Player Matchup

Charon
Charon
Brandoggydogg
Charon
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 55L
1,543 Elo+
Solo
Charybdis
Charybdis
SpaceThunder18
Charybdis
Level 116
God Stats
8W - 11L
1,411 SR
Queue Stats
211W - 180L
1,525 Elo+
Solo
Da Ji
Da Ji
itzlulubtw
Da Ji
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 67L
1,455 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nick_421x
Tsukuyomi
Level 111
God Stats
3W - 1L
1,485 SR
Queue Stats
24W - 20L
1,448 Elo+
Solo
Discordia
Discordia
ssugarbean
Discordia
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,497 Elo+
Party 2
Team Averages
Level 84
1,479 SR
1,494 Elo+

VS

Team Averages
Level 95
1,537 SR
1,422 Elo+
Kukulkan
Kukulkan
Adian2411
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,359 Elo+
Party 1
Hercules
Hercules
Camalien
Hercules
Level 144
God Stats
1W - 1L
1,530 SR
Queue Stats
18W - 26L
1,399 Elo+
Party 1
Anubis
Anubis
MikeTrss
Anubis
Level 59
God Stats
5W - 8L
1,412 SR
Queue Stats
63W - 53L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Syhahor
Ah Muzen Cab
Level 74
God Stats
1W - 5L
1,725 SR
Queue Stats
102W - 127L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
풴퓊퓇ℯ풾
Kumbhakarna
Level 178
God Stats
0W - 1L
1,519 SR
Queue Stats
129W - 155L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 19
11,154
1,115
16,754
13,210
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SpaceThunder18
Charybdis
17
4 / 0 / 14
11,419
1,142
16,316
7,795
3,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
17
11 / 3 / 7
12,465
1,247
15,062
11,368
6,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
nick_421x
Tsukuyomi
17
4 / 3 / 14
10,903
1,090
21,608
12,022
11,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
ssugarbean
Discordia
17
4 / 1 / 15
11,618
1,162
19,594
3,462
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

275

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adian2411
Kukulkan
15
0 / 6 / 5
9,409
941
3,695
12,945
5,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Camalien
Hercules
15
4 / 2 / 3
10,510
1,051
6,105
17,033
18,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
MikeTrss
Anubis
16
4 / 10 / 2
11,015
1,102
17,501
25,823
13,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Syhahor
Ah Muzen Cab
16
0 / 4 / 6
10,349
1,035
9,634
16,069
8,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
풴퓊퓇ℯ풾
Kumbhakarna
16
1 / 1 / 5
10,754
1,075
5,155
23,088
28,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
30
23
Kills
9
9
Deaths
23
69
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Adian2411
Kukulkan
0
6
5
0.42
W
0
2
19
4.75
L
Hercules
Camalien
Hercules
4
2
3
2.75
L
Anubis
MikeTrss
Anubis
4
10
2
0.5
W
Charybdis
SpaceThunder18
Charybdis
4
0
14
11
L
Ah Muzen Cab
Syhahor
Ah Muzen Cab
0
4
6
0.75
W
Da Ji
11
3
7
4.83
W
Tsukuyomi
nick_421x
Tsukuyomi
4
3
14
3.67
W
Discordia
ssugarbean
Discordia
4
1
15
11.5
L
Kumbhakarna
풴퓊퓇ℯ풾
Kumbhakarna
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,334
Damage
42,090
47,857
Taken
94,958
36,088
Mitigated
73,710
7,850
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Adian2411
Kukulkan
3,695
289
0
6
12,945
5,863
0
4,528
8,322
8,900
0
W
16,754
2,812
625
3,144
13,210
12,759
0
4,433
7,939
25,123
0
L
Hercules
Camalien
Hercules
6,105
2,127
0
4,547
17,033
18,302
0
7,691
8,495
32
11,233
L
Anubis
MikeTrss
Anubis
17,501
1,230
0
2,084
25,823
13,242
0
10,315
15,169
40,857
0
W
Charybdis
SpaceThunder18
Charybdis
16,316
8,648
0
2,756
7,795
3,978
0
5,395
2,132
61
37,479
L
Ah Muzen Cab
Syhahor
Ah Muzen Cab
9,634
3,604
0
1,924
16,069
8,115
0
5,624
9,998
0
44,311
W
Da Ji
15,062
3,756
0
690
11,368
6,049
0
7,491
3,715
53
38,396
W
Tsukuyomi
nick_421x
Tsukuyomi
21,608
1,932
0
110
12,022
11,840
0
6,262
5,300
540
36,779
W
Discordia
ssugarbean
Discordia
19,594
956
0
525
3,462
1,462
0
2,281
1,077
34,222
0
L
Kumbhakarna
풴퓊퓇ℯ풾
Kumbhakarna
5,155
952
0
925
23,088
28,188
0
8,317
13,711
10,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,559
Gold Earned
52,037
204
Minions Killed
176
11
Camps Cleared
4
961,457
Distance Traveled
922,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,409
941
16
2
0
208,051
0
W
Charon
11,154
1,115
17
2
2
195,796
0
L
Hercules
10,510
1,051
16
2
1
184,782
0
L
Anubis
11,015
1,102
54
5
1
157,302
0
W
Charybdis
11,419
1,142
66
7
3
177,825
0
L
Ah Muzen Cab
10,349
1,035
81
8
1
178,441
0
W
Da Ji
12,465
1,247
54
5
5
186,361
0
W
Tsukuyomi
10,903
1,090
28
3
0
208,233
0
W
Discordia
11,618
1,162
39
4
1
193,242
0
L
Kumbhakarna
10,754
1,075
9
1
1
193,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role