Player Matchup

Thor
Thor
DeuceDinero23
Thor
Level 159
God Stats
3W - 6L
1,424 SR
Queue Stats
709W - 702L
1,505 Elo+
Solo
Hachiman
Hachiman
SadChub
Hachiman
Level 148
God Stats
0W - 1L
1,549 SR
Queue Stats
75W - 70L
1,504 Elo+
Party 1
Terra
Terra
Sirmanpig1
Terra
Level 134
God Stats
4W - 2L
1,615 SR
Queue Stats
47W - 43L
1,495 Elo+
Party 1
Charon
Charon
T3RM1NAL LANC3l
Charon
Level 187
God Stats
4W - 6L
1,903 SR
Queue Stats
401W - 372L
1,596 Elo+
Solo
Mulan
Mulan
criststeven2000
Mulan
Level 129
God Stats
56W - 36L
1,614 SR
Queue Stats
318W - 272L
1,526 Elo+
Solo
Team Averages
Level 151
1,621 SR
1,525 Elo+

VS

Team Averages
Level 150
1,613 SR
1,536 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BotFarmerJoe
Susano
Level 169
God Stats
17W - 8L
1,781 SR
Queue Stats
145W - 135L
1,603 Elo+
Party 2
Shiva
Shiva
DaGamingFailure
Shiva
Level 156
God Stats
26W - 14L
1,550 SR
Queue Stats
127W - 122L
1,554 Elo+
Party 2
Tiamat
Tiamat
MrLechuga
Tiamat
Level 162
God Stats
3W - 0L
1,376 SR
Queue Stats
66W - 58L
1,460 Elo+
Solo
Charon
Charon
snyderalex1234
Charon
Level 117
God Stats
4W - 0L
1,857 SR
Queue Stats
54W - 46L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,960
551
3,240
8,632
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
SadChub
Hachiman
8
1 / 2 / 1
4,709
523
4,668
6,114
1,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Terra
8
2 / 2 / 1
5,001
556
2,458
6,326
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 3 / 0
5,126
570
2,208
7,091
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
4,070
452
1,096
1,766
883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 1 / 2
5,134
570
3,200
5,118
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
10
4 / 2 / 3
5,910
657
6,881
7,359
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 3
5,918
658
4,785
8,152
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tiamat
MrLechuga
Tiamat
11
1 / 1 / 0
5,616
624
1,025
5,142
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 0 / 4
5,337
593
2,772
3,445
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
10
10
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
2
2
W
Susano
4
2
3
2.75
W
3
0
3
4.5
L
0
3
1
0.17
W
Tiamat
MrLechuga
Tiamat
1
1
0
1
L
Hachiman
SadChub
Hachiman
1
2
1
0.75
L
Terra
2
2
1
1.25
L
1
3
0
0.33
L
0
0
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,670
Damage
18,663
29,929
Taken
29,216
13,920
Mitigated
11,895
9,436
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,200
622
0
1,175
5,118
1,713
360
806
4,248
0
27,996
W
Susano
6,881
2,097
0
3,841
7,359
2,489
0
676
6,595
0
40,087
W
4,785
973
110
1,894
8,152
4,369
0
1,287
6,663
0
21,347
L
3,240
1,360
0
2,944
8,632
3,358
0
792
7,818
0
34,058
W
Tiamat
MrLechuga
Tiamat
1,025
47
0
1,084
5,142
2,028
6
104
5,038
37,502
0
L
Hachiman
SadChub
Hachiman
4,668
2,517
0
1,717
6,114
1,790
0
0
6,114
0
30,599
L
Terra
2,458
28
451
2,401
6,326
4,629
0
802
5,430
8,431
0
L
2,208
134
0
1,500
7,091
3,260
0
1,174
5,715
29,665
0
L
1,096
192
0
423
1,766
883
0
710
1,016
0
14,030
W
2,772
121
0
750
3,445
1,296
0
1,384
1,951
29,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,866
Gold Earned
27,915
203
Minions Killed
264
0
Camps Cleared
0
784,883
Distance Traveled
912,102
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,134
570
59
7
0
157,871
2
W
Susano
5,910
657
59
7
0
216,932
0
W
Shiva
5,918
658
22
2
0
191,680
0
L
Thor
4,960
551
63
7
0
176,706
0
W
Tiamat
5,616
624
72
8
0
167,035
0
L
Hachiman
4,709
523
53
6
0
175,244
1
L
Terra
5,001
556
10
1
0
185,900
0
L
Charon
5,126
570
60
7
0
183,631
1
L
Mulan
4,070
452
17
2
0
63,402
0
W
Charon
5,337
593
52
6
0
178,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role