Player Matchup

Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Gnkmstrfresh
Tyr
Level 108
God Stats
1W - 4L
1,451 SR
Queue Stats
71W - 98L
1,428 Elo+
Party 3
Heimdallr
Heimdallr
PoweroftheCROC9
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 130L
1,422 Elo+
Party 3
Amaterasu
Amaterasu
TigersharkXLII
Amaterasu
Level 89
God Stats
11W - 17L
1,426 SR
Queue Stats
104W - 137L
1,431 Elo+
Party 3
Tiamat
Tiamat
ToxicQuesarito07
Tiamat
Level 38
God Stats
0W - 5L
1,167 SR
Queue Stats
32W - 56L
1,386 Elo+
Party 3
Team Averages
Level 77
1,409 SR
1,433 Elo+

VS

Team Averages
Level 98
1,699 SR
1,477 Elo+
Bacchus
Bacchus
Jeremontas
Bacchus
Level 65
God Stats
19W - 21L
1,527 SR
Queue Stats
110W - 122L
1,491 Elo+
Party 1
Hera
Hera
MrFrybread
Hera
Level 125
God Stats
10W - 10L
1,686 SR
Queue Stats
410W - 437L
1,434 Elo+
Party 2
Anubis
Anubis
ShadowSkillz
Anubis
Level 34
God Stats
4W - 4L
1,734 SR
Queue Stats
138W - 110L
1,474 Elo+
Solo
Neith
Neith
ShinraNinja
Neith
Level 125
God Stats
8W - 5L
1,645 SR
Queue Stats
212W - 223L
1,509 Elo+
Party 1
Awilix
Awilix
SkyAgent13
Awilix
Level 143
God Stats
21W - 6L
1,900 SR
Queue Stats
697W - 687L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 6 / 0
5,175
470
2,917
10,229
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,137
467
1,281
10,924
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
PoweroftheCROC9
Heimdallr
8
1 / 6 / 0
4,755
432
6,488
10,798
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TigersharkXLII
Amaterasu
9
1 / 5 / 0
5,501
500
1,997
13,206
9,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
2 / 4 / 0
5,909
537
2,962
8,771
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jeremontas
Bacchus
10
2 / 2 / 10
6,813
619
5,476
10,299
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 3
6,886
626
2,376
4,587
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
13
6 / 0 / 1
8,271
752
9,910
5,491
2,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
7 / 0 / 7
7,485
680
10,730
6,787
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Awilix
SkyAgent13
Awilix
14
8 / 0 / 5
8,201
746
8,459
5,670
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
4
Kills
24
24
Deaths
4
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
6
0
0
L
0
3
0
0
W
Bacchus
Jeremontas
Bacchus
2
2
10
3.5
W
1
2
3
1.25
L
Heimdallr
PoweroftheCROC9
Heimdallr
1
6
0
0.17
W
Anubis
6
0
1
6.5
W
7
0
7
10.5
W
Awilix
SkyAgent13
Awilix
8
0
5
10.5
L
Amaterasu
TigersharkXLII
Amaterasu
1
5
0
0.2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,645
Damage
36,951
53,928
Taken
32,834
28,993
Mitigated
18,056
13,470
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,917
1,104
0
2,481
10,229
3,065
0
3,438
6,791
36,071
0
L
1,281
158
0
4,116
10,924
7,738
0
7,015
3,909
0
24,989
W
Bacchus
Jeremontas
Bacchus
5,476
1,316
0
2,755
10,299
8,656
135
738
9,377
15,339
0
W
2,376
290
154
528
4,587
1,712
647
3,073
1,514
42,786
0
L
Heimdallr
PoweroftheCROC9
Heimdallr
6,488
2,313
0
1,654
10,798
4,252
0
2,167
8,595
0
24,109
W
Anubis
9,910
822
0
3,994
5,491
2,660
332
938
4,318
69,546
0
W
10,730
5,574
0
1,774
6,787
2,594
663
517
6,154
0
48,181
W
Awilix
SkyAgent13
Awilix
8,459
2,885
0
268
5,670
2,434
0
728
4,906
0
72,292
L
Amaterasu
TigersharkXLII
Amaterasu
1,997
778
0
3,268
13,206
9,887
0
3,432
9,702
0
22,700
L
2,962
234
0
1,951
8,771
4,051
0
1,727
7,044
33,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
37,656
250
Minions Killed
383
0
Camps Cleared
0
1,088,161
Distance Traveled
1,197,848
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,175
470
69
6
0
206,555
0
L
Tyr
5,137
467
43
4
0
228,270
1
W
Bacchus
6,813
619
17
2
0
261,255
0
W
Hera
6,886
626
74
7
0
213,661
5
L
Heimdallr
4,755
432
29
3
0
201,996
1
W
Anubis
8,271
752
119
11
0
195,595
0
W
Neith
7,485
680
64
6
0
243,675
0
W
Awilix
8,201
746
109
10
0
283,662
0
L
Amaterasu
5,501
500
39
4
0
246,999
2
L
Tiamat
5,909
537
70
6
0
204,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role