Player Matchup

Jormungandr
Jormungandr
Barskiii
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,466 Elo+
Party 2
Fenrir
Fenrir
Poseidon1481
Fenrir
Level 13
God Stats
2W - 1L
1,263 SR
Queue Stats
3W - 6L
1,209 Elo+
Party 2
Danzaburou
Danzaburou
RubyBlasianTTV
Danzaburou
Level 86
God Stats
7W - 7L
1,591 SR
Queue Stats
11W - 25L
1,183 Elo+
Party 1
Baron Samedi
Baron Samedi
SilencedHart
Baron Samedi
Level 18
God Stats
5W - 4L
1,463 SR
Queue Stats
9W - 17L
1,209 Elo+
Party 1
Yemoja
Yemoja
Silencedlion275
Yemoja
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 8L
1,086 Elo+
Party 1
Team Averages
Level 42
1,463 SR
1,231 Elo+

VS

Team Averages
Level 87
1,533 SR
1,441 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AopA KpacHoK
Jormungandr
Level 86
God Stats
16W - 13L
1,523 SR
Queue Stats
243W - 248L
1,407 Elo+
Solo
Mercury
Mercury
Lasting Effect
Mercury
Level 69
God Stats
14W - 9L
1,550 SR
Queue Stats
19W - 15L
1,495 Elo+
Solo
Mulan
Mulan
OG Goliath
Mulan
Level 66
God Stats
1W - 2L
1,594 SR
Queue Stats
71W - 70L
1,416 Elo+
Solo
Kukulkan
Kukulkan
xt3chx
Kukulkan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Barskiii
Jormungandr
18
9 / 0 / 1
11,797
655
20,010
18,552
19,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
16
2 / 1 / 1
9,610
534
4,708
14,018
6,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
RubyBlasianTTV
Danzaburou
15
8 / 1 / 2
9,596
533
14,447
17,138
7,554
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SilencedHart
Baron Samedi
14
1 / 7 / 3
8,497
472
10,246
17,021
7,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 7
9,038
502
3,965
7,953
6,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 5 / 2
7,758
431
14,649
15,902
5,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
AopA KpacHoK
Jormungandr
13
1 / 8 / 3
8,151
453
8,937
18,600
8,935
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 0
8,403
467
4,148
13,309
5,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
14
1 / 5 / 2
8,321
462
11,906
19,006
12,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
xt3chx
Kukulkan
16
4 / 3 / 4
9,600
533
12,980
9,985
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
22
Kills
9
10
Deaths
22
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
2
0.4
L
Jormungandr
AopA KpacHoK
Jormungandr
1
8
3
0.31
W
Jormungandr
Barskiii
Jormungandr
9
0
1
9.5
L
2
1
0
2
L
Mulan
1
5
2
0.4
W
Fenrir
2
1
1
2.5
W
Danzaburou
RubyBlasianTTV
Danzaburou
8
1
2
9
W
Baron Samedi
SilencedHart
Baron Samedi
1
7
3
0.36
W
2
1
7
5.5
L
Kukulkan
xt3chx
Kukulkan
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,376
Damage
52,620
74,682
Taken
76,802
47,885
Mitigated
37,063
26,896
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,649
10,218
0
2,747
15,902
5,303
846
4,799
11,033
0
59,341
L
Jormungandr
AopA KpacHoK
Jormungandr
8,937
3,267
0
2,421
18,600
8,935
150
5,671
12,929
54,882
0
W
Jormungandr
Barskiii
Jormungandr
20,010
4,347
0
6,391
18,552
19,669
292
2,172
16,104
109,456
902
L
4,148
2,128
0
2,372
13,309
5,129
2,660
3,767
9,434
0
69,781
L
Mulan
11,906
1,965
0
4,936
19,006
12,899
0
12,966
5,479
0
55,510
W
Fenrir
4,708
727
0
3,114
14,018
6,699
627
3,394
10,495
36
75,239
W
Danzaburou
RubyBlasianTTV
Danzaburou
14,447
8,204
184
8,385
17,138
7,554
1,043
3,913
13,225
0
80,671
W
Baron Samedi
SilencedHart
Baron Samedi
10,246
1,360
216
2,405
17,021
7,804
189
9,683
6,647
52,017
0
W
3,965
1,839
4,574
1,627
7,953
6,159
216
2,237
5,672
13,425
0
L
Kukulkan
xt3chx
Kukulkan
12,980
2,374
0
1,070
9,985
4,797
0
5,525
4,460
64,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,538
Gold Earned
42,233
519
Minions Killed
475
0
Camps Cleared
0
1,650,536
Distance Traveled
1,653,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,758
431
98
5
0
324,789
0
L
Jormungandr
8,151
453
88
5
0
292,769
0
W
Jormungandr
11,797
655
177
10
0
310,933
0
L
Mercury
8,403
467
97
5
0
399,244
0
L
Mulan
8,321
462
83
5
0
334,623
0
W
Fenrir
9,610
534
109
6
0
394,883
0
W
Danzaburou
9,596
533
134
7
0
325,584
0
W
Baron Samedi
8,497
472
74
4
0
279,383
0
W
Yemoja
9,038
502
25
1
0
339,753
0
L
Kukulkan
9,600
533
109
6
0
301,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role