Player Matchup

Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Artonk
Chernobog
Level 104
God Stats
0W - 3L
1,190 SR
Queue Stats
68W - 63L
1,429 Elo+
Solo
Thanatos
Thanatos
MattNeek
Thanatos
Level 69
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Anubis
Anubis
SastreGaming
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,483 Elo+
Solo
Ravana
Ravana
lendo93
Ravana
Level 113
God Stats
12W - 10L
1,546 SR
Queue Stats
523W - 535L
1,392 Elo+
Solo
Team Averages
Level 102
1,392 SR
1,408 Elo+

VS

Team Averages
Level 56
1,588 SR
1,502 Elo+
Merlin
Merlin
Bushido24rus
Merlin
Level 106
God Stats
15W - 5L
1,604 SR
Queue Stats
160W - 145L
1,489 Elo+
Solo
Neith
Neith
Cat23Vv
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Bellona
Bellona
GorgeousFoX
Bellona
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 29L
1,500 Elo+
Party 1
Fenrir
Fenrir
RubenLeiFer
Fenrir
Level 114
God Stats
3W - 0L
1,836 SR
Queue Stats
119W - 102L
1,520 Elo+
Solo
Ymir
Ymir
happykids2015
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 1
6,777
521
4,647
9,521
7,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Artonk
Chernobog
14
2 / 1 / 2
8,252
635
4,424
9,150
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
MattNeek
Thanatos
14
3 / 0 / 0
8,063
620
3,276
11,135
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
10
2 / 8 / 2
6,650
512
4,026
9,718
4,626
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
lendo93
Ravana
11
2 / 4 / 0
7,193
553
10,713
10,737
6,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 2 / 5
7,453
573
7,516
6,201
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Cat23Vv
Neith
9
2 / 1 / 1
5,901
454
3,492
6,322
1,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
GorgeousFoX
Bellona
11
2 / 2 / 2
6,568
505
6,426
13,437
11,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
13
7 / 3 / 2
8,158
628
9,408
11,500
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 2
5,606
431
1,210
4,255
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
14
14
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
1
0.5
L
Chernobog
Artonk
Chernobog
2
1
2
3
W
Merlin
3
2
5
2.75
W
Neith
Cat23Vv
Neith
2
1
1
2.5
W
Bellona
GorgeousFoX
Bellona
2
2
2
1.5
L
Thanatos
MattNeek
Thanatos
3
0
0
3
W
Fenrir
7
3
2
2.67
L
Anubis
2
8
2
0.38
W
0
1
2
1
L
Ravana
lendo93
Ravana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,086
Damage
28,052
50,261
Taken
41,715
27,494
Mitigated
22,184
25,627
Healing
10,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,647
857
99
3,514
9,521
7,618
264
1,513
8,008
24,729
0
L
Chernobog
Artonk
Chernobog
4,424
1,941
0
5,366
9,150
3,951
235
789
8,361
0
70,891
W
Merlin
7,516
795
0
886
6,201
1,704
856
2,546
3,655
54,456
0
W
Neith
Cat23Vv
Neith
3,492
1,896
0
875
6,322
1,885
0
1,185
5,137
0
24,348
W
Bellona
GorgeousFoX
Bellona
6,426
2,947
0
6,026
13,437
11,305
0
1,166
12,271
0
31,011
L
Thanatos
MattNeek
Thanatos
3,276
1,218
0
12,775
11,135
4,566
0
1,676
9,312
0
66,261
W
Fenrir
9,408
3,246
0
2,478
11,500
4,471
0
2,624
8,876
0
51,748
L
Anubis
4,026
387
0
1,059
9,718
4,626
636
4,318
5,400
31,803
0
W
1,210
410
0
689
4,255
2,819
0
1,239
3,016
10,789
0
L
Ravana
lendo93
Ravana
10,713
2,896
0
2,814
10,737
6,733
0
493
10,184
0
46,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,935
Gold Earned
33,686
377
Minions Killed
280
0
Camps Cleared
0
1,290,693
Distance Traveled
1,233,247
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,777
521
19
1
0
289,958
0
L
Chernobog
8,252
635
132
10
0
241,369
3
W
Merlin
7,453
573
102
8
0
267,021
6
W
Neith
5,901
454
43
3
0
244,913
0
W
Bellona
6,568
505
53
4
0
260,584
0
L
Thanatos
8,063
620
112
9
0
319,390
0
W
Fenrir
8,158
628
69
5
0
266,219
0
L
Anubis
6,650
512
57
4
0
213,780
2
W
Ymir
5,606
431
13
1
0
194,510
0
L
Ravana
7,193
553
57
4
0
226,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role