Player Matchup

Horus
Horus
Ant_Oocx
Horus
Level 80
God Stats
4W - 1L
1,563 SR
Queue Stats
87W - 99L
1,442 Elo+
Party 1
Cernunnos
Cernunnos
Gil_Da
Cernunnos
Level 13
God Stats
5W - 14L
1,281 SR
Queue Stats
11W - 23L
1,095 Elo+
Party 1
Ymir
Ymir
SensiiVore
Ymir
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
80W - 108L
1,262 Elo+
Party 1
Baron Samedi
Baron Samedi
never-surrend
Baron Samedi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,262 Elo+
Party 1
Ratatoskr
Ratatoskr
zBoosterEnergy
Ratatoskr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,376 Elo+
Solo
Team Averages
Level 51
1,469 SR
1,287 Elo+

VS

Team Averages
Level 76
1,476 SR
1,410 Elo+
Thor
Thor
Iperchad
Thor
Level 64
God Stats
15W - 23L
1,451 SR
Queue Stats
391W - 571L
1,436 Elo+
Party 2
Anubis
Anubis
MeBeccoLaPasta
Anubis
Level 55
God Stats
8W - 4L
1,402 SR
Queue Stats
240W - 386L
1,309 Elo+
Party 2
Sylvanus
Sylvanus
Melman02
Sylvanus
Level 97
God Stats
11W - 11L
1,491 SR
Queue Stats
34W - 37L
1,418 Elo+
Solo
Skadi
Skadi
Vector1684
Skadi
Level 74
God Stats
7W - 9L
1,537 SR
Queue Stats
358W - 441L
1,441 Elo+
Party 2
Janus
Janus
marcossdls
Janus
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
25W - 23L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ant_Oocx
Horus
13
2 / 5 / 2
8,619
507
2,952
12,619
12,864
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Gil_Da
Cernunnos
11
0 / 8 / 2
7,306
430
5,116
14,035
4,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 11 / 3
7,270
428
1,267
16,724
12,684
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
never-surrend
Baron Samedi
14
4 / 11 / 3
8,969
528
11,266
16,361
6,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
zBoosterEnergy
Ratatoskr
14
2 / 6 / 3
9,061
533
7,533
17,203
5,851
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
10 / 2 / 15
10,157
597
17,805
12,466
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
13 / 1 / 6
11,461
674
15,123
9,585
5,726
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Melman02
Sylvanus
13
1 / 1 / 20
9,081
534
4,579
12,082
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
15
12 / 3 / 6
9,980
587
14,916
13,113
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
15
5 / 1 / 13
10,035
590
10,128
8,290
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
101
8
Kills
41
41
Deaths
8
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Horus
Ant_Oocx
Horus
2
5
2
0.6
L
Cernunnos
Gil_Da
Cernunnos
0
8
2
0.13
W
Thor
10
2
15
8.75
W
13
1
6
16
W
Sylvanus
Melman02
Sylvanus
1
1
20
11
L
0
11
3
0.14
W
Skadi
12
3
6
5
W
Janus
5
1
13
11.5
L
Baron Samedi
never-surrend
Baron Samedi
4
11
3
0.5
L
Ratatoskr
zBoosterEnergy
Ratatoskr
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,134
Damage
62,551
76,942
Taken
55,536
42,397
Mitigated
32,026
7,033
Healing
19,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ant_Oocx
Horus
2,952
985
64
1,723
12,619
12,864
30
7,631
4,896
0
28,411
L
Cernunnos
Gil_Da
Cernunnos
5,116
2,231
0
1,897
14,035
4,107
492
5,010
8,983
0
41,223
W
Thor
17,805
5,400
0
1,085
12,466
5,137
1,318
3,327
9,139
0
64,068
W
15,123
1,161
0
6,552
9,585
5,726
1,068
1,552
8,033
102,109
0
W
Sylvanus
Melman02
Sylvanus
4,579
787
2,651
4,274
12,082
11,642
398
3,359
8,723
19,642
0
L
1,267
235
0
0
16,724
12,684
0
3,126
13,531
15,695
0
W
Skadi
14,916
7,758
0
2,899
13,113
5,999
2,320
3,396
9,717
0
85,741
W
Janus
10,128
513
56
2,137
8,290
3,522
824
1,887
6,403
65,634
0
L
Baron Samedi
never-surrend
Baron Samedi
11,266
2,062
440
1,041
16,361
6,891
0
8,960
7,157
40,302
0
L
Ratatoskr
zBoosterEnergy
Ratatoskr
7,533
1,794
0
1,868
17,203
5,851
475
4,478
12,441
0
70,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,225
Gold Earned
50,714
314
Minions Killed
445
0
Camps Cleared
0
1,449,296
Distance Traveled
1,618,916
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,619
507
51
3
0
279,176
0
L
Cernunnos
7,306
430
82
5
0
279,910
0
W
Thor
10,157
597
78
5
0
337,456
0
W
Anubis
11,461
674
136
8
0
307,612
0
W
Sylvanus
9,081
534
33
2
0
326,877
2
L
Ymir
7,270
428
20
1
0
257,388
0
W
Skadi
9,980
587
99
6
0
286,271
0
W
Janus
10,035
590
99
6
0
360,700
4
L
Baron Samedi
8,969
528
57
3
0
264,790
0
L
Ratatoskr
9,061
533
104
6
0
368,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role