Player Matchup

Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
Jaimeelgato
Hades
Level 56
God Stats
4W - 3L
1,582 SR
Queue Stats
15W - 12L
1,490 Elo+
Party 4
Hel
Hel
NightTerror89
Hel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,557 Elo+
Solo
Lancelot
Lancelot
Silferx
Lancelot
Level 136
God Stats
14W - 11L
1,494 SR
Queue Stats
295W - 309L
1,511 Elo+
Party 3
Anhur
Anhur
strange-key491
Anhur
Level 116
God Stats
4W - 3L
1,746 SR
Queue Stats
266W - 273L
1,493 Elo+
Party 3
Team Averages
Level 113
1,564 SR
1,510 Elo+

VS

Team Averages
Level 127
1,525 SR
1,472 Elo+
Geb
Geb
ClarkShields
Geb
Level 108
God Stats
0W - 4L
1,494 SR
Queue Stats
5W - 19L
1,320 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShadowXL96
Tsukuyomi
Level 121
God Stats
25W - 13L
1,675 SR
Queue Stats
323W - 300L
1,522 Elo+
Party 1
Hercules
Hercules
SrPingas
Hercules
Level 154
God Stats
1W - 2L
1,286 SR
Queue Stats
40W - 48L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
Syk3s_44
Ah Puch
Level 150
God Stats
6W - 6L
1,635 SR
Queue Stats
180W - 183L
1,506 Elo+
Party 1
Persephone
Persephone
rawhollyday
Persephone
Level 100
God Stats
0W - 1L
1,534 SR
Queue Stats
48W - 48L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
0 / 1 / 2
7,064
706
3,915
6,329
3,075
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 4
7,749
775
7,729
8,750
4,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 3
7,321
732
6,583
7,564
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Silferx
Lancelot
15
3 / 1 / 3
8,170
817
7,519
9,185
7,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 3 / 1
7,899
790
2,252
8,727
3,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
7,345
735
6,417
7,783
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
ShadowXL96
Tsukuyomi
15
4 / 4 / 0
7,769
777
5,976
10,714
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
SrPingas
Hercules
13
1 / 2 / 1
7,480
748
1,920
4,314
2,144
Ah Puch
Syk3s_44
Ah Puch
15
1 / 0 / 3
8,140
814
11,962
7,064
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
rawhollyday
Persephone
13
1 / 2 / 2
7,543
754
5,600
7,055
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
8
Kills
8
8
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
2
1
L
1
0
3
2.5
W
2
2
4
2
W
0
1
3
1.5
L
Tsukuyomi
ShadowXL96
Tsukuyomi
4
4
0
1
W
Lancelot
Silferx
Lancelot
3
1
3
4.5
L
Hercules
SrPingas
Hercules
1
2
1
0.75
L
Ah Puch
Syk3s_44
Ah Puch
1
0
3
2.5
L
Persephone
rawhollyday
Persephone
1
2
2
1
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,998
Damage
31,875
40,555
Taken
36,930
22,072
Mitigated
19,348
11,144
Healing
5,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,915
167
0
0
6,329
3,075
122
2,279
3,940
22,940
0
L
6,417
434
0
1,308
7,783
6,496
0
4,720
3,063
11,982
0
W
7,729
340
159
2,432
8,750
4,500
0
4,940
3,646
23,675
0
W
6,583
442
3,030
4,647
7,564
3,350
0
5,301
2,057
28,009
0
L
Tsukuyomi
ShadowXL96
Tsukuyomi
5,976
900
0
812
10,714
4,658
0
4,380
6,334
0
22,174
W
Lancelot
Silferx
Lancelot
7,519
422
0
0
9,185
7,334
0
4,429
4,558
0
27,610
L
Hercules
SrPingas
Hercules
1,920
523
0
417
4,314
2,144
0
1,324
2,990
0
24,770
L
Ah Puch
Syk3s_44
Ah Puch
11,962
108
0
1,720
7,064
3,143
34
4,670
2,394
39,219
0
L
Persephone
rawhollyday
Persephone
5,600
417
0
1,134
7,055
2,907
0
3,130
3,917
27,125
0
W
2,252
1,354
0
876
8,727
3,813
162
6,198
2,335
0
25,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,203
Gold Earned
38,277
262
Minions Killed
226
0
Camps Cleared
0
1,115,096
Distance Traveled
1,053,152
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,064
706
46
5
0
222,672
0
L
Geb
7,345
735
8
1
0
224,810
4
W
Hades
7,749
775
45
5
0
216,614
0
W
Hel
7,321
732
62
6
0
215,750
0
L
Tsukuyomi
7,769
777
32
3
0
217,215
0
W
Lancelot
8,170
817
42
4
0
263,284
0
L
Hercules
7,480
748
52
5
0
194,395
0
L
Ah Puch
8,140
814
94
9
0
226,304
0
L
Persephone
7,543
754
40
4
0
190,428
0
W
Anhur
7,899
790
67
7
0
196,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role