Player Matchup

Chiron
Chiron
Alfwyn
Chiron
Level 127
God Stats
3W - 2L
1,529 SR
Queue Stats
94W - 92L
1,523 Elo+
Party 1
Skadi
Skadi
DrewBadLuck
Skadi
Level 109
God Stats
1W - 1L
1,437 SR
Queue Stats
84W - 65L
1,553 Elo+
Party 1
Nike
Nike
EnVy Doty
Nike
Level 158
God Stats
1W - 1L
1,280 SR
Queue Stats
206W - 209L
1,469 Elo+
Solo
Atlas
Atlas
GammaDan
Atlas
Level 127
God Stats
4W - 0L
1,771 SR
Queue Stats
90W - 94L
1,538 Elo+
Party 1
The Morrigan
The Morrigan
ProfeMEX
The Morrigan
Level 122
God Stats
2W - 2L
1,192 SR
Queue Stats
112W - 105L
1,547 Elo+
Party 1
Team Averages
Level 129
1,442 SR
1,526 Elo+

VS

Team Averages
Level 124
1,483 SR
1,620 Elo+
Cu Chulainn
Cu Chulainn
Dejanater
Cu Chulainn
Level 139
God Stats
18W - 22L
1,574 SR
Queue Stats
1,059W - 1,092L
1,549 Elo+
Solo
Nike
Nike
DragonTamer_Ashy
Nike
Level 146
God Stats
0W - 6L
1,343 SR
Queue Stats
274W - 232L
1,560 Elo+
Party 3
Osiris
Osiris
HeirBaron
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,728 Elo+
Party 2
Bacchus
Bacchus
Rainybluez_WD
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 204L
1,575 Elo+
Party 3
Bastet
Bastet
Wulfblood
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 13L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alfwyn
Chiron
18
7 / 3 / 14
11,181
799
10,178
15,506
9,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
7 / 1 / 15
11,403
815
14,485
12,318
7,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nike
17
2 / 3 / 20
10,517
751
16,481
21,497
22,528
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
GammaDan
Atlas
19
8 / 0 / 15
12,618
901
14,251
18,544
19,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
ProfeMEX
The Morrigan
18
3 / 1 / 15
10,496
750
12,112
11,287
6,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dejanater
Cu Chulainn
15
2 / 7 / 5
9,292
664
20,189
18,712
22,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 5 / 3
9,513
680
13,338
14,556
15,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
HeirBaron
Osiris
16
0 / 5 / 8
8,851
632
6,023
15,717
16,519
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
16
1 / 3 / 4
8,506
608
10,751
10,639
15,396
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Wulfblood
Bastet
16
2 / 7 / 4
8,765
626
14,215
14,288
6,447
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
27
Kills
8
8
Deaths
27
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
Alfwyn
Chiron
7
3
14
4.67
L
Cu Chulainn
Dejanater
Cu Chulainn
2
7
5
0.64
L
3
5
3
0.9
W
7
1
15
14.5
W
Nike
2
3
20
4
W
Atlas
GammaDan
Atlas
8
0
15
15.5
L
Osiris
HeirBaron
Osiris
0
5
8
0.8
W
The Morrigan
ProfeMEX
The Morrigan
3
1
15
10.5
L
Bacchus
1
3
4
1
L
Bastet
Wulfblood
Bastet
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,507
Damage
64,516
79,152
Taken
73,912
65,448
Mitigated
76,408
27,577
Healing
11,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Alfwyn
Chiron
10,178
2,109
2,664
2,959
15,506
9,117
3,173
2,545
12,921
0
24,429
L
Cu Chulainn
Dejanater
Cu Chulainn
20,189
1,369
140
285
18,712
22,098
0
6,034
12,658
41
48,237
L
13,338
65
984
2,691
14,556
15,948
0
4,512
9,822
41
26,212
W
14,485
6,351
0
950
12,318
7,464
3,097
1,443
10,875
0
38,693
W
Nike
16,481
1,612
1,892
1,367
21,497
22,528
284
3,031
18,270
0
25,155
W
Atlas
GammaDan
Atlas
14,251
4,435
7,807
5,938
18,544
19,519
215
2,809
15,467
20,138
0
L
Osiris
HeirBaron
Osiris
6,023
796
470
183
15,717
16,519
130
6,375
9,193
0
17,144
W
The Morrigan
ProfeMEX
The Morrigan
12,112
2,256
2,993
1,007
11,287
6,820
1,414
1,130
10,069
26,152
2,867
L
Bacchus
10,751
287
1,887
2,126
10,639
15,396
0
2,372
8,102
22,362
0
L
Bastet
Wulfblood
Bastet
14,215
2,538
689
1,562
14,288
6,447
0
4,767
9,507
0
26,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,215
Gold Earned
44,927
175
Minions Killed
145
0
Camps Cleared
0
1,387,708
Distance Traveled
1,336,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,181
799
37
3
0
273,868
0
L
Cu Chulainn
9,292
664
43
3
0
249,281
0
L
Nike
9,513
680
25
2
0
272,929
0
W
Skadi
11,403
815
50
4
0
265,614
0
W
Nike
10,517
751
31
2
0
267,328
0
W
Atlas
12,618
901
15
1
0
310,340
0
L
Osiris
8,851
632
16
1
0
266,444
0
W
The Morrigan
10,496
750
42
3
0
270,558
0
L
Bacchus
8,506
608
21
2
0
275,878
0
L
Bastet
8,765
626
40
3
0
272,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role