Player Matchup

Danzaburou
Danzaburou
DockTiluDrop
Danzaburou
Level 110
God Stats
5W - 6L
1,599 SR
Queue Stats
125W - 126L
1,489 Elo+
Party 2
Chaac
Chaac
MetroBoomhauer
Chaac
Level 118
God Stats
1W - 6L
1,299 SR
Queue Stats
161W - 165L
1,552 Elo+
Party 2
Charon
Charon
Stoney Smurf
Charon
Level 81
God Stats
0W - 1L
1,275 SR
Queue Stats
49W - 38L
1,568 Elo+
Party 2
Team Averages
Level 103
1,391 SR
1,536 Elo+

VS

Team Averages
Level 124
1,569 SR
1,502 Elo+
Charon
Charon
 
Charon
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Luzma11
Sobek
Level 97
God Stats
8W - 4L
1,708 SR
Queue Stats
168W - 174L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DockTiluDrop
Danzaburou
11
5 / 2 / 0
7,944
794
8,826
9,024
3,503
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 5
7,057
706
7,923
11,558
9,072
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charon
9
0 / 4 / 5
6,838
684
4,451
9,787
6,623
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
7 / 0 / 2
9,382
938
10,971
9,188
4,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
12
2 / 1 / 7
8,559
856
9,296
8,723
4,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Luzma11
Sobek
9
1 / 4 / 4
7,385
739
2,652
10,019
9,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
10
10
Deaths
5
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
7
0
2
8
W
Neith
 
Neith
2
1
7
5.5
L
Danzaburou
DockTiluDrop
Danzaburou
5
2
0
2.5
W
Sobek
Luzma11
Sobek
1
4
4
0.75
L
0
4
5
0.63
L
Charon
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,200
Damage
22,919
30,369
Taken
27,930
19,198
Mitigated
18,932
5,324
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
10,971
1,771
75
1,503
9,188
4,946
543
1,378
7,684
45,969
0
W
Neith
 
Neith
9,296
3,188
0
2,866
8,723
4,097
1,152
2,271
6,348
0
32,640
L
Danzaburou
DockTiluDrop
Danzaburou
8,826
3,922
0
996
9,024
3,503
147
4,810
4,082
0
27,797
W
Sobek
Luzma11
Sobek
2,652
322
0
497
10,019
9,889
0
1,463
8,516
7,917
0
L
7,923
845
0
2,294
11,558
9,072
187
4,736
6,750
0
27,148
L
Charon
4,451
1,603
296
1,738
9,787
6,623
253
4,360
5,348
17,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,839
Gold Earned
25,326
87
Minions Killed
115
0
Camps Cleared
0
515,034
Distance Traveled
523,231
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,382
938
64
6
0
167,542
2
W
Neith
8,559
856
46
5
0
173,488
0
L
Danzaburou
7,944
794
49
5
0
179,842
0
W
Sobek
7,385
739
5
1
0
182,201
0
L
Chaac
7,057
706
24
2
0
184,296
0
L
Charon
6,838
684
14
1
0
150,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role