Player Matchup

Tiamat
Tiamat
C-Steazy
Tiamat
Level 54
God Stats
4W - 6L
1,432 SR
Queue Stats
59W - 95L
1,297 Elo+
Party 1
Neith
Neith
Capital__Steeze
Neith
Level 55
God Stats
33W - 36L
1,423 SR
Queue Stats
50W - 72L
1,296 Elo+
Party 1
Hades
Hades
Painbow
Hades
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,617 Elo+
Solo
Team Averages
Level 52
1,452 SR
1,404 Elo+

VS

Team Averages
Level 46
1,557 SR
1,397 Elo+
Danzaburou
Danzaburou
Baan_BV
Danzaburou
Level 68
God Stats
15W - 6L
1,672 SR
Queue Stats
26W - 20L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
ChickenMcNibble
Baron Samedi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
x_Goth_Angel_x
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
C-Steazy
Tiamat
11
2 / 2 / 5
8,956
746
3,961
5,753
2,193
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 5
9,489
791
6,831
7,493
2,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Painbow
Hades
13
4 / 2 / 4
9,960
830
14,483
11,236
7,280
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baan_BV
Danzaburou
11
1 / 4 / 2
8,458
705
6,647
10,978
3,931
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ChickenMcNibble
Baron Samedi
12
2 / 2 / 1
8,606
717
4,926
6,547
2,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
x_Goth_Angel_x
Sun Wukong
12
0 / 3 / 4
8,147
679
6,079
12,995
10,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
3
4
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Baan_BV
Danzaburou
1
4
2
0.5
W
Tiamat
C-Steazy
Tiamat
2
2
5
2.25
W
3
0
5
5.5
L
Baron Samedi
ChickenMcNibble
Baron Samedi
2
2
1
1.25
W
Hades
Painbow
Hades
4
2
4
3
L
Sun Wukong
x_Goth_Angel_x
Sun Wukong
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,275
Damage
17,652
24,482
Taken
30,520
11,954
Mitigated
17,069
7,244
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Baan_BV
Danzaburou
6,647
2,406
111
1,533
10,978
3,931
360
7,172
3,806
0
32,566
W
Tiamat
C-Steazy
Tiamat
3,961
121
359
1,093
5,753
2,193
708
618
5,135
16,269
0
W
6,831
2,031
273
2,510
7,493
2,481
713
2,694
4,799
0
33,557
L
Baron Samedi
ChickenMcNibble
Baron Samedi
4,926
349
1,039
688
6,547
2,184
0
5,138
1,409
30,070
0
W
Hades
Painbow
Hades
14,483
1,112
0
3,009
11,236
7,280
187
1,665
9,459
41,700
0
L
Sun Wukong
x_Goth_Angel_x
Sun Wukong
6,079
1,171
198
2,496
12,995
10,954
0
6,783
6,122
0
17,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
25,211
127
Minions Killed
106
0
Camps Cleared
0
597,799
Distance Traveled
543,447
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,458
705
54
5
0
182,062
0
W
Tiamat
8,956
746
20
2
0
197,051
3
W
Neith
9,489
791
47
4
0
195,395
0
L
Baron Samedi
8,606
717
42
4
0
154,114
0
W
Hades
9,960
830
60
5
0
205,353
0
L
Sun Wukong
8,147
679
10
1
0
207,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role