Player Matchup

Sol
Sol
 
Sol
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
MitsuLan
Awilix
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 131L
1,521 Elo+
Party 1
Charybdis
Charybdis
MylesaurasWrex
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,409 Elo+
Solo
Hercules
Hercules
TheMightyCor
Hercules
Level 105
God Stats
9W - 14L
1,314 SR
Queue Stats
435W - 486L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
desireclipzzz
Morgan Le Fay
Level 110
God Stats
0W - 6L
1,138 SR
Queue Stats
164W - 153L
1,511 Elo+
Party 1
Team Averages
Level 99
1,390 SR
1,478 Elo+

VS

Team Averages
Level 111
1,615 SR
1,466 Elo+
Ravana
Ravana
GrGrGrGR8rGrGrG
Ravana
Level 125
God Stats
4W - 3L
1,567 SR
Queue Stats
395W - 402L
1,529 Elo+
Solo
Skadi
Skadi
SaneLoneWolf
Skadi
Level 155
God Stats
7W - 6L
1,630 SR
Queue Stats
343W - 339L
1,497 Elo+
Solo
Sobek
Sobek
ninjaedgar1
Sobek
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
134W - 132L
1,363 Elo+
Solo
Sol
Sol
sacrificialdonut
Sol
Level 44
God Stats
2W - 1L
1,746 SR
Queue Stats
52W - 51L
1,499 Elo+
Solo
Cernunnos
Cernunnos
랙느ㅑ소1
Cernunnos
Level 120
God Stats
9W - 5L
1,629 SR
Queue Stats
406W - 433L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
2 / 4 / 9
8,456
769
9,004
12,483
5,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
MitsuLan
Awilix
15
5 / 6 / 7
8,702
791
7,579
12,762
5,751
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
MylesaurasWrex
Charybdis
16
3 / 6 / 9
8,902
809
10,299
12,674
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
TheMightyCor
Hercules
15
3 / 4 / 8
8,240
749
8,559
17,709
21,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
desireclipzzz
Morgan Le Fay
16
5 / 5 / 8
9,012
819
10,191
11,864
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 14
9,115
829
9,908
11,898
13,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
10 / 4 / 12
10,677
971
19,254
8,639
3,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 11
8,594
781
6,163
17,937
19,100
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 13
10,815
983
16,774
8,045
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
랙느ㅑ소1
Cernunnos
15
2 / 3 / 13
8,792
799
9,740
11,223
4,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
88
18
Kills
25
25
Deaths
19
41
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
9
1.63
W
3
5
14
2
L
Awilix
MitsuLan
Awilix
5
6
7
1.42
L
Charybdis
MylesaurasWrex
Charybdis
3
6
9
1.25
W
10
4
12
4
L
Hercules
TheMightyCor
Hercules
3
4
8
1.75
L
Morgan Le Fay
desireclipzzz
Morgan Le Fay
5
5
8
1.8
W
3
6
11
1.42
W
7
1
13
13.5
W
Cernunnos
랙느ㅑ소1
Cernunnos
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
61,839
67,492
Taken
57,742
44,658
Mitigated
45,697
22,101
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,004
1,609
378
4,169
12,483
5,658
884
4,611
7,872
26,285
0
W
9,908
1,674
1,292
2,054
11,898
13,991
0
4,688
6,924
3,234
13,554
L
Awilix
MitsuLan
Awilix
7,579
2,046
1,056
1,708
12,762
5,751
603
3,833
8,541
0
11,577
L
Charybdis
MylesaurasWrex
Charybdis
10,299
4,379
1,098
1,858
12,674
5,684
310
4,987
7,687
0
18,097
W
19,254
7,271
0
1,031
8,639
3,867
1,039
3,370
4,850
0
32,831
L
Hercules
TheMightyCor
Hercules
8,559
1,124
1,653
7,388
17,709
21,330
0
6,026
10,982
116
13,654
L
Morgan Le Fay
desireclipzzz
Morgan Le Fay
10,191
1,151
800
1,993
11,864
6,235
102
4,985
6,597
23,372
0
W
6,163
317
448
2,468
17,937
19,100
42
4,756
12,782
7,828
694
W
16,774
3,561
651
3,253
8,045
3,897
1,090
3,163
4,743
40,628
0
W
Cernunnos
랙느ㅑ소1
Cernunnos
9,740
2,603
2,182
4,974
11,223
4,842
585
3,170
7,494
0
18,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,312
Gold Earned
47,993
120
Minions Killed
138
0
Camps Cleared
0
1,057,176
Distance Traveled
1,039,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,456
769
36
3
0
197,226
0
W
Ravana
9,115
829
6
1
0
208,993
0
L
Awilix
8,702
791
10
1
0
235,421
0
L
Charybdis
8,902
809
34
3
0
216,569
0
W
Skadi
10,677
971
35
3
0
216,198
0
L
Hercules
8,240
749
15
1
0
220,442
0
L
Morgan Le Fay
9,012
819
25
2
0
187,518
0
W
Sobek
8,594
781
2
0
0
206,869
0
W
Sol
10,815
983
70
6
0
213,348
0
W
Cernunnos
8,792
799
25
2
0
194,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role