Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
MetalCraz39
Charon
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,465 Elo+
Solo
Scylla
Scylla
zonkedpanther14
Scylla
Level 147
God Stats
2W - 0L
1,773 SR
Queue Stats
33W - 19L
1,507 Elo+
Party 1
Team Averages
Level 119
1,555 SR
1,494 Elo+

VS

Team Averages
Level 85
1,484 SR
1,467 Elo+
Ra
Ra
BlackMusic46
Ra
Level 81
God Stats
0W - 1L
1,583 SR
Queue Stats
3W - 7L
1,401 Elo+
Party 2
Merlin
Merlin
Dope181
Merlin
Level 141
God Stats
42W - 58L
1,394 SR
Queue Stats
93W - 112L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Superbats_15
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
SydneySoup
Bellona
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Rama
Rama
TearsOfSoy
Rama
Level 62
God Stats
5W - 6L
1,445 SR
Queue Stats
35W - 34L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 0 / 5
6,775
1,355
4,991
1,941
763
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
 
Jing Wei
11
2 / 0 / 5
6,591
1,318
6,707
4,814
2,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
 
Surtr
11
1 / 0 / 7
6,207
1,241
3,431
5,820
4,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
11
1 / 0 / 6
6,006
1,201
2,652
801
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 1 / 4
6,516
1,303
3,189
2,711
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

384

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,113
1,223
5,098
6,198
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Dope181
Merlin
11
0 / 4 / 0
5,939
1,188
3,164
6,966
3,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Superbats_15
Cthulhu
10
0 / 1 / 0
5,571
1,114
2,370
5,346
3,718
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SydneySoup
Bellona
9
0 / 0 / 0
3,696
739
0
0
0
11
0 / 0 / 1
5,921
1,184
3,200
4,340
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
8
Kills
1
1
Deaths
8
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
5
5.5
W
Jing Wei
 
Jing Wei
2
0
5
4.5
W
Surtr
 
Surtr
1
0
7
4.5
L
1
3
0
0.33
L
Merlin
Dope181
Merlin
0
4
0
0
W
Charon
1
0
6
4
L
Cthulhu
Superbats_15
Cthulhu
0
1
0
0
L
Bellona
SydneySoup
Bellona
0
0
0
0
L
0
0
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,970
Damage
13,832
16,087
Taken
22,850
8,936
Mitigated
11,550
4,939
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,991
1,176
0
500
1,941
763
0
1,649
292
14,581
0
W
Jing Wei
 
Jing Wei
6,707
3,715
0
2,170
4,814
2,052
0
3,085
1,729
0
14,212
W
Surtr
 
Surtr
3,431
1,079
0
1,935
5,820
4,392
0
3,633
2,106
153
9,361
L
5,098
668
656
909
6,198
2,511
0
3,799
2,269
18,307
0
L
Merlin
Dope181
Merlin
3,164
378
10
230
6,966
3,741
0
2,655
4,163
21,511
0
W
Charon
2,652
207
0
0
801
614
0
436
365
6,090
0
L
Cthulhu
Superbats_15
Cthulhu
2,370
102
101
242
5,346
3,718
0
3,119
2,018
8,612
51
L
Bellona
SydneySoup
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
3,200
2,933
0
499
4,340
1,580
0
948
3,248
0
9,101
W
3,189
302
0
334
2,711
1,115
0
1,761
950
21,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,095
Gold Earned
27,240
105
Minions Killed
113
7
Camps Cleared
5
535,327
Distance Traveled
379,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,775
1,355
21
4
6
127,260
0
W
Jing Wei
6,591
1,318
20
4
0
115,836
0
W
Surtr
6,207
1,241
14
3
0
118,240
0
L
Ra
6,113
1,223
36
7
1
104,799
0
L
Merlin
5,939
1,188
41
8
2
80,441
0
W
Charon
6,006
1,201
8
2
0
75,842
0
L
Cthulhu
5,571
1,114
16
3
2
100,257
0
L
Bellona
3,696
739
0
0
0
0
0
L
Rama
5,921
1,184
20
4
0
94,377
0
W
Scylla
6,516
1,303
42
8
1
98,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role