Player Matchup

Cu Chulainn
Cu Chulainn
Dat wet neck
Cu Chulainn
Level 48
God Stats
4W - 7L
1,544 SR
Queue Stats
255W - 293L
1,474 Elo+
Party 2
Janus
Janus
Millyonar
Janus
Level 28
God Stats
1W - 5L
1,723 SR
Queue Stats
103W - 117L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trialsmvp
Ah Muzen Cab
Level 75
God Stats
11W - 9L
1,649 SR
Queue Stats
246W - 257L
1,514 Elo+
Party 2
Chaac
Chaac
bosch7987
Chaac
Level 103
God Stats
2W - 4L
1,455 SR
Queue Stats
37W - 46L
1,341 Elo+
Party 1
Thanatos
Thanatos
framesII
Thanatos
Level 7
God Stats
0W - 3L
1,267 SR
Queue Stats
25W - 33L
1,310 Elo+
Party 1
Team Averages
Level 52
1,527 SR
1,431 Elo+

VS

Team Averages
Level 30
1,478 SR
1,431 Elo+
Hou Yi
Hou Yi
CaptainC1ue1ess
Hou Yi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,453 Elo+
Party 3
Kuzenbo
Kuzenbo
DefiantLeaf
Kuzenbo
Level 14
God Stats
6W - 5L
1,438 SR
Queue Stats
14W - 20L
1,394 Elo+
Party 3
Achilles
Achilles
Mival93
Achilles
Level 14
God Stats
3W - 4L
1,391 SR
Queue Stats
18W - 21L
1,410 Elo+
Party 3
Hades
Hades
Snakeyjake3
Hades
Level 14
God Stats
14W - 11L
1,529 SR
Queue Stats
14W - 13L
1,478 Elo+
Party 3
Kukulkan
Kukulkan
WARLRUS
Kukulkan
Level 11
God Stats
6W - 6L
1,534 SR
Queue Stats
11W - 15L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dat wet neck
Cu Chulainn
13
3 / 3 / 2
8,599
1,228
7,469
11,791
10,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Millyonar
Janus
14
2 / 4 / 4
8,623
1,232
9,983
9,722
4,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Trialsmvp
Ah Muzen Cab
14
1 / 2 / 6
8,517
1,217
12,386
8,096
3,349
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
bosch7987
Chaac
12
0 / 0 / 2
6,999
1,000
934
2,094
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
framesII
Thanatos
13
1 / 6 / 4
7,829
1,118
3,465
10,605
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

259

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
9,264
1,323
7,978
2,927
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
DefiantLeaf
Kuzenbo
14
2 / 2 / 12
8,337
1,191
6,282
9,327
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Mival93
Achilles
14
2 / 2 / 8
8,406
1,201
5,151
9,098
10,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 9
8,651
1,236
10,664
8,252
6,385
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
WARLRUS
Kukulkan
14
3 / 1 / 8
8,818
1,260
8,562
8,431
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
7
Kills
15
15
Deaths
7
18
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Cu Chulainn
Dat wet neck
Cu Chulainn
3
3
2
1.33
W
Kuzenbo
DefiantLeaf
Kuzenbo
2
2
12
4
L
Janus
Millyonar
Janus
2
4
4
1
W
Achilles
Mival93
Achilles
2
2
8
3
W
3
2
9
3.75
L
Ah Muzen Cab
Trialsmvp
Ah Muzen Cab
1
2
6
2
W
Kukulkan
WARLRUS
Kukulkan
3
1
8
7
L
Chaac
bosch7987
Chaac
0
0
2
1
L
Thanatos
framesII
Thanatos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,237
Damage
38,637
42,308
Taken
38,035
26,637
Mitigated
34,875
4,168
Healing
2,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,978
2,153
0
279
2,927
1,327
0
19
2,859
0
19,534
L
Cu Chulainn
Dat wet neck
Cu Chulainn
7,469
970
0
620
11,791
10,913
0
6,395
4,972
0
22,387
W
Kuzenbo
DefiantLeaf
Kuzenbo
6,282
2,045
0
410
9,327
13,074
0
2,656
6,630
14,626
0
L
Janus
Millyonar
Janus
9,983
957
0
1,234
9,722
4,308
0
5,572
3,885
24,671
0
W
Achilles
Mival93
Achilles
5,151
625
0
561
9,098
10,372
0
2,684
6,414
0
18,078
W
10,664
1,042
195
1,237
8,252
6,385
0
1,316
6,936
20,158
0
L
Ah Muzen Cab
Trialsmvp
Ah Muzen Cab
12,386
5,888
0
0
8,096
3,349
0
5,357
2,473
0
36,847
W
Kukulkan
WARLRUS
Kukulkan
8,562
367
0
250
8,431
3,717
0
3,381
4,891
24,410
0
L
Chaac
bosch7987
Chaac
934
0
0
162
2,094
2,856
0
1,254
840
0
2,726
L
Thanatos
framesII
Thanatos
3,465
722
0
2,152
10,605
5,211
0
6,279
4,026
0
10,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,567
Gold Earned
43,476
132
Minions Killed
170
5
Camps Cleared
5
597,618
Distance Traveled
724,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,264
1,323
29
4
2
152,903
0
L
Cu Chulainn
8,599
1,228
39
6
2
154,885
0
W
Kuzenbo
8,337
1,191
19
3
0
152,057
0
L
Janus
8,623
1,232
43
6
1
139,159
0
W
Achilles
8,406
1,201
32
5
3
152,237
0
W
Hades
8,651
1,236
34
5
0
132,051
0
L
Ah Muzen Cab
8,517
1,217
35
5
1
148,978
0
W
Kukulkan
8,818
1,260
56
8
0
134,898
0
L
Chaac
6,999
1,000
8
1
0
20,503
0
L
Thanatos
7,829
1,118
7
1
1
134,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role