Player Matchup

Charon
Charon
AlwaysUnafraid
Charon
Level 115
God Stats
18W - 9L
1,573 SR
Queue Stats
588W - 585L
1,499 Elo+
Solo
Izanami
Izanami
Ezmiel
Izanami
Level 108
God Stats
14W - 6L
1,723 SR
Queue Stats
191W - 170L
1,553 Elo+
Party 1
Mulan
Mulan
Itami10
Mulan
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,450 Elo+
Party 1
Discordia
Discordia
LaxDeity
Discordia
Level 104
God Stats
3W - 4L
1,255 SR
Queue Stats
220W - 192L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
SuggonBofaDN
Hun Batz
Level 50
God Stats
3W - 1L
1,476 SR
Queue Stats
153W - 124L
1,583 Elo+
Party 1
Team Averages
Level 82
1,505 SR
1,529 Elo+

VS

Team Averages
Level 106
1,489 SR
1,504 Elo+
Pele
Pele
Ashishii
Pele
Level 127
God Stats
8W - 4L
1,761 SR
Queue Stats
274W - 255L
1,529 Elo+
Party 2
Skadi
Skadi
Camer0nW19
Skadi
Level 106
God Stats
0W - 2L
1,184 SR
Queue Stats
189W - 188L
1,486 Elo+
Solo
Chaac
Chaac
Nikillers
Chaac
Level 84
God Stats
42W - 41L
1,480 SR
Queue Stats
141W - 140L
1,482 Elo+
Party 2
Cerberus
Cerberus
Salato
Cerberus
Level 121
God Stats
5W - 7L
1,596 SR
Queue Stats
236W - 214L
1,514 Elo+
Party 2
Janus
Janus
mariojnp17
Janus
Level 93
God Stats
34W - 33L
1,424 SR
Queue Stats
222W - 209L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,476
560
282
1,527
848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Ezmiel
Izanami
9
1 / 0 / 0
5,145
643
1,406
3,434
1,262
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Itami10
Mulan
9
1 / 0 / 0
5,440
680
3,160
4,436
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
LaxDeity
Discordia
10
2 / 1 / 0
5,180
648
3,087
4,003
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
SuggonBofaDN
Hun Batz
8
0 / 1 / 3
4,728
591
1,912
5,746
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 0 / 0
5,130
641
1,377
4,546
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
8
0 / 1 / 1
4,423
553
1,496
3,912
972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Nikillers
Chaac
8
0 / 1 / 0
4,389
549
2,249
5,904
4,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Salato
Cerberus
1
0 / 0 / 0
3,004
376
0
743
317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
9
0 / 2 / 1
4,735
592
3,278
3,921
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Pele
2
0
0
2
L
Skadi
0
1
1
0.5
W
Izanami
Ezmiel
Izanami
1
0
0
1
W
Mulan
Itami10
Mulan
1
0
0
1
W
Discordia
LaxDeity
Discordia
2
1
0
2
L
Chaac
Nikillers
Chaac
0
1
0
0
L
Cerberus
Salato
Cerberus
0
0
0
0
W
Hun Batz
SuggonBofaDN
Hun Batz
0
1
3
1.5
L
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,847
Damage
8,400
19,146
Taken
19,026
7,904
Mitigated
8,162
5,919
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
282
0
0
335
1,527
848
120
0
1,527
12,882
0
L
Pele
1,377
825
0
941
4,546
1,438
0
676
3,870
0
39,264
L
Skadi
1,496
269
0
750
3,912
972
0
140
3,772
0
29,470
W
Izanami
Ezmiel
Izanami
1,406
696
0
1,551
3,434
1,262
628
746
2,630
0
37,611
W
Mulan
Itami10
Mulan
3,160
1,098
0
2,533
4,436
2,929
0
14
4,422
0
33,872
W
Discordia
LaxDeity
Discordia
3,087
167
0
750
4,003
1,211
0
1,596
2,305
34,226
0
L
Chaac
Nikillers
Chaac
2,249
208
0
1,718
5,904
4,061
0
89
5,815
0
23,595
L
Cerberus
Salato
Cerberus
0
0
0
12
743
317
0
0
743
235
0
W
Hun Batz
SuggonBofaDN
Hun Batz
1,912
415
0
750
5,746
1,654
0
714
4,970
0
25,919
L
Janus
3,278
246
0
1,000
3,921
1,374
0
2,471
1,450
33,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
21,681
255
Minions Killed
233
0
Camps Cleared
0
719,042
Distance Traveled
678,230
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,476
560
10
1
0
131,637
2
L
Pele
5,130
641
70
9
0
193,011
0
L
Skadi
4,423
553
49
6
0
149,592
2
W
Izanami
5,145
643
72
9
0
131,506
0
W
Mulan
5,440
680
63
8
0
141,431
2
W
Discordia
5,180
648
62
8
0
135,731
0
L
Chaac
4,389
549
45
6
0
138,236
1
L
Cerberus
3,004
376
0
0
0
18,609
0
W
Hun Batz
4,728
591
48
6
0
178,737
0
L
Janus
4,735
592
69
9
0
178,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role