Player Matchup

Kuzenbo
Kuzenbo
Lucas75Hz
Kuzenbo
Level 15
God Stats
1W - 5L
1,292 SR
Queue Stats
18W - 64L
1,201 Elo+
Party 1
Baba Yaga
Baba Yaga
fazestefii69
Baba Yaga
Level 44
God Stats
2W - 12L
1,500 SR
Queue Stats
33W - 115L
1,158 Elo+
Party 1
Ratatoskr
Ratatoskr
iPatoVich
Ratatoskr
Level 69
God Stats
1W - 4L
1,304 SR
Queue Stats
12W - 35L
1,132 Elo+
Party 1
Artemis
Artemis
mateuchi2003
Artemis
Level 64
God Stats
8W - 16L
1,415 SR
Queue Stats
39W - 120L
1,198 Elo+
Party 1
King Arthur
King Arthur
nacho-70-
King Arthur
Level 66
God Stats
1W - 11L
1,164 SR
Queue Stats
18W - 67L
1,096 Elo+
Party 1
Team Averages
Level 52
1,335 SR
1,157 Elo+

VS

Team Averages
Level 136
1,596 SR
1,494 Elo+
Thoth
Thoth
 
Thoth
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EmeReloaded
Guan Yu
Level 159
God Stats
1W - 0L
1,723 SR
Queue Stats
1W - 1L
1,323 Elo+
Solo
Charon
Charon
GabrielShinzo
Charon
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 173L
1,557 Elo+
Party 2
Bastet
Bastet
GonzaGa455
Bastet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 92L
1,537 Elo+
Party 2
Xbalanque
Xbalanque
ILoveMessi
Xbalanque
Level 154
God Stats
6W - 3L
1,758 SR
Queue Stats
233W - 214L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lucas75Hz
Kuzenbo
9
0 / 3 / 0
5,929
424
2,114
11,696
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
fazestefii69
Baba Yaga
10
1 / 8 / 2
6,077
434
4,817
11,941
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
iPatoVich
Ratatoskr
11
2 / 3 / 1
6,861
490
3,500
10,378
3,359
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
mateuchi2003
Artemis
9
0 / 6 / 0
5,187
371
3,485
9,170
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
nacho-70-
King Arthur
8
0 / 7 / 0
5,621
402
5,271
13,502
7,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
10 / 1 / 2
9,078
648
11,295
7,633
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
EmeReloaded
Guan Yu
16
7 / 0 / 0
9,839
703
9,658
11,171
12,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 0 / 11
8,486
606
4,897
8,601
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
GonzaGa455
Bastet
12
2 / 2 / 3
7,233
517
5,577
12,853
4,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
ILoveMessi
Xbalanque
14
7 / 0 / 4
8,429
602
12,329
8,490
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
27
27
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
1
2
11
W
Guan Yu
EmeReloaded
Guan Yu
7
0
0
7
W
1
0
11
6.5
W
Bastet
GonzaGa455
Bastet
2
2
3
1.75
W
Xbalanque
ILoveMessi
Xbalanque
7
0
4
9
L
Kuzenbo
Lucas75Hz
Kuzenbo
0
3
0
0
L
Baba Yaga
fazestefii69
Baba Yaga
1
8
2
0.25
L
Ratatoskr
iPatoVich
Ratatoskr
2
3
1
0.83
L
Artemis
mateuchi2003
Artemis
0
6
0
0
L
King Arthur
nacho-70-
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,187
Damage
43,756
56,687
Taken
48,748
27,806
Mitigated
32,628
4,752
Healing
16,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,295
338
0
722
7,633
2,663
118
2,477
5,156
58,224
0
W
Guan Yu
EmeReloaded
Guan Yu
9,658
1,911
0
3,032
11,171
12,611
514
106
11,065
0
78,989
W
4,897
809
0
2,598
8,601
8,619
102
1,847
6,754
29,672
0
W
Bastet
GonzaGa455
Bastet
5,577
1,448
0
3,509
12,853
4,589
0
2,218
10,635
0
62,763
W
Xbalanque
ILoveMessi
Xbalanque
12,329
7,118
0
7,032
8,490
4,146
54
1,181
7,309
0
84,979
L
Kuzenbo
Lucas75Hz
Kuzenbo
2,114
834
0
640
11,696
10,058
0
4,151
7,430
13,963
0
L
Baba Yaga
fazestefii69
Baba Yaga
4,817
503
0
1,148
11,941
3,910
0
5,395
6,219
36,066
0
L
Ratatoskr
iPatoVich
Ratatoskr
3,500
259
0
723
10,378
3,359
0
2,759
7,477
0
37,136
L
Artemis
mateuchi2003
Artemis
3,485
909
0
270
9,170
2,682
0
3,499
5,633
0
26,161
L
King Arthur
nacho-70-
King Arthur
5,271
728
48
1,923
13,502
7,797
0
0
13,502
0
33,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,675
Gold Earned
43,065
208
Minions Killed
490
0
Camps Cleared
0
1,308,943
Distance Traveled
1,411,846
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,078
648
109
8
0
268,276
4
W
Guan Yu
9,839
703
132
9
0
266,773
0
W
Charon
8,486
606
26
2
0
301,775
5
W
Bastet
7,233
517
82
6
0
314,828
2
W
Xbalanque
8,429
602
141
10
0
260,194
0
L
Kuzenbo
5,929
424
21
2
0
259,058
0
L
Baba Yaga
6,077
434
48
3
0
263,769
0
L
Ratatoskr
6,861
490
52
4
0
316,048
0
L
Artemis
5,187
371
41
3
0
265,745
0
L
King Arthur
5,621
402
46
3
0
204,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role