Player Matchup

Atlas
Atlas
Mackornik
Atlas
Level 136
God Stats
3W - 6L
1,407 SR
Queue Stats
93W - 117L
1,460 Elo+
Solo
Xing Tian
Xing Tian
PurposelyUnfunny
Xing Tian
Level 95
God Stats
0W - 1L
1,295 SR
Queue Stats
44W - 36L
1,556 Elo+
Party 2
Charon
Charon
WycheTheGod
Charon
Level 152
God Stats
32W - 19L
1,935 SR
Queue Stats
430W - 399L
1,503 Elo+
Solo
Danzaburou
Danzaburou
condoroni
Danzaburou
Level 45
God Stats
6W - 4L
1,632 SR
Queue Stats
80W - 69L
1,453 Elo+
Party 2
Pele
Pele
justineisgood
Pele
Level 88
God Stats
0W - 5L
1,272 SR
Queue Stats
27W - 34L
1,097 Elo+
Solo
Team Averages
Level 103
1,508 SR
1,414 Elo+

VS

Team Averages
Level 102
1,585 SR
1,527 Elo+
Charon
Charon
Batman3180
Charon
Level 135
God Stats
1W - 0L
1,260 SR
Queue Stats
10W - 13L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Bruder Bobody
Nu Wa
Level 146
God Stats
1W - 0L
1,714 SR
Queue Stats
78W - 76L
1,520 Elo+
Party 1
Ullr
Ullr
MainServerDosed
Ullr
Level 85
God Stats
1W - 0L
1,751 SR
Queue Stats
4W - 0L
1,719 Elo+
Party 1
Sol
Sol
VivaElVladLenin
Sol
Level 37
God Stats
4W - 1L
1,738 SR
Queue Stats
37W - 32L
1,497 Elo+
Party 1
Fenrir
Fenrir
dlovve
Fenrir
Level 108
God Stats
4W - 1L
1,465 SR
Queue Stats
13W - 13L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mackornik
Atlas
4
0 / 2 / 0
4,523
377
1,532
4,357
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
9
0 / 1 / 4
5,849
487
3,977
13,489
9,243
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
10
0 / 3 / 1
5,504
459
6,548
10,849
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
condoroni
Danzaburou
11
7 / 4 / 1
7,154
596
11,792
11,629
4,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 5 / 0
5,406
451
2,729
12,961
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Batman3180
Charon
10
1 / 1 / 5
6,549
546
6,792
10,679
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 4
6,575
548
8,826
6,359
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

13
8 / 0 / 1
8,130
678
11,062
8,077
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 5 / 5
6,662
555
7,500
9,233
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
dlovve
Fenrir
12
4 / 0 / 3
7,602
634
4,724
8,550
4,475
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
14
15
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
Batman3180
Charon
1
1
5
3.5
W
1
2
4
1.5
L
Atlas
Mackornik
Atlas
0
2
0
0
W
8
0
1
8.5
L
Xing Tian
0
1
4
2
W
0
5
5
0.5
L
Charon
0
3
1
0.17
L
Danzaburou
condoroni
Danzaburou
7
4
1
1.88
W
Fenrir
dlovve
Fenrir
4
0
3
5.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,578
Damage
38,904
53,285
Taken
42,898
25,375
Mitigated
18,948
7,205
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Batman3180
Charon
6,792
1,624
0
1,726
10,679
7,031
350
3,437
6,818
29,386
0
W
8,826
1,337
0
750
6,359
1,903
108
2,527
3,630
40,184
0
L
Atlas
Mackornik
Atlas
1,532
543
0
590
4,357
2,400
0
980
3,377
9,340
0
W
11,062
4,939
0
1,663
8,077
2,930
1,652
2,347
5,268
0
59,046
L
Xing Tian
3,977
538
1,320
1,944
13,489
9,243
0
8,286
5,084
17,281
0
W
7,500
4,055
0
3,009
9,233
2,609
1,347
1,688
7,499
44,658
0
L
Charon
6,548
389
0
500
10,849
5,067
0
4,525
6,324
37,666
0
L
Danzaburou
condoroni
Danzaburou
11,792
3,090
0
1,402
11,629
4,372
0
6,704
4,893
0
42,148
W
Fenrir
dlovve
Fenrir
4,724
1,663
0
1,832
8,550
4,475
156
1,092
7,382
0
54,692
L
2,729
601
0
1,449
12,961
4,293
0
2,555
10,406
0
28,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
35,518
201
Minions Killed
324
0
Camps Cleared
0
1,035,011
Distance Traveled
1,181,543
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,549
546
34
3
0
228,930
0
W
Nu Wa
6,575
548
66
6
0
219,179
0
L
Atlas
4,523
377
19
2
0
70,241
0
W
Ullr
8,130
678
80
7
0
225,001
0
L
Xing Tian
5,849
487
15
1
0
260,140
0
W
Sol
6,662
555
65
5
0
228,753
0
L
Charon
5,504
459
58
5
0
222,905
1
L
Danzaburou
7,154
596
57
5
0
232,450
0
W
Fenrir
7,602
634
79
7
0
279,680
0
L
Pele
5,406
451
52
4
0
249,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role