Player Matchup

Zhong Kui
Zhong Kui
Big_woody78
Zhong Kui
Level 122
God Stats
2W - 4L
1,632 SR
Queue Stats
64W - 53L
1,513 Elo+
Party 1
Cupid
Cupid
CaptinDream
Cupid
Level 47
God Stats
19W - 7L
1,630 SR
Queue Stats
63W - 71L
1,428 Elo+
Solo
Danzaburou
Danzaburou
I Am Crooke3170
Danzaburou
Level 11
God Stats
1W - 6L
1,325 SR
Queue Stats
1W - 7L
1,210 Elo+
Party 1
Atlas
Atlas
MasterChefSoda
Atlas
Level 138
God Stats
28W - 19L
1,610 SR
Queue Stats
92W - 93L
1,481 Elo+
Party 1
Ra
Ra
WALKS3616
Ra
Level 16
God Stats
0W - 2L
1,239 SR
Queue Stats
3W - 9L
1,281 Elo+
Party 1
Team Averages
Level 67
1,487 SR
1,383 Elo+

VS

Team Averages
Level 78
1,522 SR
1,460 Elo+
Fenrir
Fenrir
Captain TDM8874
Fenrir
Level 77
God Stats
3W - 3L
1,264 SR
Queue Stats
267W - 252L
1,374 Elo+
Solo
Anubis
Anubis
Clancinator2007
Anubis
Level 45
God Stats
2W - 1L
1,594 SR
Queue Stats
42W - 51L
1,398 Elo+
Solo
Ishtar
Ishtar
FuZeGlobe
Ishtar
Level 79
God Stats
2W - 2L
1,481 SR
Queue Stats
120W - 75L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Mr Patches08
Sylvanus
Level 40
God Stats
4W - 8L
1,582 SR
Queue Stats
28W - 48L
1,443 Elo+
Solo
Cerberus
Cerberus
darkevil02100
Cerberus
Level 150
God Stats
8W - 4L
1,691 SR
Queue Stats
258W - 233L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Big_woody78
Zhong Kui
15
5 / 1 / 2
9,395
587
9,192
7,932
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 4 / 3
7,146
447
7,221
14,914
5,323
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
I Am Crooke3170
Danzaburou
10
1 / 2 / 5
6,757
422
4,612
7,840
2,665
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 2
6,955
435
8,490
12,922
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
1 / 6 / 0
8,163
510
8,156
10,428
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 1
9,310
582
7,828
12,098
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 2
7,666
479
5,073
7,415
3,593
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
FuZeGlobe
Ishtar
13
6 / 2 / 6
8,075
505
11,906
14,464
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Mr Patches08
Sylvanus
12
2 / 3 / 9
8,395
525
6,609
15,932
15,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
darkevil02100
Cerberus
14
2 / 2 / 3
8,036
502
3,067
11,385
7,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
19
19
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Big_woody78
Zhong Kui
5
1
2
6
W
7
0
1
7.5
L
1
4
3
0.63
W
2
3
2
1
W
Ishtar
FuZeGlobe
Ishtar
6
2
6
4.5
L
Danzaburou
I Am Crooke3170
Danzaburou
1
2
5
1.75
L
1
6
2
0.33
W
Sylvanus
Mr Patches08
Sylvanus
2
3
9
2.17
L
1
6
0
0.17
W
Cerberus
darkevil02100
Cerberus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,671
Damage
34,483
54,036
Taken
61,294
27,913
Mitigated
38,340
13,310
Healing
25,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Big_woody78
Zhong Kui
9,192
760
31
3,489
7,932
5,818
974
2,221
5,711
66,872
0
W
7,828
1,015
9
3,672
12,098
6,089
530
4,307
7,706
0
60,624
L
7,221
4,263
489
5,646
14,914
5,323
0
3,484
11,402
0
45,292
W
5,073
59
0
1,869
7,415
3,593
0
4,355
3,060
42,252
0
W
Ishtar
FuZeGlobe
Ishtar
11,906
7,132
0
5,386
14,464
6,102
550
6,952
7,448
0
60,471
L
Danzaburou
I Am Crooke3170
Danzaburou
4,612
3,094
0
281
7,840
2,665
1,092
1,751
6,089
0
20,368
L
8,490
3,315
0
2,151
12,922
10,613
0
3,246
9,536
27,464
0
W
Sylvanus
Mr Patches08
Sylvanus
6,609
1,473
3,191
6,740
15,932
15,471
357
4,164
11,724
24,210
0
L
8,156
1,148
0
1,223
10,428
3,494
440
4,099
6,329
55,166
0
W
Cerberus
darkevil02100
Cerberus
3,067
172
0
4,727
11,385
7,085
342
5,782
5,401
48,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,416
Gold Earned
41,482
374
Minions Killed
359
0
Camps Cleared
0
1,520,319
Distance Traveled
1,446,673
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,395
587
139
9
0
305,503
0
W
Fenrir
9,310
582
73
5
0
337,708
0
L
Cupid
7,146
447
75
5
0
271,641
0
W
Anubis
7,666
479
73
5
0
276,139
0
W
Ishtar
8,075
505
65
4
0
270,055
0
L
Danzaburou
6,757
422
31
2
0
318,427
0
L
Atlas
6,955
435
27
2
0
317,636
0
W
Sylvanus
8,395
525
36
2
0
285,386
1
L
Ra
8,163
510
102
6
0
307,112
0
W
Cerberus
8,036
502
112
7
0
277,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role