Player Matchup

Khepri
Khepri
AnormalBLACKguy
Khepri
Level 158
God Stats
3W - 4L
1,232 SR
Queue Stats
87W - 94L
1,443 Elo+
Party 2
Olorun
Olorun
Blind Alan
Olorun
Level 74
God Stats
2W - 4L
1,590 SR
Queue Stats
399W - 397L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Meatyfajita
Cthulhu
Level 192
God Stats
4W - 12L
1,357 SR
Queue Stats
406W - 389L
1,533 Elo+
Party 2
Anhur
Anhur
Sm0kyreaper420
Anhur
Level 156
God Stats
10W - 15L
1,335 SR
Queue Stats
367W - 324L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
zRegularr
Sun Wukong
Level 109
God Stats
2W - 0L
1,819 SR
Queue Stats
42W - 36L
1,519 Elo+
Party 2
Team Averages
Level 138
1,467 SR
1,498 Elo+

VS

Team Averages
Level 106
1,453 SR
1,528 Elo+
Martichoras
Martichoras
DustyDimer
Martichoras
Level 84
God Stats
0W - 1L
1,264 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Sol
Sol
GOLIGHTNING1
Sol
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 18L
1,559 Elo+
Party 1
Cupid
Cupid
IEclipz3l
Cupid
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Omniprism
Sun Wukong
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 29L
1,523 Elo+
Solo
Heimdallr
Heimdallr
SHADOW4208
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 15
9,714
810
4,960
13,361
15,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
Blind Alan
Olorun
16
5 / 3 / 8
9,877
823
12,797
7,553
4,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Meatyfajita
Cthulhu
17
4 / 1 / 13
10,813
901
20,180
19,344
17,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 5 / 8
9,422
785
11,792
12,331
6,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
zRegularr
Sun Wukong
17
6 / 2 / 13
10,307
859
11,086
17,772
21,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DustyDimer
Martichoras
15
1 / 4 / 2
8,207
684
8,882
12,852
6,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 7
9,736
811
16,832
11,359
5,336
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
IEclipz3l
Cupid
14
2 / 5 / 4
8,185
682
6,594
13,570
5,844
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Omniprism
Sun Wukong
16
3 / 3 / 6
8,743
729
8,640
13,311
11,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SHADOW4208
Heimdallr
14
1 / 6 / 5
7,802
650
7,174
13,175
6,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
21
Kills
11
13
Deaths
21
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
2
15
3.75
W
Olorun
Blind Alan
Olorun
5
3
8
3
L
Martichoras
DustyDimer
Martichoras
1
4
2
0.5
L
4
3
7
2.5
L
Cupid
IEclipz3l
Cupid
2
5
4
0.8
W
Cthulhu
Meatyfajita
Cthulhu
4
1
13
10.5
L
Sun Wukong
Omniprism
Sun Wukong
3
3
6
2
L
Heimdallr
SHADOW4208
Heimdallr
1
6
5
0.58
W
6
5
8
2
W
Sun Wukong
zRegularr
Sun Wukong
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,815
Damage
48,122
70,361
Taken
64,267
64,586
Mitigated
35,138
34,274
Healing
19,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,960
197
2,305
3,117
13,361
15,155
640
3,418
9,757
7,329
0
W
Olorun
Blind Alan
Olorun
12,797
5,101
1,143
1,750
7,553
4,376
4,392
2,614
4,939
27,426
0
L
Martichoras
DustyDimer
Martichoras
8,882
2,123
875
2,490
12,852
6,155
0
7,948
4,673
0
17,252
L
16,832
4,618
1,285
3,763
11,359
5,336
0
7,568
3,494
37,107
0
L
Cupid
IEclipz3l
Cupid
6,594
2,965
1,705
3,726
13,570
5,844
0
8,482
4,996
0
14,198
W
Cthulhu
Meatyfajita
Cthulhu
20,180
528
3,656
9,410
19,344
17,119
493
4,324
14,674
40,677
0
L
Sun Wukong
Omniprism
Sun Wukong
8,640
1,183
913
2,363
13,311
11,620
0
7,828
4,555
0
19,328
L
Heimdallr
SHADOW4208
Heimdallr
7,174
1,783
1,508
1,185
13,175
6,183
0
5,980
6,666
0
14,648
W
11,792
3,591
753
2,100
12,331
6,016
1,348
3,668
8,608
0
21,251
W
Sun Wukong
zRegularr
Sun Wukong
11,086
2,102
2,102
7,938
17,772
21,920
692
2,747
14,881
0
24,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
42,673
135
Minions Killed
119
0
Camps Cleared
0
1,180,389
Distance Traveled
985,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,714
810
6
1
0
228,921
0
W
Olorun
9,877
823
37
3
0
215,954
0
L
Martichoras
8,207
684
17
1
0
195,023
0
L
Sol
9,736
811
59
5
0
205,887
0
L
Cupid
8,185
682
12
1
0
188,378
0
W
Cthulhu
10,813
901
32
3
0
258,330
0
L
Sun Wukong
8,743
729
23
2
0
199,214
0
L
Heimdallr
7,802
650
8
1
0
196,765
0
W
Anhur
9,422
785
24
2
0
214,787
0
W
Sun Wukong
10,307
859
36
3
0
262,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role