Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DGFbartas
Ah Muzen Cab
Level 60
God Stats
7W - 5L
1,578 SR
Queue Stats
9W - 7L
1,456 Elo+
Party 1
Charon
Charon
DPR_Chvnk
Charon
Level 113
God Stats
1W - 3L
1,400 SR
Queue Stats
15W - 17L
1,441 Elo+
Solo
Janus
Janus
Sigalthc
Janus
Level 110
God Stats
0W - 2L
1,254 SR
Queue Stats
9W - 7L
1,456 Elo+
Party 1
Team Averages
Level 94
1,411 SR
1,451 Elo+

VS

Team Averages
Level 117
1,460 SR
1,478 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
NitroFox01
Jormungandr
Level 129
God Stats
1W - 1L
1,452 SR
Queue Stats
15W - 16L
1,446 Elo+
Solo
Cernunnos
Cernunnos
xxxKNSxxx
Cernunnos
Level 96
God Stats
11W - 10L
1,429 SR
Queue Stats
263W - 270L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DGFbartas
Ah Muzen Cab
9
0 / 3 / 0
6,274
627
3,818
8,646
3,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
DPR_Chvnk
Charon
10
0 / 0 / 0
6,394
639
2,489
5,876
2,997
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
Sigalthc
Janus
9
0 / 3 / 0
6,413
641
4,506
5,402
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 5
7,440
744
5,945
3,970
1,489
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NitroFox01
Jormungandr
10
5 / 0 / 1
7,854
785
4,906
7,945
6,880
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
xxxKNSxxx
Cernunnos
11
1 / 0 / 3
7,465
747
4,991
5,205
2,002
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
6
6
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
5
2.5
L
Ah Muzen Cab
DGFbartas
Ah Muzen Cab
0
3
0
0
L
Charon
DPR_Chvnk
Charon
0
0
0
0
W
Jormungandr
NitroFox01
Jormungandr
5
0
1
5.5
L
Janus
Sigalthc
Janus
0
3
0
0
W
Cernunnos
xxxKNSxxx
Cernunnos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,813
Damage
15,842
19,924
Taken
17,120
8,402
Mitigated
10,371
1,352
Healing
1,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,945
410
0
0
3,970
1,489
42
2,730
1,240
46,975
0
L
Ah Muzen Cab
DGFbartas
Ah Muzen Cab
3,818
1,471
0
442
8,646
3,384
0
5,530
3,076
0
17,918
L
Charon
DPR_Chvnk
Charon
2,489
244
0
500
5,876
2,997
0
2,404
3,472
17,182
0
W
Jormungandr
NitroFox01
Jormungandr
4,906
639
0
500
7,945
6,880
0
2,332
5,613
15,307
0
L
Janus
Sigalthc
Janus
4,506
118
0
410
5,402
2,021
0
3,032
2,370
24,871
0
W
Cernunnos
xxxKNSxxx
Cernunnos
4,991
1,988
0
1,342
5,205
2,002
833
2,587
2,618
0
30,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,081
Gold Earned
22,759
82
Minions Killed
150
0
Camps Cleared
0
494,064
Distance Traveled
516,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,440
744
76
8
0
151,155
0
L
Ah Muzen Cab
6,274
627
25
3
0
153,723
0
L
Charon
6,394
639
30
3
0
177,453
0
W
Jormungandr
7,854
785
14
1
0
189,897
0
L
Janus
6,413
641
27
3
0
162,888
0
W
Cernunnos
7,465
747
60
6
0
175,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role