Player Matchup

Izanami
Izanami
 
Izanami
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GeorgeLuigi007
Janus
Level 107
God Stats
16W - 23L
1,385 SR
Queue Stats
217W - 201L
1,479 Elo+
Solo
Chaac
Chaac
NaLuki
Chaac
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,195 Elo+
Party 1
Hel
Hel
esik9801
Hel
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,462 Elo+
Solo
Anubis
Anubis
vScOrPiOnSv
Anubis
Level 97
God Stats
18W - 13L
1,533 SR
Queue Stats
60W - 54L
1,432 Elo+
Party 1
Team Averages
Level 108
1,484 SR
1,414 Elo+

VS

Team Averages
Level 95
1,421 SR
1,428 Elo+
Loki
Loki
Crofty1221
Loki
Level 67
God Stats
3W - 5L
1,295 SR
Queue Stats
22W - 23L
1,361 Elo+
Solo
Bellona
Bellona
SaladRaps
Bellona
Level 83
God Stats
16W - 12L
1,602 SR
Queue Stats
93W - 79L
1,514 Elo+
Solo
Athena
Athena
WinzerA1
Athena
Level 110
God Stats
1W - 1L
1,562 SR
Queue Stats
146W - 150L
1,482 Elo+
Solo
Izanami
Izanami
Xentril
Izanami
Level 154
God Stats
6W - 6L
1,355 SR
Queue Stats
92W - 96L
1,428 Elo+
Solo
Raijin
Raijin
maxgower32
Raijin
Level 62
God Stats
2W - 5L
1,292 SR
Queue Stats
73W - 82L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
1 / 2 / 1
4,621
513
4,065
5,075
1,482
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 2
5,677
631
4,582
5,029
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
NaLuki
Chaac
10
0 / 0 / 1
5,632
626
472
3,015
1,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 2
4,521
502
2,838
2,587
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
11
4 / 1 / 0
6,079
675
3,883
6,854
2,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 2
4,116
457
1,776
6,407
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SaladRaps
Bellona
3
0 / 1 / 0
3,388
376
370
1,577
640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
WinzerA1
Athena
7
1 / 1 / 1
4,701
522
1,220
6,855
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Xentril
Izanami
8
1 / 0 / 0
4,448
494
2,217
4,365
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
maxgower32
Raijin
9
1 / 2 / 1
4,756
528
4,684
6,046
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
3
3
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
1
0.75
L
0
4
2
0.25
W
3
0
2
4
W
Chaac
NaLuki
Chaac
0
0
1
0.5
L
Bellona
SaladRaps
Bellona
0
1
0
0
L
Athena
WinzerA1
Athena
1
1
1
1.5
L
Izanami
Xentril
Izanami
1
0
0
1
W
0
0
2
1
L
Raijin
maxgower32
Raijin
1
2
1
0.75
W
Anubis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,840
Damage
10,267
22,560
Taken
25,250
8,221
Mitigated
9,730
11,689
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,065
2,475
0
1,110
5,075
1,482
0
1,332
3,743
0
26,265
L
1,776
349
0
1,098
6,407
1,636
0
3,447
2,960
0
16,765
W
4,582
324
0
2,857
5,029
1,439
0
799
4,230
39,948
0
W
Chaac
NaLuki
Chaac
472
105
0
394
3,015
1,678
645
0
3,015
0
32,307
L
Bellona
SaladRaps
Bellona
370
126
0
458
1,577
640
0
506
1,071
0
3,773
L
Athena
WinzerA1
Athena
1,220
332
112
1,849
6,855
4,451
0
2,138
4,717
7,755
0
L
Izanami
Xentril
Izanami
2,217
1,360
0
2,001
4,365
1,515
0
1,986
2,379
0
35,124
W
2,838
446
1,332
1,928
2,587
732
0
538
2,049
20,242
0
L
Raijin
maxgower32
Raijin
4,684
572
0
650
6,046
1,488
0
3,275
2,771
33,998
0
W
Anubis
3,883
422
0
4,068
6,854
2,890
901
3,242
3,612
42,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
21,409
282
Minions Killed
166
0
Camps Cleared
0
832,947
Distance Traveled
737,129
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,621
513
45
5
0
157,591
0
L
Loki
4,116
457
26
3
0
173,520
1
W
Janus
5,677
631
64
7
0
202,317
0
W
Chaac
5,632
626
68
8
0
189,388
0
L
Bellona
3,388
376
6
1
0
36,184
0
L
Athena
4,701
522
10
1
0
188,660
2
L
Izanami
4,448
494
70
8
0
170,038
2
W
Hel
4,521
502
33
4
0
165,170
0
L
Raijin
4,756
528
54
6
0
168,727
0
W
Anubis
6,079
675
72
8
0
118,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role