Player Matchup

Neith
Neith
Bacchus8645
Neith
Level 76
God Stats
157W - 129L
1,565 SR
Queue Stats
687W - 720L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
Martin x87
Jormungandr
Level 72
God Stats
29W - 18L
1,637 SR
Queue Stats
379W - 403L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
Pendrasuto
Amaterasu
Level 70
God Stats
9W - 5L
1,616 SR
Queue Stats
39W - 42L
1,500 Elo+
Solo
Tiamat
Tiamat
TonyRage1506
Tiamat
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 86L
1,436 Elo+
Solo
Janus
Janus
njurstenen
Janus
Level 102
God Stats
86W - 110L
1,442 SR
Queue Stats
427W - 447L
1,439 Elo+
Party 1
Team Averages
Level 72
1,552 SR
1,466 Elo+

VS

Team Averages
Level 82
1,485 SR
1,435 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Gnomeo-8
Hou Yi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SiTo41
Baron Samedi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,304 Elo+
Solo
Cerberus
Cerberus
TICODXXI
Cerberus
Level 130
God Stats
18W - 13L
1,624 SR
Queue Stats
259W - 269L
1,485 Elo+
Solo
Thanatos
Thanatos
noyaskis
Thanatos
Level 49
God Stats
1W - 1L
1,299 SR
Queue Stats
39W - 54L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
9,197
1,022
4,776
11,048
3,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Martin x87
Jormungandr
15
1 / 2 / 2
9,253
1,028
6,544
12,193
15,042
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Pendrasuto
Amaterasu
14
1 / 2 / 2
8,980
998
5,820
12,442
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
14
0 / 2 / 0
8,035
893
1,211
2,038
1,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
15
3 / 1 / 1
10,112
1,124
12,865
4,581
1,849
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

235

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 1 / 9
10,153
1,128
12,173
6,612
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Gnomeo-8
Hou Yi
15
0 / 1 / 3
8,794
977
2,047
4,044
1,712
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
SiTo41
Baron Samedi
16
5 / 0 / 5
10,689
1,188
12,673
3,899
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
TICODXXI
Cerberus
16
4 / 0 / 7
11,247
1,250
7,620
11,918
13,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Thanatos
noyaskis
Thanatos
15
0 / 3 / 5
8,750
972
5,099
8,897
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
11
11
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
9
6.5
L
0
4
2
0.25
W
Hou Yi
Gnomeo-8
Hou Yi
0
1
3
1.5
L
Jormungandr
Martin x87
Jormungandr
1
2
2
1
L
Amaterasu
Pendrasuto
Amaterasu
1
2
2
1
W
Baron Samedi
SiTo41
Baron Samedi
5
0
5
7.5
W
Cerberus
TICODXXI
Cerberus
4
0
7
7.5
L
Tiamat
0
2
0
0
L
Janus
3
1
1
3.5
W
Thanatos
noyaskis
Thanatos
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,216
Damage
39,612
42,302
Taken
35,370
29,664
Mitigated
23,446
2,586
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,173
819
0
0
6,612
2,616
0
4,535
1,890
35,300
0
L
4,776
2,399
0
1,319
11,048
3,894
0
9,878
1,170
0
20,263
W
Hou Yi
Gnomeo-8
Hou Yi
2,047
755
0
100
4,044
1,712
0
1,563
2,359
0
9,956
L
Jormungandr
Martin x87
Jormungandr
6,544
1,248
105
193
12,193
15,042
0
6,730
5,463
23,959
0
L
Amaterasu
Pendrasuto
Amaterasu
5,820
1,372
0
969
12,442
7,556
0
10,285
2,157
0
9,851
W
Baron Samedi
SiTo41
Baron Samedi
12,673
860
2,683
1,544
3,899
1,887
0
1,914
1,930
43,953
0
W
Cerberus
TICODXXI
Cerberus
7,620
65
0
4,185
11,918
13,354
0
6,560
5,038
16,124
0
L
Tiamat
1,211
82
0
0
2,038
1,323
0
1,461
577
1,410
0
L
Janus
12,865
259
0
0
4,581
1,849
0
4,207
374
46,168
0
W
Thanatos
noyaskis
Thanatos
5,099
608
0
2,052
8,897
3,877
0
6,048
2,725
0
12,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
49,633
174
Minions Killed
183
5
Camps Cleared
7
820,466
Distance Traveled
916,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,153
1,128
53
6
1
196,085
0
L
Neith
9,197
1,022
27
3
3
165,218
0
W
Hou Yi
8,794
977
15
2
0
167,395
0
L
Jormungandr
9,253
1,028
30
3
1
171,617
0
L
Amaterasu
8,980
998
11
1
0
243,693
0
W
Baron Samedi
10,689
1,188
83
9
2
188,227
0
W
Cerberus
11,247
1,250
21
2
1
183,065
0
L
Tiamat
8,035
893
0
0
0
37,974
0
L
Janus
10,112
1,124
106
12
1
201,964
0
W
Thanatos
8,750
972
11
1
3
182,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role