Player Matchup

Charon
Charon
BangTwice
Charon
Level 127
God Stats
1W - 0L
1,740 SR
Queue Stats
91W - 93L
1,508 Elo+
Solo
Danzaburou
Danzaburou
FriskyBurglar
Danzaburou
Level 139
God Stats
5W - 3L
1,537 SR
Queue Stats
287W - 291L
1,491 Elo+
Party 2
Geb
Geb
PrJr25
Geb
Level 158
God Stats
19W - 14L
1,339 SR
Queue Stats
1,335W - 1,354L
1,442 Elo+
Solo
King Arthur
King Arthur
circox14
King Arthur
Level 145
God Stats
5W - 5L
1,090 SR
Queue Stats
173W - 185L
1,463 Elo+
Party 2
Thanatos
Thanatos
zackeden
Thanatos
Level 158
God Stats
3W - 2L
1,528 SR
Queue Stats
95W - 100L
1,473 Elo+
Solo
Team Averages
Level 145
1,447 SR
1,476 Elo+

VS

Team Averages
Level 80
1,538 SR
1,573 Elo+
Thanatos
Thanatos
KuribohSama
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 21L
1,658 Elo+
Party 1
Tyr
Tyr
LittleTongan
Tyr
Level 42
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 153L
1,601 Elo+
Party 1
Chernobog
Chernobog
SirClutch
Chernobog
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,400 Elo+
Solo
Artemis
Artemis
Tonganninja415
Artemis
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 63L
1,647 Elo+
Party 1
He Bo
He Bo
pyrosyncro
He Bo
Level 107
God Stats
2W - 1L
1,692 SR
Queue Stats
20W - 18L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BangTwice
Charon
17
6 / 1 / 18
11,213
934
14,833
12,341
13,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
FriskyBurglar
Danzaburou
17
8 / 2 / 12
11,153
929
15,541
8,391
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
PrJr25
Geb
15
2 / 3 / 14
9,190
766
7,567
13,149
15,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
circox14
King Arthur
16
1 / 1 / 18
9,265
772
6,698
18,651
16,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
zackeden
Thanatos
20
12 / 1 / 14
11,729
977
18,051
14,046
11,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KuribohSama
Thanatos
14
3 / 5 / 0
7,932
661
6,908
13,169
7,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 6 / 4
7,779
648
7,388
18,425
20,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
SirClutch
Chernobog
15
0 / 6 / 6
7,856
655
8,134
13,488
5,891
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 6 / 3
8,363
697
11,716
12,244
4,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
14
1 / 6 / 3
7,845
654
9,090
9,472
3,569
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
24
29
Kills
8
8
Deaths
29
76
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charon
BangTwice
Charon
6
1
18
15
W
Danzaburou
FriskyBurglar
Danzaburou
8
2
12
7
L
Thanatos
KuribohSama
Thanatos
3
5
0
0.6
L
1
6
4
0.5
W
Geb
PrJr25
Geb
2
3
14
3
L
Chernobog
SirClutch
Chernobog
0
6
6
0.5
L
3
6
3
0.75
W
King Arthur
circox14
King Arthur
1
1
18
10
L
He Bo
1
6
3
0.42
W
Thanatos
zackeden
Thanatos
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,690
Damage
43,236
66,578
Taken
66,798
62,229
Mitigated
42,094
29,180
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
BangTwice
Charon
14,833
1,173
1,626
2,544
12,341
13,316
1,591
1,044
11,217
21,981
2,625
W
Danzaburou
FriskyBurglar
Danzaburou
15,541
7,269
1,551
1,302
8,391
4,658
4,031
818
7,573
0
43,051
L
Thanatos
KuribohSama
Thanatos
6,908
773
1,219
6,556
13,169
7,619
0
4,039
9,070
0
12,866
L
7,388
733
606
1,498
18,425
20,407
0
4,291
14,134
0
11,534
W
Geb
PrJr25
Geb
7,567
365
157
631
13,149
15,489
137
1,625
11,524
13,458
0
L
Chernobog
SirClutch
Chernobog
8,134
4,574
658
2,128
13,488
5,891
0
4,386
9,102
0
24,725
L
11,716
5,643
0
1,460
12,244
4,608
0
3,979
8,265
0
23,304
W
King Arthur
circox14
King Arthur
6,698
443
348
6,594
18,651
16,994
448
2,672
15,979
0
19,725
L
He Bo
9,090
125
51
511
9,472
3,569
0
3,152
6,320
15,597
0
W
Thanatos
zackeden
Thanatos
18,051
1,862
2,037
12,390
14,046
11,772
1,173
2,967
10,804
0
30,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,550
Gold Earned
39,775
138
Minions Killed
109
0
Camps Cleared
0
1,228,306
Distance Traveled
955,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,213
934
18
2
0
233,623
0
W
Danzaburou
11,153
929
52
4
0
211,612
0
L
Thanatos
7,932
661
13
1
0
211,435
0
L
Tyr
7,779
648
12
1
0
194,283
0
W
Geb
9,190
766
9
1
0
228,778
0
L
Chernobog
7,856
655
34
3
0
168,387
0
L
Artemis
8,363
697
30
3
0
187,027
0
W
King Arthur
9,265
772
27
2
0
265,111
0
L
He Bo
7,845
654
20
2
0
194,288
0
W
Thanatos
11,729
977
32
3
0
289,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role