Player Matchup

Charon
Charon
AxDragon1105
Charon
Level 129
God Stats
28W - 20L
1,479 SR
Queue Stats
251W - 245L
1,431 Elo+
Party 1
Poseidon
Poseidon
FrigidLupus13
Poseidon
Level 109
God Stats
4W - 5L
1,842 SR
Queue Stats
145W - 153L
1,426 Elo+
Party 1
Tyr
Tyr
Kakemaker999
Tyr
Level 105
God Stats
4W - 9L
1,397 SR
Queue Stats
227W - 223L
1,418 Elo+
Party 1
Rama
Rama
enderblade0525
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ghostreconn
Ao Kuang
Level 100
God Stats
13W - 4L
1,791 SR
Queue Stats
142W - 123L
1,441 Elo+
Solo
Team Averages
Level 91
1,602 SR
1,443 Elo+

VS

Team Averages
Level 81
1,435 SR
1,444 Elo+
Anhur
Anhur
Beylivolk
Anhur
Level 29
God Stats
3W - 7L
1,320 SR
Queue Stats
56W - 54L
1,480 Elo+
Party 2
Charon
Charon
FrostyVosty75
Charon
Level 140
God Stats
7W - 5L
1,478 SR
Queue Stats
351W - 333L
1,464 Elo+
Solo
Aphrodite
Aphrodite
GallantBird8437
Aphrodite
Level 44
God Stats
7W - 4L
1,244 SR
Queue Stats
48W - 76L
1,320 Elo+
Solo
Cliodhna
Cliodhna
Mohawkcian
Cliodhna
Level 88
God Stats
203W - 139L
1,608 SR
Queue Stats
310W - 289L
1,521 Elo+
Party 2
Scylla
Scylla
kingofthings2
Scylla
Level 104
God Stats
106W - 107L
1,525 SR
Queue Stats
463W - 441L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 1 / 4
7,094
507
6,214
11,545
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
FrigidLupus13
Poseidon
13
1 / 2 / 2
8,016
573
3,057
5,205
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 0 / 0
8,491
607
6,049
11,072
7,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 4 / 3
6,381
456
4,897
7,884
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
ghostreconn
Ao Kuang
13
6 / 4 / 1
8,219
587
4,416
14,140
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beylivolk
Anhur
9
2 / 2 / 3
6,251
447
4,329
9,047
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 1
7,351
525
7,349
8,885
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
GallantBird8437
Aphrodite
9
0 / 3 / 4
6,159
440
4,160
10,554
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
Mohawkcian
Cliodhna
14
8 / 1 / 2
8,361
597
10,422
10,556
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 3 / 4
7,579
541
4,743
5,706
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
11
11
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
0
1
4
2
W
Anhur
Beylivolk
Anhur
2
2
3
1.75
L
Poseidon
FrigidLupus13
Poseidon
1
2
2
1
W
1
1
1
1.5
W
Aphrodite
GallantBird8437
Aphrodite
0
3
4
0.67
L
2
0
0
2
W
Cliodhna
Mohawkcian
Cliodhna
8
1
2
9
L
1
4
3
0.63
L
Ao Kuang
ghostreconn
Ao Kuang
6
4
1
1.63
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,633
Damage
31,003
49,846
Taken
44,748
25,758
Mitigated
20,705
10,187
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
6,214
961
0
2,111
11,545
8,916
0
2,599
8,873
29,756
0
W
Anhur
Beylivolk
Anhur
4,329
2,490
0
2,525
9,047
3,325
825
3,752
5,295
0
25,973
L
Poseidon
FrigidLupus13
Poseidon
3,057
534
0
791
5,205
1,579
504
1,328
3,840
49,769
0
W
7,349
1,875
0
2,125
8,885
4,364
0
394
8,491
44,132
0
W
Aphrodite
GallantBird8437
Aphrodite
4,160
405
2,629
5,359
10,554
5,771
0
3,247
7,307
24,060
0
L
6,049
1,077
0
4,649
11,072
7,746
0
5,717
4,457
0
63,095
W
Cliodhna
Mohawkcian
Cliodhna
10,422
2,378
0
2,370
10,556
5,096
263
2,810
7,640
0
61,881
L
4,897
3,924
0
1,607
7,884
2,576
312
1,583
6,301
0
32,662
L
Ao Kuang
ghostreconn
Ao Kuang
4,416
1,433
0
1,029
14,140
4,941
717
4,006
9,941
53,462
0
W
4,743
718
0
470
5,706
2,149
0
3,202
2,300
60,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,201
Gold Earned
35,701
399
Minions Killed
381
0
Camps Cleared
0
1,324,488
Distance Traveled
1,366,038
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,094
507
34
2
0
255,552
0
W
Anhur
6,251
447
45
3
0
253,641
0
L
Poseidon
8,016
573
102
7
0
268,724
6
W
Charon
7,351
525
98
7
0
251,721
1
W
Aphrodite
6,159
440
39
3
0
235,393
0
L
Tyr
8,491
607
123
9
0
285,626
0
W
Cliodhna
8,361
597
83
6
0
349,718
1
L
Rama
6,381
456
58
4
0
231,504
0
L
Ao Kuang
8,219
587
82
6
0
283,082
0
W
Scylla
7,579
541
116
8
0
275,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role