Player Matchup

Serqet
Serqet
 
Serqet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Balolo_JR
Cernunnos
Level 83
God Stats
5W - 3L
1,620 SR
Queue Stats
81W - 92L
1,461 Elo+
Party 1
Terra
Terra
EnzoTheGamer62
Terra
Level 123
God Stats
50W - 49L
1,495 SR
Queue Stats
116W - 134L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
Fire_Zila
Kuzenbo
Level 66
God Stats
3W - 1L
1,467 SR
Queue Stats
56W - 49L
1,466 Elo+
Party 1
Anubis
Anubis
eazzy_17
Anubis
Level 76
God Stats
9W - 6L
1,598 SR
Queue Stats
73W - 84L
1,439 Elo+
Solo
Team Averages
Level 93
1,536 SR
1,458 Elo+

VS

Team Averages
Level 80
1,423 SR
1,407 Elo+
Tiamat
Tiamat
INVlXIBLE
Tiamat
Level 66
God Stats
27W - 30L
1,261 SR
Queue Stats
345W - 369L
1,430 Elo+
Party 2
Hercules
Hercules
RizsesHurka
Hercules
Level 119
God Stats
2W - 4L
1,503 SR
Queue Stats
168W - 163L
1,455 Elo+
Solo
Neith
Neith
pedrocadiz1990
Neith
Level 85
God Stats
131W - 137L
1,451 SR
Queue Stats
131W - 137L
1,409 Elo+
Solo
Pele
Pele
shomboltala-_-
Pele
Level 87
God Stats
19W - 10L
1,619 SR
Queue Stats
575W - 590L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
sneckiey owl
Cthulhu
Level 44
God Stats
0W - 1L
1,282 SR
Queue Stats
9W - 13L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 3 / 5
8,212
513
11,400
12,640
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Balolo_JR
Cernunnos
12
3 / 3 / 2
7,717
482
10,564
14,331
5,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 8
8,447
528
4,645
10,117
8,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
Fire_Zila
Kuzenbo
14
5 / 0 / 4
9,179
574
8,484
10,143
11,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
eazzy_17
Anubis
15
3 / 5 / 2
9,151
572
12,332
10,802
5,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
INVlXIBLE
Tiamat
14
2 / 2 / 4
8,255
516
6,513
10,842
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RizsesHurka
Hercules
8
0 / 3 / 0
6,249
391
3,943
8,334
4,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 2 / 1
7,252
453
8,878
10,992
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 3 / 0
9,090
568
8,480
17,253
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
sneckiey owl
Cthulhu
10
0 / 6 / 3
6,476
405
7,756
19,607
8,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
11
11
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
3
5
1.83
W
Cernunnos
Balolo_JR
Cernunnos
3
3
2
1.33
W
2
0
8
6
W
Kuzenbo
Fire_Zila
Kuzenbo
5
0
4
7
L
Tiamat
INVlXIBLE
Tiamat
2
2
4
2
L
Hercules
RizsesHurka
Hercules
0
3
0
0
W
Anubis
eazzy_17
Anubis
3
5
2
0.8
L
1
2
1
0.75
L
8
3
0
2.67
L
Cthulhu
sneckiey owl
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,425
Damage
35,570
58,033
Taken
67,028
37,612
Mitigated
29,022
20,052
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,400
2,741
0
4,164
12,640
5,618
947
2,205
10,435
0
59,498
W
Cernunnos
Balolo_JR
Cernunnos
10,564
5,728
0
5,294
14,331
5,965
308
3,256
11,075
0
51,694
W
4,645
1,193
2,826
2,318
10,117
8,624
218
2,706
7,411
18,006
0
W
Kuzenbo
Fire_Zila
Kuzenbo
8,484
2,185
0
2,125
10,143
11,719
936
1,698
8,445
44,014
479
L
Tiamat
INVlXIBLE
Tiamat
6,513
644
0
3,112
10,842
5,899
0
7,818
3,023
56,304
0
L
Hercules
RizsesHurka
Hercules
3,943
1,583
0
3,650
8,334
4,565
0
3,331
4,481
0
26,199
W
Anubis
eazzy_17
Anubis
12,332
512
0
3,325
10,802
5,686
526
4,434
6,368
68,748
0
L
8,878
2,742
0
3,628
10,992
4,132
576
2,518
8,392
0
52,559
L
8,480
2,083
0
2,691
17,253
6,372
0
5,705
11,142
0
77,976
L
Cthulhu
sneckiey owl
Cthulhu
7,756
502
131
3,312
19,607
8,054
347
4,957
13,962
33,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,706
Gold Earned
37,322
383
Minions Killed
383
0
Camps Cleared
0
1,504,204
Distance Traveled
1,318,548
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,212
513
83
5
0
334,533
5
W
Cernunnos
7,717
482
79
5
0
250,354
0
W
Terra
8,447
528
23
1
0
312,740
4
W
Kuzenbo
9,179
574
84
5
0
313,483
0
L
Tiamat
8,255
516
110
7
0
308,854
0
L
Hercules
6,249
391
34
2
0
137,958
0
W
Anubis
9,151
572
114
7
0
293,094
0
L
Neith
7,252
453
82
5
0
244,653
0
L
Pele
9,090
568
109
7
0
336,075
0
L
Cthulhu
6,476
405
48
3
0
291,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role