Player Matchup

Atlas
Atlas
BROTHERPOOK3
Atlas
Level 109
God Stats
1W - 6L
1,828 SR
Queue Stats
543W - 533L
1,512 Elo+
Solo
Charon
Charon
ColdllX
Charon
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 41L
1,355 Elo+
Party 2
Thanatos
Thanatos
Thanatos OOO
Thanatos
Level 114
God Stats
88W - 101L
1,442 SR
Queue Stats
113W - 122L
1,431 Elo+
Solo
Hachiman
Hachiman
When Ur Too Ehh
Hachiman
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 108L
1,368 Elo+
Party 2
Ix Chel
Ix Chel
xX Juke3 Xx
Ix Chel
Level 182
God Stats
18W - 25L
1,483 SR
Queue Stats
599W - 623L
1,422 Elo+
Solo
Team Averages
Level 130
1,550 SR
1,418 Elo+

VS

Team Averages
Level 82
1,538 SR
1,463 Elo+
Fafnir
Fafnir
 
Fafnir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BelatedRoom_9
Baron Samedi
Level 138
God Stats
6W - 5L
1,555 SR
Queue Stats
347W - 329L
1,528 Elo+
Solo
Olorun
Olorun
RedCasterQ
Olorun
Level 49
God Stats
1W - 1L
1,634 SR
Queue Stats
3W - 3L
1,367 Elo+
Party 1
Loki
Loki
datboinole
Loki
Level 45
God Stats
16W - 12L
1,483 SR
Queue Stats
175W - 200L
1,414 Elo+
Solo
Osiris
Osiris
sarcasticjake
Osiris
Level 97
God Stats
1W - 0L
1,518 SR
Queue Stats
13W - 10L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 2
8,095
578
11,556
16,748
9,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
ColdllX
Charon
10
1 / 4 / 6
6,781
484
5,024
13,531
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Thanatos OOO
Thanatos
13
9 / 2 / 4
8,795
628
10,200
18,275
7,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hachiman
12
2 / 4 / 5
7,016
501
6,376
8,564
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
xX Juke3 Xx
Ix Chel
9
3 / 4 / 2
6,624
473
4,478
8,005
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
5 / 2 / 4
9,112
651
5,859
11,396
11,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
BelatedRoom_9
Baron Samedi
14
5 / 5 / 3
9,018
644
10,567
9,805
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
RedCasterQ
Olorun
11
5 / 5 / 4
7,624
545
13,398
10,873
3,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 3
7,736
553
4,888
14,655
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 2
7,651
547
8,046
16,257
12,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
21
Kills
19
19
Deaths
21
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
5
2
4
3.5
L
6
5
2
1.4
W
Baron Samedi
BelatedRoom_9
Baron Samedi
5
5
3
1.3
L
Charon
ColdllX
Charon
1
4
6
1
W
Olorun
RedCasterQ
Olorun
5
5
4
1.4
L
Thanatos
Thanatos OOO
Thanatos
9
2
4
5.5
L
Hachiman
2
4
5
1.13
W
1
4
3
0.63
W
3
5
2
0.8
L
Ix Chel
xX Juke3 Xx
Ix Chel
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,634
Damage
42,758
65,123
Taken
62,986
32,834
Mitigated
37,496
17,994
Healing
19,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,859
1,510
1,710
3,228
11,396
11,455
674
1,839
9,546
23,871
0
L
11,556
5,029
0
500
16,748
9,771
25
5,392
11,356
46,382
284
W
Baron Samedi
BelatedRoom_9
Baron Samedi
10,567
1,189
345
1,724
9,805
4,268
2,337
4,586
5,155
60,362
0
L
Charon
ColdllX
Charon
5,024
866
115
2,129
13,531
9,625
0
9,488
4,043
22,077
0
W
Olorun
RedCasterQ
Olorun
13,398
7,327
630
2,951
10,873
3,844
1,911
3,186
7,637
51,524
0
L
Thanatos
Thanatos OOO
Thanatos
10,200
2,669
0
12,945
18,275
7,319
32
5,539
12,736
0
53,137
L
Hachiman
6,376
4,203
0
450
8,564
3,415
0
5,446
3,118
0
44,786
W
4,888
1,515
0
5,323
14,655
4,972
202
2,655
11,806
0
52,562
W
8,046
3,802
0
3,093
16,257
12,957
107
7,837
7,887
0
31,540
L
Ix Chel
xX Juke3 Xx
Ix Chel
4,478
475
325
1,530
8,005
2,704
12
4,056
3,949
26,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,311
Gold Earned
41,141
290
Minions Killed
314
0
Camps Cleared
0
1,261,045
Distance Traveled
1,376,282
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,112
651
25
2
0
268,114
1
L
Atlas
8,095
578
78
6
0
237,501
0
W
Baron Samedi
9,018
644
97
7
0
282,540
0
L
Charon
6,781
484
18
1
0
284,870
0
W
Olorun
7,624
545
72
5
0
248,974
4
L
Thanatos
8,795
628
75
5
0
314,819
0
L
Hachiman
7,016
501
76
5
0
237,910
0
W
Loki
7,736
553
84
6
0
282,756
0
W
Osiris
7,651
547
36
3
0
293,898
0
L
Ix Chel
6,624
473
43
3
0
185,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role