Player Matchup

Merlin
Merlin
Akalastos
Merlin
Level 159
God Stats
2W - 2L
1,299 SR
Queue Stats
76W - 42L
1,589 Elo+
Party 2
Bellona
Bellona
Aquiles95
Bellona
Level 147
God Stats
3W - 0L
1,387 SR
Queue Stats
160W - 156L
1,457 Elo+
Solo
Artemis
Artemis
NoturnoLipe
Artemis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,520 Elo+
Party 2
Sol
Sol
Pãozudo123
Sol
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 94L
1,557 Elo+
Solo
Aphrodite
Aphrodite
Xakhall
Aphrodite
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 28L
1,493 Elo+
Party 2
Team Averages
Level 153
1,437 SR
1,523 Elo+

VS

Team Averages
Level 122
1,555 SR
1,524 Elo+
Hel
Hel
 
Hel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Atráus
King Arthur
Level 123
God Stats
4W - 3L
1,611 SR
Queue Stats
119W - 106L
1,555 Elo+
Party 1
Nemesis
Nemesis
Capivara666
Nemesis
Level 139
God Stats
0W - 3L
1,722 SR
Queue Stats
59W - 60L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
ESPIROTO
Jing Wei
Level 80
God Stats
0W - 1L
1,292 SR
Queue Stats
40W - 56L
1,454 Elo+
Party 1
Baba Yaga
Baba Yaga
FugironNakombi
Baba Yaga
Level 107
God Stats
4W - 5L
1,652 SR
Queue Stats
72W - 56L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akalastos
Merlin
18
3 / 4 / 16
10,885
778
21,386
14,394
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Aquiles95
Bellona
17
6 / 3 / 17
10,697
764
9,978
19,449
23,893
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
NoturnoLipe
Artemis
19
7 / 3 / 14
11,716
837
18,222
13,283
5,010
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 2 / 17
11,558
826
23,043
15,954
6,332
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Xakhall
Aphrodite
17
3 / 2 / 14
10,184
727
10,958
13,461
7,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 4 / 10
9,336
667
6,067
14,691
11,855
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Atráus
King Arthur
16
5 / 3 / 3
9,292
664
10,764
27,378
18,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Capivara666
Nemesis
16
3 / 7 / 7
9,742
696
17,001
19,684
10,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
ESPIROTO
Jing Wei
16
4 / 6 / 1
9,450
675
7,748
15,541
7,470
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
FugironNakombi
Baba Yaga
18
1 / 7 / 10
10,642
760
17,074
15,608
8,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
26
Kills
14
14
Deaths
27
78
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
10
1.5
W
Merlin
Akalastos
Merlin
3
4
16
2.75
W
Bellona
Aquiles95
Bellona
6
3
17
4.83
L
King Arthur
Atráus
King Arthur
5
3
3
2.17
L
Nemesis
Capivara666
Nemesis
3
7
7
0.93
L
Jing Wei
ESPIROTO
Jing Wei
4
6
1
0.75
L
Baba Yaga
FugironNakombi
Baba Yaga
1
7
10
0.86
W
Artemis
NoturnoLipe
Artemis
7
3
14
4.67
W
7
2
17
7.75
W
Aphrodite
Xakhall
Aphrodite
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,587
Damage
58,654
76,541
Taken
92,902
49,186
Mitigated
56,778
44,836
Healing
38,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,067
53
13,527
6,658
14,691
11,855
0
8,783
5,908
11,277
0
W
Merlin
Akalastos
Merlin
21,386
839
3,359
3,677
14,394
6,302
902
4,861
9,458
45,110
0
W
Bellona
Aquiles95
Bellona
9,978
1,370
1,228
3,431
19,449
23,893
996
5,659
13,470
2,708
16,299
L
King Arthur
Atráus
King Arthur
10,764
506
1,574
7,423
27,378
18,803
134
18,064
8,702
0
17,799
L
Nemesis
Capivara666
Nemesis
17,001
3,662
180
4,323
19,684
10,399
774
10,985
8,663
0
27,710
L
Jing Wei
ESPIROTO
Jing Wei
7,748
5,762
1,622
695
15,541
7,470
316
9,158
6,237
0
12,684
L
Baba Yaga
FugironNakombi
Baba Yaga
17,074
590
360
2,075
15,608
8,251
322
9,744
5,790
45,434
0
W
Artemis
NoturnoLipe
Artemis
18,222
7,589
1,653
2,520
13,283
5,010
2,511
3,436
9,530
0
36,039
W
23,043
4,847
1,988
5,470
15,954
6,332
5,217
5,354
10,169
44,539
0
W
Aphrodite
Xakhall
Aphrodite
10,958
1,306
13,300
8,210
13,461
7,649
1,198
3,837
9,364
19,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,040
Gold Earned
48,462
164
Minions Killed
125
0
Camps Cleared
0
1,340,001
Distance Traveled
1,367,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,336
667
18
1
0
271,354
0
W
Merlin
10,885
778
44
3
0
244,340
0
W
Bellona
10,697
764
15
1
0
292,612
0
L
King Arthur
9,292
664
12
1
0
305,466
0
L
Nemesis
9,742
696
17
1
0
274,890
0
L
Jing Wei
9,450
675
15
1
0
253,379
0
L
Baba Yaga
10,642
760
63
5
0
262,347
0
W
Artemis
11,716
837
42
3
0
254,629
0
W
Sol
11,558
826
39
3
0
264,607
0
W
Aphrodite
10,184
727
24
2
0
283,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role