Player Matchup

Shiva
Shiva
BlackieChan67
Shiva
Level 142
God Stats
2W - 0L
1,731 SR
Queue Stats
125W - 157L
1,416 Elo+
Party 2
Discordia
Discordia
DarthNihilus-21
Discordia
Level 67
God Stats
2W - 1L
1,518 SR
Queue Stats
15W - 13L
1,617 Elo+
Party 4
Izanami
Izanami
Izanagi131
Izanami
Level 2
God Stats
5W - 8L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 4
Zhong Kui
Zhong Kui
Johnb2746
Zhong Kui
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,624 Elo+
Solo
Charon
Charon
LittleQuackhead
Charon
Level 29
God Stats
11W - 8L
1,460 SR
Queue Stats
158W - 199L
1,410 Elo+
Party 2
Team Averages
Level 55
1,542 SR
1,513 Elo+

VS

Team Averages
Level 36
1,521 SR
1,453 Elo+
Poseidon
Poseidon
Blacc_Scorpion1
Poseidon
Level 67
God Stats
69W - 74L
1,472 SR
Queue Stats
70W - 74L
1,420 Elo+
Party 3
Thanatos
Thanatos
Vclxne_
Thanatos
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Chiron
Chiron
babalayagota
Chiron
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 145L
1,410 Elo+
Solo
Athena
Athena
humpdydumpdy
Athena
Level 46
God Stats
1W - 2L
1,635 SR
Queue Stats
27W - 21L
1,447 Elo+
Party 1
Fenrir
Fenrir
iamwhoisayiam
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
7,412
1,235
9,079
7,654
6,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
DarthNihilus-21
Discordia
12
1 / 1 / 9
6,995
1,166
4,375
2,123
869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Izanagi131
Izanami
12
2 / 0 / 6
6,765
1,128
1,340
1,024
456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Johnb2746
Zhong Kui
12
4 / 0 / 7
7,463
1,244
8,210
3,335
2,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 7
7,185
1,198
4,710
4,342
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

407

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 5 / 1
6,623
1,104
4,316
7,832
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Vclxne_
Thanatos
11
0 / 6 / 2
6,171
1,029
2,388
10,505
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chiron
11
1 / 0 / 1
6,723
1,121
4,269
6,393
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
10
0 / 1 / 1
6,052
1,009
744
2,502
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 1
5,905
984
1,310
2,919
1,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
14
Kills
2
2
Deaths
14
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
5
1
0.3
W
4
1
9
8.5
W
Discordia
DarthNihilus-21
Discordia
1
1
9
5.5
W
Izanami
Izanagi131
Izanami
2
0
6
5
W
Zhong Kui
Johnb2746
Zhong Kui
4
0
7
7.5
W
3
0
7
6.5
L
Thanatos
Vclxne_
Thanatos
0
6
2
0.17
L
Chiron
1
0
1
1.5
L
Athena
0
1
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,714
Damage
13,027
18,478
Taken
30,151
13,183
Mitigated
12,353
2,858
Healing
2,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
4,316
572
0
0
7,832
2,834
0
3,510
3,996
14,161
0
W
9,079
1,455
110
859
7,654
6,598
0
1,327
5,676
303
13,383
W
Discordia
DarthNihilus-21
Discordia
4,375
167
0
0
2,123
869
0
899
1,176
17,600
0
W
Izanami
Izanagi131
Izanami
1,340
581
0
444
1,024
456
0
158
838
0
12,309
W
Zhong Kui
Johnb2746
Zhong Kui
8,210
1,130
0
1,014
3,335
2,884
0
890
2,309
18,864
0
W
4,710
1,051
0
431
4,342
2,376
0
1,529
2,703
10,574
0
L
Thanatos
Vclxne_
Thanatos
2,388
660
0
763
10,505
4,029
0
6,532
3,715
0
5,847
L
Chiron
4,269
942
475
525
6,393
2,532
0
4,070
2,062
0
18,898
L
Athena
744
266
0
392
2,502
1,591
0
1,206
1,204
3,001
0
L
1,310
481
0
489
2,919
1,367
0
1,812
947
0
3,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,820
Gold Earned
31,474
128
Minions Killed
85
3
Camps Cleared
3
541,156
Distance Traveled
386,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,623
1,104
17
3
0
89,735
0
W
Shiva
7,412
1,235
17
3
1
133,418
0
W
Discordia
6,995
1,166
29
5
0
92,561
0
W
Izanami
6,765
1,128
41
7
0
99,233
0
W
Zhong Kui
7,463
1,244
28
5
2
111,473
0
W
Charon
7,185
1,198
13
2
0
104,471
0
L
Thanatos
6,171
1,029
9
2
3
93,423
0
L
Chiron
6,723
1,121
47
8
0
116,670
0
L
Athena
6,052
1,009
3
1
0
51,073
0
L
Fenrir
5,905
984
9
2
0
35,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role