Player Matchup

Sobek
Sobek
Call_Me_Zarathos
Sobek
Level 120
God Stats
0W - 1L
1,252 SR
Queue Stats
26W - 23L
1,428 Elo+
Party 1
Kali
Kali
JUCYFLAVORSTICK
Kali
Level 128
God Stats
1W - 1L
1,501 SR
Queue Stats
70W - 61L
1,464 Elo+
Solo
Charybdis
Charybdis
SquidyBilly
Charybdis
Level 103
God Stats
2W - 1L
1,461 SR
Queue Stats
54W - 44L
1,497 Elo+
Party 4
Ymir
Ymir
alexdagrate00
Ymir
Level 36
God Stats
0W - 1L
1,293 SR
Queue Stats
23W - 20L
1,360 Elo+
Party 1
Ravana
Ravana
blackbulldog123
Ravana
Level 125
God Stats
0W - 1L
1,304 SR
Queue Stats
53W - 42L
1,497 Elo+
Party 4
Team Averages
Level 102
1,362 SR
1,449 Elo+

VS

Team Averages
Level 91
1,633 SR
1,446 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
I am Sethicus
Ares
Level 59
God Stats
5W - 2L
1,579 SR
Queue Stats
26W - 26L
1,460 Elo+
Party 2
Jing Wei
Jing Wei
LEAPofFAYTHE
Jing Wei
Level 64
God Stats
5W - 4L
1,871 SR
Queue Stats
144W - 148L
1,396 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SomeRedGuy
Tsukuyomi
Level 49
God Stats
3W - 0L
1,714 SR
Queue Stats
38W - 49L
1,412 Elo+
Party 2
Sobek
Sobek
xXMagicbirdXx
Sobek
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
128W - 125L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
8,908
810
12,417
22,127
29,639
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 7 / 8
7,823
711
6,868
15,295
7,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
SquidyBilly
Charybdis
14
2 / 6 / 6
8,550
777
14,865
13,046
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 6 / 6
8,659
787
8,158
21,986
25,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
9 / 3 / 2
9,977
907
11,367
13,559
8,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
11 / 2 / 15
11,104
1,009
20,682
12,266
7,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 3 / 22
10,373
943
12,557
15,853
18,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
LEAPofFAYTHE
Jing Wei
16
5 / 3 / 16
9,773
888
10,511
9,449
5,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
SomeRedGuy
Tsukuyomi
16
3 / 4 / 20
9,369
852
15,698
13,438
7,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 18
11,032
1,003
13,757
17,020
16,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
119
14
Kills
28
28
Deaths
15
29
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
2
15
9.25
L
1
6
7
0.75
W
3
3
22
4.67
L
0
7
8
0.57
W
Jing Wei
LEAPofFAYTHE
Jing Wei
5
3
16
4.33
W
Tsukuyomi
SomeRedGuy
Tsukuyomi
3
4
20
3.25
L
Charybdis
SquidyBilly
Charybdis
2
6
6
0.83
L
2
6
6
0.83
L
9
3
2
3.33
W
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,675
Damage
73,205
86,013
Taken
68,026
76,361
Mitigated
55,917
20,582
Healing
21,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,682
8,809
1,333
4,240
12,266
7,811
3,570
3,571
8,443
0
38,174
L
12,417
430
592
4,133
22,127
29,639
26
6,195
15,183
20,632
2,495
W
12,557
1,087
1,139
2,745
15,853
18,789
1,020
4,286
11,295
18,071
0
L
6,868
1,965
982
3,996
15,295
7,051
349
3,821
11,450
0
13,174
W
Jing Wei
LEAPofFAYTHE
Jing Wei
10,511
6,039
292
527
9,449
5,237
1,716
3,021
6,070
0
18,927
W
Tsukuyomi
SomeRedGuy
Tsukuyomi
15,698
2,697
1,861
3,180
13,438
7,682
1,237
2,275
10,889
0
31,669
L
Charybdis
SquidyBilly
Charybdis
14,865
4,823
1,502
1,783
13,046
6,117
630
2,351
10,264
0
32,306
L
8,158
1,286
627
745
21,986
25,174
156
9,036
12,549
14,940
786
L
11,367
2,646
2,044
4,178
13,559
8,380
939
4,702
8,731
0
21,343
W
13,757
730
1,089
4,609
17,020
16,398
611
3,095
13,174
27,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,917
Gold Earned
51,651
114
Minions Killed
133
0
Camps Cleared
0
1,014,495
Distance Traveled
1,060,126
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,104
1,009
43
4
0
193,142
0
L
Sobek
8,908
810
32
3
0
206,140
0
W
Ares
10,373
943
10
1
0
230,944
0
L
Kali
7,823
711
13
1
0
211,792
0
W
Jing Wei
9,773
888
28
3
0
198,683
1
W
Tsukuyomi
9,369
852
22
2
0
231,081
0
L
Charybdis
8,550
777
41
4
0
178,190
0
L
Ymir
8,659
787
7
1
0
185,028
0
L
Ravana
9,977
907
21
2
0
233,345
0
W
Sobek
11,032
1,003
30
3
0
206,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role