Player Matchup

He Bo
He Bo
Chilbo_Baggins
He Bo
Level 118
God Stats
4W - 5L
1,380 SR
Queue Stats
144W - 162L
1,437 Elo+
Solo
Bellona
Bellona
Dr Fluffy Kitty
Bellona
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 25L
1,204 Elo+
Party 2
Vamana
Vamana
NotAnotherRanga
Vamana
Level 128
God Stats
2W - 5L
1,267 SR
Queue Stats
197W - 197L
1,445 Elo+
Solo
Lancelot
Lancelot
Taren Reyem
Lancelot
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,433 Elo+
Party 2
Chiron
Chiron
callme1nsane_
Chiron
Level 67
God Stats
2W - 3L
1,183 SR
Queue Stats
270W - 264L
1,402 Elo+
Solo
Team Averages
Level 95
1,366 SR
1,384 Elo+

VS

Team Averages
Level 97
1,437 SR
1,430 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AriiZonda
Hercules
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 164L
1,481 Elo+
Party 1
Maui
Maui
BadwolfRuNzPS
Maui
Level 112
God Stats
3W - 7L
1,483 SR
Queue Stats
1,501W - 1,470L
1,450 Elo+
Solo
Anubis
Anubis
Luptye
Anubis
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 89L
1,298 Elo+
Solo
Neith
Neith
cookies18zx
Neith
Level 120
God Stats
0W - 2L
1,203 SR
Queue Stats
55W - 56L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 1
9,778
978
3,696
9,327
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 8
8,206
821
5,563
12,907
12,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 1 / 1
6,673
667
980
1,527
958
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
Taren Reyem
Lancelot
17
1 / 3 / 7
9,144
914
6,262
10,752
5,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 3 / 4
10,628
1,063
10,623
9,951
4,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
1
0 / 0 / 0
2,640
264
0
0
0
Hercules
AriiZonda
Hercules
1
0 / 0 / 0
2,640
264
0
0
0
17
3 / 4 / 9
9,474
947
5,859
13,544
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Luptye
Anubis
14
2 / 6 / 3
8,221
822
9,325
9,060
4,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
10 / 2 / 5
9,287
929
13,006
10,230
6,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
12
Kills
15
15
Deaths
12
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
L
Hercules
AriiZonda
Hercules
0
0
0
0
L
3
4
9
1.88
W
4
4
1
1.13
W
0
4
8
1
L
Anubis
Luptye
Anubis
2
6
3
0.58
W
0
1
1
0.5
W
Lancelot
Taren Reyem
Lancelot
1
3
7
1.5
W
7
3
4
3
L
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,124
Damage
28,190
44,464
Taken
32,834
26,428
Mitigated
22,332
12,533
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
AriiZonda
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
5,859
955
416
2,397
13,544
11,444
125
1,910
10,644
13,687
0
W
3,696
0
150
534
9,327
3,235
776
4,258
5,069
21,283
0
W
5,563
1,051
712
3,708
12,907
12,187
741
5,065
7,842
0
8,411
L
Anubis
Luptye
Anubis
9,325
508
503
619
9,060
4,820
80
1,781
7,107
23,324
0
W
980
594
463
126
1,527
958
500
661
866
0
2,226
W
Lancelot
Taren Reyem
Lancelot
6,262
1,864
886
2,606
10,752
5,604
373
3,264
7,444
0
13,660
W
10,623
4,552
1,078
2,270
9,951
4,444
2,138
1,877
7,942
0
24,047
L
13,006
6,060
994
3,283
10,230
6,068
156
25
9,868
0
23,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
32,262
98
Minions Killed
69
0
Camps Cleared
0
893,429
Distance Traveled
580,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
2,640
264
0
0
0
0
0
L
Hercules
2,640
264
0
0
0
0
0
L
Maui
9,474
947
16
2
0
196,036
0
W
He Bo
9,778
978
41
4
0
216,996
0
W
Bellona
8,206
821
6
1
0
213,623
0
L
Anubis
8,221
822
35
4
0
176,039
0
W
Vamana
6,673
667
1
0
0
39,031
0
W
Lancelot
9,144
914
26
3
0
246,553
0
W
Chiron
10,628
1,063
24
2
0
177,226
0
L
Neith
9,287
929
18
2
0
208,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role