Player Matchup

Cerberus
Cerberus
Beelzebumble
Cerberus
Level 109
God Stats
4W - 2L
1,700 SR
Queue Stats
7W - 2L
1,744 Elo+
Party 1
Danzaburou
Danzaburou
Jigglepanda_215
Danzaburou
Level 48
God Stats
6W - 2L
1,659 SR
Queue Stats
9W - 4L
1,620 Elo+
Party 1
Anubis
Anubis
Salibur98
Anubis
Level 90
God Stats
1W - 0L
1,275 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 82
1,545 SR
1,621 Elo+

VS

Team Averages
Level 83
1,493 SR
1,370 Elo+
Charon
Charon
PatchyFlow
Charon
Level 85
God Stats
19W - 14L
1,497 SR
Queue Stats
86W - 84L
1,429 Elo+
Solo
Sol
Sol
QuickdrawKiddo
Sol
Level 106
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 7L
1,262 Elo+
Solo
Neith
Neith
TheKennewickian
Neith
Level 59
God Stats
7W - 4L
1,734 SR
Queue Stats
33W - 31L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beelzebumble
Cerberus
14
2 / 2 / 10
11,802
738
10,615
22,541
25,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Jigglepanda_215
Danzaburou
14
1 / 1 / 12
11,935
746
10,394
12,692
7,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Salibur98
Anubis
18
11 / 1 / 3
14,433
902
21,852
11,123
6,771
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
PatchyFlow
Charon
13
1 / 5 / 2
10,536
659
7,440
23,551
21,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 1
11,105
694
17,601
10,547
2,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 2
10,773
673
7,989
14,806
4,636
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Beelzebumble
Cerberus
2
2
10
3.5
W
Danzaburou
Jigglepanda_215
Danzaburou
1
1
12
7
L
Charon
PatchyFlow
Charon
1
5
2
0.4
L
2
2
1
1.25
W
Anubis
Salibur98
Anubis
11
1
3
12.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,861
Damage
33,030
46,356
Taken
48,904
40,123
Mitigated
29,298
18,884
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Beelzebumble
Cerberus
10,615
478
0
7,735
22,541
25,788
185
12,409
9,900
25,477
1,038
W
Danzaburou
Jigglepanda_215
Danzaburou
10,394
3,969
0
4,698
12,692
7,564
2,164
6,666
5,537
586
34,354
L
Charon
PatchyFlow
Charon
7,440
758
0
3,360
23,551
21,878
0
13,413
10,011
32,468
801
L
17,601
4,390
0
2,869
10,547
2,784
0
8,211
2,126
61,507
0
W
Anubis
Salibur98
Anubis
21,852
527
0
6,451
11,123
6,771
677
5,732
5,271
88,718
0
L
7,989
4,293
0
1,998
14,806
4,636
0
10,749
4,057
0
39,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
32,414
181
Minions Killed
185
0
Camps Cleared
0
821,097
Distance Traveled
776,836
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,802
738
32
2
0
285,300
0
W
Danzaburou
11,935
746
37
2
0
269,231
0
L
Charon
10,536
659
30
2
0
273,395
4
L
Sol
11,105
694
70
4
0
288,083
0
W
Anubis
14,433
902
112
7
0
266,566
0
L
Neith
10,773
673
85
5
0
215,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role