Player Matchup

Jing Wei
Jing Wei
CrazySchnitz
Jing Wei
Level 17
God Stats
2W - 4L
1,422 SR
Queue Stats
5W - 7L
1,349 Elo+
Party 3
Athena
Athena
Exodical
Athena
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,576 Elo+
Party 2
Cerberus
Cerberus
PEKOPEKOKONPEKO
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,336 Elo+
Party 2
Merlin
Merlin
Seatbuckle
Merlin
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 102L
1,557 Elo+
Party 2
Serqet
Serqet
TheGunnerrr
Serqet
Level 47
God Stats
5W - 6L
1,433 SR
Queue Stats
188W - 169L
1,458 Elo+
Party 3
Team Averages
Level 65
1,471 SR
1,455 Elo+

VS

Team Averages
Level 137
1,499 SR
1,468 Elo+
Ratatoskr
Ratatoskr
BarbaCiega
Ratatoskr
Level 126
God Stats
4W - 9L
1,387 SR
Queue Stats
87W - 88L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
H0NSA33
Kuzenbo
Level 125
God Stats
4W - 1L
1,591 SR
Queue Stats
21W - 20L
1,453 Elo+
Party 1
Merlin
Merlin
ISnpai
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,410 Elo+
Party 1
Medusa
Medusa
JascSlayer
Medusa
Level 131
God Stats
1W - 2L
1,546 SR
Queue Stats
22W - 24L
1,453 Elo+
Party 1
Pele
Pele
RohannRyuu
Pele
Level 145
God Stats
7W - 3L
1,469 SR
Queue Stats
259W - 237L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrazySchnitz
Jing Wei
8
0 / 3 / 0
4,905
491
4,249
6,672
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Exodical
Athena
8
1 / 0 / 1
5,337
534
1,769
5,456
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
11
1 / 0 / 0
6,425
643
5,067
7,261
6,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Seatbuckle
Merlin
11
3 / 2 / 0
6,308
631
4,193
6,382
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
8
0 / 3 / 0
4,803
480
3,910
10,391
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BarbaCiega
Ratatoskr
10
1 / 2 / 1
5,520
552
4,881
9,199
2,905
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
H0NSA33
Kuzenbo
10
2 / 0 / 3
5,659
566
5,159
5,523
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
ISnpai
Merlin
11
2 / 2 / 0
6,105
611
3,685
5,957
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
JascSlayer
Medusa
10
3 / 0 / 2
6,021
602
5,086
6,294
1,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 0
6,097
610
3,179
7,899
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
5
Kills
8
8
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
BarbaCiega
Ratatoskr
1
2
1
0.75
L
Jing Wei
CrazySchnitz
Jing Wei
0
3
0
0
L
Athena
Exodical
Athena
1
0
1
1.5
W
Kuzenbo
H0NSA33
Kuzenbo
2
0
3
3.5
W
Merlin
ISnpai
Merlin
2
2
0
1
W
Medusa
JascSlayer
Medusa
3
0
2
4
L
Cerberus
1
0
0
1
W
0
1
0
0
L
Merlin
Seatbuckle
Merlin
3
2
0
1.5
L
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
21,990
36,162
Taken
34,872
17,417
Mitigated
15,096
7,712
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
BarbaCiega
Ratatoskr
4,881
1,618
0
3,459
9,199
2,905
0
2,345
6,617
0
33,892
L
Jing Wei
CrazySchnitz
Jing Wei
4,249
2,943
0
983
6,672
2,049
0
1,801
4,574
0
32,231
L
Athena
Exodical
Athena
1,769
582
0
1,700
5,456
3,512
0
1,953
3,222
14,022
0
W
Kuzenbo
H0NSA33
Kuzenbo
5,159
1,605
226
1,264
5,523
5,761
42
1,056
4,467
24,518
0
W
Merlin
ISnpai
Merlin
3,685
0
0
1,993
5,957
2,019
0
2,945
3,012
40,107
0
W
Medusa
JascSlayer
Medusa
5,086
2,722
0
2,620
6,294
1,986
1,114
60
5,910
0
43,471
L
Cerberus
5,067
264
0
4,039
7,261
6,089
0
77
7,148
47,450
47
W
3,179
760
0
2,567
7,899
2,425
0
3,927
3,366
0
50,254
L
Merlin
Seatbuckle
Merlin
4,193
373
0
500
6,382
2,399
0
3,191
3,095
48,647
0
L
Serqet
3,910
1,140
0
490
10,391
3,368
0
1,292
9,058
0
34,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,778
Gold Earned
29,402
322
Minions Killed
334
0
Camps Cleared
0
1,096,716
Distance Traveled
1,157,509
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,520
552
62
6
0
283,929
0
L
Jing Wei
4,905
491
62
6
0
205,637
0
L
Athena
5,337
534
14
1
0
228,737
2
W
Kuzenbo
5,659
566
31
3
0
225,125
0
W
Merlin
6,105
611
80
8
0
204,213
0
W
Medusa
6,021
602
77
8
0
227,902
0
L
Cerberus
6,425
643
110
11
0
213,561
0
W
Pele
6,097
610
84
8
0
216,340
1
L
Merlin
6,308
631
93
9
0
214,970
0
L
Serqet
4,803
480
43
4
0
233,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role