Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BossisOP
Hercules
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,328 Elo+
Party 2
Ra
Ra
Ic3CreamBandit
Ra
Level 169
God Stats
3W - 3L
1,292 SR
Queue Stats
453W - 432L
1,525 Elo+
Party 2
Terra
Terra
LiquidHotSnakes
Terra
Level 159
God Stats
11W - 10L
1,703 SR
Queue Stats
542W - 524L
1,528 Elo+
Party 2
Medusa
Medusa
LordKingZeus
Medusa
Level 107
God Stats
139W - 143L
1,500 SR
Queue Stats
553W - 632L
1,447 Elo+
Solo
Team Averages
Level 123
1,499 SR
1,465 Elo+

VS

Team Averages
Level 92
1,628 SR
1,519 Elo+
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Silver1318
Chronos
Level 89
God Stats
2W - 3L
1,750 SR
Queue Stats
61W - 48L
1,507 Elo+
Solo
Ishtar
Ishtar
Yameeete
Ishtar
Level 129
God Stats
0W - 2L
1,292 SR
Queue Stats
15W - 18L
1,273 Elo+
Solo
Nox
Nox
jayclosethedoor
Nox
Level 48
God Stats
2W - 4L
1,656 SR
Queue Stats
110W - 45L
1,607 Elo+
Party 1
Janus
Janus
sanbokTHEbot
Janus
Level 84
God Stats
25W - 6L
1,942 SR
Queue Stats
184W - 65L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 0 / 2
5,048
1,010
2,253
4,499
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
BossisOP
Hercules
10
3 / 0 / 2
4,816
963
2,589
3,893
2,118
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 2
4,913
983
1,656
1,660
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 3
4,642
928
2,653
3,320
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
10
1 / 1 / 4
4,928
986
1,596
3,799
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 3 / 2
4,626
925
2,005
4,443
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Silver1318
Chronos
7
0 / 0 / 0
3,943
789
0
0
0
Ishtar
Yameeete
Ishtar
10
0 / 2 / 1
4,461
892
1,576
3,184
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 2
4,552
910
1,174
2,676
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 0
5,023
1,005
6,239
3,131
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
6
Kills
2
2
Deaths
6
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
2
2
L
Hel
 
Hel
0
3
2
0.33
W
Hercules
BossisOP
Hercules
3
0
2
4
W
0
1
2
1
W
1
0
3
2.5
W
Medusa
1
1
4
3
L
Chronos
Silver1318
Chronos
0
0
0
0
L
Ishtar
Yameeete
Ishtar
0
2
1
0.25
L
0
1
2
1
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,747
Damage
10,994
17,171
Taken
13,434
8,351
Mitigated
4,672
3,011
Healing
1,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,253
112
0
874
4,499
1,677
0
1,118
3,297
0
16,521
L
Hel
 
Hel
2,005
144
222
945
4,443
1,307
0
1,518
2,845
14,642
0
W
Hercules
BossisOP
Hercules
2,589
446
0
546
3,893
2,118
54
2,948
849
0
3,391
W
1,656
98
335
278
1,660
874
548
950
702
17,699
0
W
2,653
84
104
874
3,320
2,096
0
1,969
1,218
5,825
0
W
Medusa
1,596
326
0
0
3,799
1,586
0
2,048
1,680
0
10,865
L
Chronos
Silver1318
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Ishtar
Yameeete
Ishtar
1,576
1,022
0
91
3,184
1,129
0
126
3,058
0
9,587
L
1,174
129
0
0
2,676
1,059
135
776
1,818
12,127
0
L
6,239
51
0
296
3,131
1,177
0
1,813
1,232
16,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,347
Gold Earned
22,605
113
Minions Killed
100
0
Camps Cleared
0
594,432
Distance Traveled
466,512
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,048
1,010
32
6
0
136,122
0
L
Hel
4,626
925
27
5
0
126,131
0
W
Hercules
4,816
963
5
1
0
117,076
0
W
Ra
4,913
983
44
9
0
108,738
2
W
Terra
4,642
928
8
2
0
118,784
0
W
Medusa
4,928
986
24
5
0
113,712
0
L
Chronos
3,943
789
0
0
0
0
0
L
Ishtar
4,461
892
15
3
0
119,471
0
L
Nox
4,552
910
26
5
0
101,806
0
L
Janus
5,023
1,005
32
6
0
119,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role