Player Matchup

Ullr
Ullr
FrostyVosty75
Ullr
Level 140
God Stats
9W - 7L
1,673 SR
Queue Stats
351W - 333L
1,474 Elo+
Solo
Janus
Janus
Tiddlybongs
Janus
Level 142
God Stats
15W - 22L
1,484 SR
Queue Stats
338W - 318L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
blueportal
Kuzenbo
Level 30
God Stats
8W - 4L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Solo
Charon
Charon
qapiks2
Charon
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 105L
1,485 Elo+
Party 2
Thanatos
Thanatos
rainbownuts-
Thanatos
Level 135
God Stats
3W - 2L
1,353 SR
Queue Stats
69W - 74L
1,492 Elo+
Party 2
Team Averages
Level 118
1,502 SR
1,495 Elo+

VS

Team Averages
Level 85
1,541 SR
1,486 Elo+
Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JazzyB21
Kuzenbo
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 58L
1,436 Elo+
Solo
Susano
Susano
OnlyUseLoki
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,439 Elo+
Party 1
Izanami
Izanami
Saltydogs1973_
Izanami
Level 27
God Stats
17W - 10L
1,594 SR
Queue Stats
78W - 80L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
bengals7654
Jormungandr
Level 106
God Stats
28W - 19L
1,614 SR
Queue Stats
150W - 132L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,980
498
3,318
5,314
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 1 / 1
7,652
638
5,609
6,407
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
blueportal
Kuzenbo
10
0 / 1 / 3
6,113
509
3,299
5,179
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charon
qapiks2
Charon
12
1 / 0 / 2
7,295
608
4,598
7,889
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
rainbownuts-
Thanatos
12
8 / 0 / 0
7,698
642
8,545
10,501
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 3 / 0
6,451
538
6,156
8,675
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
JazzyB21
Kuzenbo
8
1 / 1 / 1
5,949
496
3,741
8,684
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
10
0 / 2 / 0
5,633
469
805
12,102
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 1
5,666
472
2,581
6,309
2,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
bengals7654
Jormungandr
12
0 / 1 / 0
6,536
545
4,346
7,632
4,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
0
0.33
W
0
1
1
0.5
L
Kuzenbo
JazzyB21
Kuzenbo
1
1
1
1.5
L
Susano
0
2
0
0
L
1
2
1
0.75
W
0
1
1
0.5
L
Jormungandr
bengals7654
Jormungandr
0
1
0
0
W
Kuzenbo
blueportal
Kuzenbo
0
1
3
1.5
W
Charon
qapiks2
Charon
1
0
2
2
W
Thanatos
rainbownuts-
Thanatos
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
17,629
35,290
Taken
43,402
16,680
Mitigated
22,633
15,160
Healing
13,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,156
580
183
1,888
8,675
2,973
0
3,321
5,166
52,001
0
W
3,318
1,372
0
1,527
5,314
1,800
0
1,394
3,920
0
51,586
L
Kuzenbo
JazzyB21
Kuzenbo
3,741
2,000
0
2,092
8,684
8,866
7
2,253
6,346
15,295
0
L
Susano
805
217
0
5,772
12,102
4,064
0
1,991
9,999
0
38,583
L
2,581
1,717
0
1,891
6,309
2,155
0
2,860
3,365
0
42,484
W
5,609
237
0
250
6,407
2,470
0
4,555
1,805
67,573
0
L
Jormungandr
bengals7654
Jormungandr
4,346
1,215
0
1,519
7,632
4,575
0
2,273
4,971
48,486
63
W
Kuzenbo
blueportal
Kuzenbo
3,299
1,794
0
1,569
5,179
4,486
0
1,216
3,963
17,519
0
W
Charon
qapiks2
Charon
4,598
673
0
2,625
7,889
3,877
0
3,673
3,657
46,467
0
W
Thanatos
rainbownuts-
Thanatos
8,545
2,796
0
9,189
10,501
4,047
0
3,714
6,787
0
51,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
30,235
388
Minions Killed
346
0
Camps Cleared
0
1,262,684
Distance Traveled
1,279,505
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,451
538
92
8
0
248,356
4
W
Ullr
5,980
498
92
8
0
229,338
2
L
Kuzenbo
5,949
496
22
2
0
257,527
0
L
Susano
5,633
469
67
6
0
281,288
0
L
Izanami
5,666
472
74
6
0
241,194
2
W
Janus
7,652
638
130
11
0
259,601
0
L
Jormungandr
6,536
545
91
8
0
251,140
2
W
Kuzenbo
6,113
509
15
1
0
260,999
0
W
Charon
7,295
608
77
6
0
216,502
0
W
Thanatos
7,698
642
74
6
0
296,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role