Player Matchup

Danzaburou
Danzaburou
Chapeuzinhu
Danzaburou
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,577 Elo+
Solo
Hou Yi
Hou Yi
DuskDryad
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,579 Elo+
Solo
Da Ji
Da Ji
LinKiNN
Da Ji
Level 146
God Stats
4W - 7L
1,571 SR
Queue Stats
765W - 477L
1,538 Elo+
Solo
He Bo
He Bo
TheIgu
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,526 Elo+
Party 1
Yemoja
Yemoja
UOUCO
Yemoja
Level 127
God Stats
1W - 1L
1,690 SR
Queue Stats
21W - 35L
1,477 Elo+
Party 1
Team Averages
Level 103
1,552 SR
1,539 Elo+

VS

Team Averages
Level 146
1,476 SR
1,516 Elo+
Hel
Hel
 
Hel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
ELSHULETAZOXD
Charon
Level 137
God Stats
2W - 1L
1,357 SR
Queue Stats
50W - 58L
1,526 Elo+
Party 2
Raijin
Raijin
asesinosaien2015
Raijin
Level 158
God Stats
2W - 1L
1,287 SR
Queue Stats
61W - 58L
1,533 Elo+
Party 3
Nox
Nox
juanlorenzo
Nox
Level 153
God Stats
2W - 0L
1,735 SR
Queue Stats
36W - 24L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chapeuzinhu
Danzaburou
7
0 / 1 / 0
4,786
798
1,010
2,114
648
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hou Yi
DuskDryad
Hou Yi
10
1 / 3 / 1
5,395
899
2,600
6,361
2,050
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
LinKiNN
Da Ji
10
1 / 2 / 1
5,572
929
1,877
5,628
3,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
TheIgu
He Bo
10
0 / 2 / 2
5,213
869
1,653
5,597
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
UOUCO
Yemoja
11
0 / 2 / 2
5,650
942
588
6,442
5,507
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 0 / 4
6,561
1,094
3,239
2,883
1,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
10
1 / 1 / 4
5,754
959
6,499
2,874
1,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 8
6,479
1,080
3,628
2,404
2,142
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
1 / 0 / 9
6,192
1,032
5,695
2,194
983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 3
6,209
1,035
4,474
2,089
1,045
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
2
Kills
10
10
Deaths
2
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
0
4
5
W
Ne Zha
 
Ne Zha
1
1
4
3
L
Danzaburou
Chapeuzinhu
Danzaburou
0
1
0
0
L
Hou Yi
DuskDryad
Hou Yi
1
3
1
0.5
W
1
0
8
5
L
Da Ji
LinKiNN
Da Ji
1
2
1
0.75
L
He Bo
TheIgu
He Bo
0
2
2
0.5
L
Yemoja
UOUCO
Yemoja
0
2
2
0.5
W
1
0
9
5.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,728
Damage
23,535
26,142
Taken
12,444
13,500
Mitigated
6,804
9,973
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,239
95
2,872
2,025
2,883
1,152
453
208
2,675
13,922
0
W
Ne Zha
 
Ne Zha
6,499
279
43
595
2,874
1,482
357
1,325
1,536
0
10,952
L
Danzaburou
Chapeuzinhu
Danzaburou
1,010
251
0
436
2,114
648
0
1,324
790
0
2,272
L
Hou Yi
DuskDryad
Hou Yi
2,600
98
0
177
6,361
2,050
0
4,341
2,020
0
6,806
W
3,628
225
386
378
2,404
2,142
50
231
2,173
8,674
0
L
Da Ji
LinKiNN
Da Ji
1,877
214
790
690
5,628
3,449
0
3,468
2,160
0
4,165
L
He Bo
TheIgu
He Bo
1,653
0
188
631
5,597
1,846
0
3,553
2,044
10,942
0
L
Yemoja
UOUCO
Yemoja
588
266
5,105
1,956
6,442
5,507
0
4,379
2,063
3,338
0
W
5,695
261
498
447
2,194
983
314
161
2,033
11,436
0
W
4,474
112
157
177
2,089
1,045
296
480
1,609
7,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,616
Gold Earned
31,195
41
Minions Killed
76
0
Camps Cleared
0
512,402
Distance Traveled
589,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,561
1,094
31
5
0
129,917
0
W
Ne Zha
5,754
959
6
1
0
121,978
0
L
Danzaburou
4,786
798
2
0
0
50,364
0
L
Hou Yi
5,395
899
10
2
0
118,622
0
W
Charon
6,479
1,080
15
3
0
122,852
0
L
Da Ji
5,572
929
6
1
0
122,064
0
L
He Bo
5,213
869
18
3
0
118,721
0
L
Yemoja
5,650
942
5
1
0
102,631
0
W
Raijin
6,192
1,032
15
3
0
99,438
0
W
Nox
6,209
1,035
9
2
0
115,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role