Player Matchup

Atlas
Atlas
Dom16_Clips
Atlas
Level 26
God Stats
0W - 1L
1,434 SR
Queue Stats
2W - 4L
1,356 Elo+
Party 1
Kukulkan
Kukulkan
Tonybobarino69
Kukulkan
Level 25
God Stats
15W - 3L
1,654 SR
Queue Stats
24W - 21L
1,406 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fat_panda49
Cu Chulainn
Level 62
God Stats
0W - 2L
1,268 SR
Queue Stats
61W - 56L
1,373 Elo+
Party 1
Team Averages
Level 38
1,452 SR
1,379 Elo+

VS

Team Averages
Level 66
1,539 SR
1,364 Elo+
Chang'e
Chang'e
 
Chang'e
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SMELLJAMIARRHEA
Thor
Level 78
God Stats
5W - 0L
1,856 SR
Queue Stats
43W - 36L
1,375 Elo+
Party 2
Xing Tian
Xing Tian
kovunyc
Xing Tian
Level 56
God Stats
1W - 0L
1,261 SR
Queue Stats
2W - 4L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,972
697
4,429
10,856
7,149
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
10
1 / 2 / 0
7,524
752
7,962
5,818
2,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
fat_panda49
Cu Chulainn
10
2 / 3 / 1
7,485
749
4,932
10,352
7,784
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 0 / 3
9,141
914
11,228
7,608
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 0 / 6
7,965
797
4,996
5,126
2,604
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
kovunyc
Xing Tian
9
1 / 3 / 6
7,457
746
7,585
11,361
7,502
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
9
9
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
3
7.5
L
0
4
3
0.38
W
2
0
6
5
L
Kukulkan
1
2
0
0.5
L
Cu Chulainn
fat_panda49
Cu Chulainn
2
3
1
0.83
W
Xing Tian
kovunyc
Xing Tian
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,323
Damage
23,809
27,026
Taken
24,095
17,379
Mitigated
13,025
1,258
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,228
1,868
1,470
3,232
7,608
2,919
0
4,055
3,553
47,761
0
L
4,429
705
0
510
10,856
7,149
0
7,598
3,258
12,950
0
W
4,996
584
0
725
5,126
2,604
0
3,466
1,660
0
22,011
L
Kukulkan
7,962
84
0
0
5,818
2,446
0
3,964
1,854
37,295
0
L
Cu Chulainn
fat_panda49
Cu Chulainn
4,932
426
0
748
10,352
7,784
0
7,707
2,641
1,537
14,543
W
Xing Tian
kovunyc
Xing Tian
7,585
324
0
0
11,361
7,502
0
6,192
5,169
20,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,981
Gold Earned
24,563
92
Minions Killed
119
0
Camps Cleared
0
516,338
Distance Traveled
582,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,141
914
87
9
0
185,223
0
L
Atlas
6,972
697
13
1
0
146,000
0
W
Thor
7,965
797
19
2
0
200,770
0
L
Kukulkan
7,524
752
55
6
0
180,035
0
L
Cu Chulainn
7,485
749
24
2
0
190,303
0
W
Xing Tian
7,457
746
13
1
0
196,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role