Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GiõrnoGiõvanna
Scylla
Level 108
God Stats
4W - 0L
1,793 SR
Queue Stats
44W - 65L
1,355 Elo+
Party 1
Bellona
Bellona
KingHemat
Bellona
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 85L
1,298 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KingVoldemort
Ah Muzen Cab
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 104L
1,361 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OgToiletPaper
Tsukuyomi
Level 53
God Stats
2W - 8L
1,257 SR
Queue Stats
76W - 102L
1,355 Elo+
Party 1
Team Averages
Level 42
1,510 SR
1,374 Elo+

VS

Team Averages
Level 65
1,667 SR
1,455 Elo+
Fenrir
Fenrir
Calonus_Raster
Fenrir
Level 70
God Stats
2W - 2L
1,505 SR
Queue Stats
197W - 155L
1,389 Elo+
Solo
King Arthur
King Arthur
Chikirrarri_PR
King Arthur
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
209W - 250L
1,212 Elo+
Solo
Charon
Charon
IBrokenPromises
Charon
Level 83
God Stats
1W - 1L
1,842 SR
Queue Stats
38W - 27L
1,516 Elo+
Party 2
Martichoras
Martichoras
Morph_RL
Martichoras
Level 26
God Stats
8W - 4L
1,631 SR
Queue Stats
24W - 19L
1,496 Elo+
Party 2
Vulcan
Vulcan
lisentrail55
Vulcan
Level 116
God Stats
0W - 1L
1,858 SR
Queue Stats
18W - 11L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 5
5,209
401
2,318
8,505
4,306
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 1 / 2
7,935
610
8,318
5,388
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
KingHemat
Bellona
13
6 / 1 / 6
8,161
628
6,991
10,895
9,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
KingVoldemort
Ah Muzen Cab
9
1 / 0 / 0
5,467
421
1,943
6,396
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
OgToiletPaper
Tsukuyomi
12
3 / 2 / 8
6,953
535
7,104
11,566
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,272
482
3,494
12,903
5,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Chikirrarri_PR
King Arthur
7
1 / 6 / 0
5,233
403
3,987
8,877
6,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 2 / 3
6,259
481
4,637
9,666
8,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
Morph_RL
Martichoras
12
3 / 1 / 0
6,973
536
7,902
5,656
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
11
1 / 4 / 1
6,901
531
5,110
6,366
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
18
Kills
5
5
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
5
2.5
L
0
5
1
0.1
L
King Arthur
Chikirrarri_PR
King Arthur
1
6
0
0.17
W
8
1
2
9
L
0
2
3
0.75
W
Bellona
KingHemat
Bellona
6
1
6
9
W
Ah Muzen Cab
KingVoldemort
Ah Muzen Cab
1
0
0
1
L
Martichoras
Morph_RL
Martichoras
3
1
0
3
W
Tsukuyomi
OgToiletPaper
Tsukuyomi
3
2
8
3.5
L
Vulcan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,674
Damage
25,130
42,750
Taken
43,468
22,549
Mitigated
24,800
14,643
Healing
9,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,318
252
0
2,488
8,505
4,306
0
1,929
6,576
18,386
0
L
3,494
1,356
0
3,018
12,903
5,422
0
966
11,891
0
44,573
L
King Arthur
Chikirrarri_PR
King Arthur
3,987
750
0
0
8,877
6,276
0
1,322
7,197
0
18,283
W
8,318
660
0
375
5,388
1,952
0
2,458
2,930
52,499
0
L
4,637
962
0
2,595
9,666
8,507
460
2,986
6,596
23,732
0
W
Bellona
KingHemat
Bellona
6,991
3,165
0
3,584
10,895
9,700
181
1,511
9,163
0
46,341
W
Ah Muzen Cab
KingVoldemort
Ah Muzen Cab
1,943
853
0
2,191
6,396
2,036
0
1,239
5,157
0
31,430
L
Martichoras
Morph_RL
Martichoras
7,902
2,356
0
3,067
5,656
2,173
224
2,307
3,157
0
52,529
W
Tsukuyomi
OgToiletPaper
Tsukuyomi
7,104
2,320
0
6,005
11,566
4,555
0
2,794
8,772
0
45,482
L
Vulcan
5,110
1,296
0
750
6,366
2,422
0
2,652
3,566
55,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,725
Gold Earned
31,638
321
Minions Killed
316
0
Camps Cleared
0
1,191,300
Distance Traveled
1,113,301
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,209
401
20
2
0
233,546
0
L
Fenrir
6,272
482
74
6
0
262,952
0
L
King Arthur
5,233
403
24
2
0
171,201
0
W
Scylla
7,935
610
106
8
0
234,029
0
L
Charon
6,259
481
50
4
0
223,196
0
W
Bellona
8,161
628
74
6
0
233,121
0
W
Ah Muzen Cab
5,467
421
49
4
0
226,572
2
L
Martichoras
6,973
536
71
5
0
236,648
2
W
Tsukuyomi
6,953
535
72
6
0
264,032
0
L
Vulcan
6,901
531
97
7
0
219,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role