11,422
5,224
63
1,796
9,626
0
74,135
W
Hou Yi
TMBdavey
Hou Yi
3,574
1,842
0
4,565
9,319
3,742
0
1,075
8,244
0
63,380
W
Thor
XpCurse
Thor
9,850
3,035
0
5,854
14,212
6,295
0
1,527
12,685
0
82,277
W
Chang'e
icy_memes
Chang'e
10,402
178
1,896
3,457
11,327
3,521
970
3,884
7,443
56,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,830
Gold Earned
38,861
464
Minions Killed
442
0
Camps Cleared
0
1,621,658
Distance Traveled
1,444,595
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,856
524
26
2
0
323,725
5
L
Shiva
8,205
547
109
7
0
269,986
0
L
Gilgamesh
7,937
529
81
5
0
339,279
2
L
Anubis
7,746
516
107
7
0
250,405
1
W
Sun Wukong
10,098
673
112
7
0
343,296
1
L
Bacchus
7,293
486
27
2
0
312,715
5
L
Martichoras
7,680
512
118
8
0
272,210
2
W
Hou Yi
8,419
561
119
8
0
291,739
0
W
Thor
9,155
610
113
8
0
336,159
0
W
Chang'e
8,302
553
94
6
0
326,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role