Player Matchup

Merlin
Merlin
HolyHula
Merlin
Level 47
God Stats
20W - 24L
1,480 SR
Queue Stats
39W - 42L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
IAmQuestions637
Cernunnos
Level 44
God Stats
5W - 7L
1,460 SR
Queue Stats
74W - 85L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
ImmortalKFC
Ao Kuang
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 15L
1,301 Elo+
Party 1
Guan Yu
Guan Yu
WetFloorSign12
Guan Yu
Level 46
God Stats
9W - 3L
1,641 SR
Queue Stats
56W - 59L
1,421 Elo+
Party 1
Charon
Charon
dissolutechris
Charon
Level 40
God Stats
17W - 26L
1,417 SR
Queue Stats
126W - 127L
1,363 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,374 Elo+

VS

Team Averages
Level 68
1,660 SR
1,480 Elo+
Yemoja
Yemoja
DonutBecauseIdk
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
GoreBane666
Danzaburou
Level 88
God Stats
7W - 2L
1,852 SR
Queue Stats
38W - 30L
1,513 Elo+
Party 2
King Arthur
King Arthur
Jayalasama
King Arthur
Level 88
God Stats
8W - 5L
1,665 SR
Queue Stats
39W - 43L
1,497 Elo+
Party 2
Lancelot
Lancelot
Justins_son69
Lancelot
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,494 Elo+
Party 2
Terra
Terra
SoloSwift
Terra
Level 63
God Stats
9W - 4L
1,783 SR
Queue Stats
113W - 119L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HolyHula
Merlin
10
0 / 1 / 3
6,117
612
6,306
5,607
2,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
IAmQuestions637
Cernunnos
11
6 / 0 / 2
6,364
636
6,444
7,992
3,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ao Kuang
ImmortalKFC
Ao Kuang
10
8 / 1 / 2
6,674
667
5,866
8,283
2,660
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 3
6,037
604
5,048
10,432
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 7
5,926
593
3,623
7,493
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,661
466
2,703
5,923
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
GoreBane666
Danzaburou
9
1 / 4 / 0
5,099
510
4,150
8,788
2,808
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Jayalasama
King Arthur
10
3 / 3 / 0
6,072
607
6,268
9,864
6,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
Justins_son69
Lancelot
8
0 / 5 / 1
4,971
497
3,926
9,158
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
SoloSwift
Terra
7
0 / 2 / 1
5,020
502
2,183
9,923
4,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
4
4
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Danzaburou
GoreBane666
Danzaburou
1
4
0
0.25
W
Merlin
HolyHula
Merlin
0
1
3
1.5
W
Cernunnos
IAmQuestions637
Cernunnos
6
0
2
7
W
Ao Kuang
ImmortalKFC
Ao Kuang
8
1
2
9
L
King Arthur
Jayalasama
King Arthur
3
3
0
1
L
Lancelot
Justins_son69
Lancelot
0
5
1
0.1
L
Terra
SoloSwift
Terra
0
2
1
0.25
W
1
2
3
1.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
19,230
39,807
Taken
43,656
18,881
Mitigated
19,456
18,748
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,703
605
771
910
5,923
2,999
0
4,541
1,382
17,385
0
L
Danzaburou
GoreBane666
Danzaburou
4,150
1,532
160
2,269
8,788
2,808
156
2,220
6,568
0
29,810
W
Merlin
HolyHula
Merlin
6,306
543
0
3,557
5,607
2,105
932
3,556
2,051
47,160
0
W
Cernunnos
IAmQuestions637
Cernunnos
6,444
3,299
0
4,972
7,992
3,252
1,102
388
7,604
0
43,517
W
Ao Kuang
ImmortalKFC
Ao Kuang
5,866
2,221
0
5,140
8,283
2,660
127
179
8,024
31,295
0
L
King Arthur
Jayalasama
King Arthur
6,268
1,397
0
1,183
9,864
6,236
312
2,010
7,790
0
31,395
L
Lancelot
Justins_son69
Lancelot
3,926
1,333
0
699
9,158
2,994
526
3,139
6,019
0
32,589
L
Terra
SoloSwift
Terra
2,183
615
1,296
2,283
9,923
4,419
0
3,940
5,983
13,131
0
W
5,048
829
68
2,286
10,432
6,243
572
63
10,369
0
31,814
W
3,623
904
320
2,405
7,493
4,621
657
813
6,680
16,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,118
Gold Earned
25,823
268
Minions Killed
191
0
Camps Cleared
0
943,145
Distance Traveled
982,239
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,661
466
31
3
0
160,623
0
L
Danzaburou
5,099
510
43
4
0
200,627
0
W
Merlin
6,117
612
76
8
0
183,578
0
W
Cernunnos
6,364
636
84
8
0
186,634
0
W
Ao Kuang
6,674
667
47
5
0
204,608
0
L
King Arthur
6,072
607
48
5
0
192,109
0
L
Lancelot
4,971
497
53
5
0
237,599
0
L
Terra
5,020
502
16
2
0
191,281
4
W
Guan Yu
6,037
604
47
5
0
193,568
1
W
Charon
5,926
593
14
1
0
174,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role