Player Matchup

Sobek
Sobek
Graphowo
Sobek
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 9L
1,280 Elo+
Party 1
Yu Huang
Yu Huang
GyroCheeseSong
Yu Huang
Level 7
God Stats
1W - 4L
1,278 SR
Queue Stats
5W - 6L
1,218 Elo+
Party 1
Charybdis
Charybdis
KamiMakara
Charybdis
Level 38
God Stats
3W - 3L
1,442 SR
Queue Stats
8W - 10L
1,280 Elo+
Party 1
Fenrir
Fenrir
Seadrick
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,351 Elo+
Party 1
Odin
Odin
SouLLeSSFTW
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,351 Elo+
Party 1
Team Averages
Level 46
1,444 SR
1,296 Elo+

VS

Team Averages
Level 100
1,694 SR
1,513 Elo+
Izanami
Izanami
TheSilentDuke
Izanami
Level 107
God Stats
18W - 10L
1,827 SR
Queue Stats
149W - 135L
1,516 Elo+
Party 2
Terra
Terra
dr_kcogp
Terra
Level 47
God Stats
3W - 2L
1,421 SR
Queue Stats
147W - 124L
1,519 Elo+
Party 2
Thor
Thor
hgffgg5rrd
Thor
Level 109
God Stats
16W - 15L
1,502 SR
Queue Stats
145W - 132L
1,512 Elo+
Party 2
Chaac
Chaac
twin_inc
Chaac
Level 111
God Stats
14W - 13L
1,988 SR
Queue Stats
149W - 135L
1,516 Elo+
Party 2
Chang'e
Chang'e
z2 Eribel
Chang'e
Level 126
God Stats
5W - 1L
1,730 SR
Queue Stats
319W - 303L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Graphowo
Sobek
10
0 / 4 / 4
6,622
473
4,346
13,870
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
11
0 / 4 / 0
6,867
491
5,410
10,454
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
KamiMakara
Charybdis
13
2 / 2 / 3
7,716
551
7,843
9,982
3,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Seadrick
Fenrir
11
5 / 7 / 1
7,397
528
7,962
14,591
6,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 5 / 0
7,387
528
8,780
14,853
13,447
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
3 / 3 / 2
8,425
602
10,727
10,259
4,833
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
dr_kcogp
Terra
12
3 / 2 / 3
7,494
535
3,515
12,133
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
7 / 1 / 7
8,738
624
9,827
11,106
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
twin_inc
Chaac
13
1 / 2 / 10
8,173
584
8,760
14,051
9,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
z2 Eribel
Chang'e
15
8 / 1 / 5
9,291
664
10,446
10,167
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
9
Kills
22
22
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
Graphowo
Sobek
0
4
4
0.5
L
Yu Huang
0
4
0
0
L
Charybdis
KamiMakara
Charybdis
2
2
3
1.75
L
Fenrir
Seadrick
Fenrir
5
7
1
0.79
L
2
5
0
0.4
W
Izanami
3
3
2
1.33
W
Terra
dr_kcogp
Terra
3
2
3
2.25
W
7
1
7
10.5
W
Chaac
twin_inc
Chaac
1
2
10
3
W
Chang'e
z2 Eribel
Chang'e
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,341
Damage
43,275
63,750
Taken
57,716
39,444
Mitigated
32,740
10,611
Healing
16,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Graphowo
Sobek
4,346
477
321
4,466
13,870
12,095
0
3,571
10,049
15,760
0
L
Yu Huang
5,410
640
0
1,811
10,454
4,120
0
2,578
7,876
55,630
0
L
Charybdis
KamiMakara
Charybdis
7,843
4,827
0
1,881
9,982
3,345
0
1,121
8,861
0
49,280
L
Fenrir
Seadrick
Fenrir
7,962
2,858
0
1,132
14,591
6,437
0
2,683
11,908
0
37,764
L
8,780
1,420
0
1,000
14,853
13,447
0
3,924
10,872
4,105
45,888
W
Izanami
10,727
7,359
0
2,414
10,259
4,833
387
1,015
9,212
0
76,074
W
Terra
dr_kcogp
Terra
3,515
424
261
3,033
12,133
9,227
11
3,683
8,450
21,527
0
W
9,827
2,035
0
548
11,106
4,794
0
2,000
9,106
0
67,547
W
Chaac
twin_inc
Chaac
8,760
2,046
0
4,896
14,051
9,818
631
1,647
12,404
0
54,533
W
Chang'e
z2 Eribel
Chang'e
10,446
395
1,965
3,828
10,167
4,068
61
3,370
6,797
69,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
42,121
318
Minions Killed
475
0
Camps Cleared
0
1,270,387
Distance Traveled
1,466,576
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,622
473
10
1
0
264,811
0
L
Yu Huang
6,867
491
97
7
0
234,598
0
L
Charybdis
7,716
551
91
7
0
241,067
0
L
Fenrir
7,397
528
50
4
0
278,199
0
L
Odin
7,387
528
70
5
0
251,712
0
W
Izanami
8,425
602
128
9
0
248,034
2
W
Terra
7,494
535
27
2
0
315,559
8
W
Thor
8,738
624
104
7
0
311,556
0
W
Chaac
8,173
584
95
7
0
306,614
0
W
Chang'e
9,291
664
121
9
0
284,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role