Player Matchup

Horus
Horus
Gold V
Skippermcgipper
Horus
Gold V
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 11L
1,640 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
SugarOrtega
Baron Samedi
Gold II
Level 140
God Stats
4W - 4L
1,423 SR
Queue Stats
75W - 63L
1,747 MMR
Party 2
Cerberus
Cerberus
Gold III
Ultraspike15
Cerberus
Gold III
Level 120
God Stats
3W - 2L
1,703 SR
Queue Stats
102W - 96L
1,461 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,542 SR
1,616 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,748 SR
1,560 MMR
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
AyreRic
Mulan
Gold IV
Level 67
God Stats
4W - 3L
1,704 SR
Queue Stats
24W - 19L
1,613 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
rufusiv
Tsukuyomi
Gold IV
Level 143
God Stats
1W - 1L
2,039 SR
Queue Stats
24W - 19L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 9
12,082
755
10,794
14,633
13,760
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
SugarOrtega
Baron Samedi
15
6 / 0 / 8
12,088
756
15,052
13,668
11,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Ultraspike15
Cerberus
15
3 / 0 / 11
11,708
732
10,470
14,981
18,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SurtrHelAchillesKuzenboMartichoras

VS

Bans
Sun WukongPoseidonNe ZhaHeraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
0 / 3 / 0
9,461
591
10,087
16,725
19,776
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
AyreRic
Mulan
11
0 / 5 / 0
9,145
572
8,222
16,279
16,621
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
rufusiv
Tsukuyomi
14
0 / 7 / 0
9,939
621
13,435
13,818
9,004
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
15
Kills
0
0
Deaths
15
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
L
Mulan
AyreRic
Mulan
0
5
0
0
W
6
0
9
10.5
W
Baron Samedi
SugarOrtega
Baron Samedi
6
0
8
10
W
Cerberus
Ultraspike15
Cerberus
3
0
11
8.5
L
Tsukuyomi
rufusiv
Tsukuyomi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,316
Damage
31,744
43,282
Taken
46,822
43,589
Mitigated
45,401
17,822
Healing
1,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,087
391
113
792
16,725
19,776
0
8,441
8,216
28,597
0
L
Mulan
AyreRic
Mulan
8,222
515
0
214
16,279
16,621
0
9,413
6,866
0
20,094
W
10,794
4,250
1,470
4,244
14,633
13,760
280
3,107
11,374
0
30,530
W
Baron Samedi
SugarOrtega
Baron Samedi
15,052
620
3,346
6,814
13,668
11,076
428
3,679
9,989
66,986
0
W
Cerberus
Ultraspike15
Cerberus
10,470
347
0
1,948
14,981
18,753
308
3,900
10,901
27,938
925
L
Tsukuyomi
rufusiv
Tsukuyomi
13,435
1,974
0
446
13,818
9,004
0
7,110
6,524
0
54,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,878
Gold Earned
28,545
159
Minions Killed
106
0
Camps Cleared
0
897,891
Distance Traveled
835,623
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,461
591
28
2
0
275,537
5
L
Mulan
9,145
572
18
1
0
259,297
0
W
Horus
12,082
755
28
2
0
285,739
0
W
Baron Samedi
12,088
756
78
5
0
287,200
0
W
Cerberus
11,708
732
53
3
0
324,952
0
L
Tsukuyomi
9,939
621
60
4
0
300,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role