Player Matchup

Anubis
Anubis
Guiltri
Anubis
Level 45
God Stats
4W - 7L
1,616 SR
Queue Stats
116W - 141L
1,386 Elo+
Solo
Guan Yu
Guan Yu
LuisAAP
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,482 Elo+
Party 1
Charon
Charon
TheHolypear
Charon
Level 23
God Stats
2W - 3L
1,621 SR
Queue Stats
86W - 63L
1,538 Elo+
Party 1
Chaac
Chaac
WATASHl_GA_KITA
Chaac
Level 159
God Stats
0W - 1L
1,547 SR
Queue Stats
92W - 75L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bennysmith
Morgan Le Fay
Level 17
God Stats
2W - 1L
1,773 SR
Queue Stats
52W - 47L
1,520 Elo+
Party 1
Team Averages
Level 52
1,611 SR
1,484 Elo+

VS

Team Averages
Level 87
1,541 SR
1,544 Elo+
Chernobog
Chernobog
 
Chernobog
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
EXTREME_GUNNER34
Erlang Shen
Level 108
God Stats
10W - 3L
1,803 SR
Queue Stats
45W - 25L
1,570 Elo+
Party 2
Set
Set
Out2getu_1
Set
Level 124
God Stats
5W - 1L
1,596 SR
Queue Stats
34W - 18L
1,548 Elo+
Party 2
Charon
Charon
ShadowWolf0216
Charon
Level 108
God Stats
11W - 8L
1,531 SR
Queue Stats
37W - 24L
1,572 Elo+
Party 2
Janus
Janus
alejox188
Janus
Level 47
God Stats
9W - 12L
1,276 SR
Queue Stats
458W - 396L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Guiltri
Anubis
12
1 / 4 / 1
7,163
448
4,713
10,106
4,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
LuisAAP
Guan Yu
12
1 / 3 / 1
7,334
458
4,992
10,137
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charon
10
1 / 2 / 2
6,879
430
5,291
13,346
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 2
7,444
465
10,216
15,394
9,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
bennysmith
Morgan Le Fay
11
1 / 5 / 2
6,813
426
9,493
8,489
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 3 / 8
7,560
473
7,356
10,169
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
EXTREME_GUNNER34
Erlang Shen
14
5 / 0 / 7
9,067
567
8,070
14,725
6,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 2 / 1
10,500
656
9,690
14,287
7,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 10
8,078
505
7,036
11,753
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
alejox188
Janus
15
4 / 1 / 5
9,298
581
8,696
8,352
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
16
17
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
3
8
1.33
W
Erlang Shen
EXTREME_GUNNER34
Erlang Shen
5
0
7
8.5
L
Anubis
Guiltri
Anubis
1
4
1
0.38
L
Guan Yu
LuisAAP
Guan Yu
1
3
1
0.5
W
7
2
1
3.75
W
0
1
10
5
L
Charon
1
2
2
1
L
3
3
2
1.33
W
Janus
alejox188
Janus
4
1
5
6.5
L
Morgan Le Fay
bennysmith
Morgan Le Fay
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,705
Damage
40,848
57,472
Taken
59,286
39,126
Mitigated
30,289
14,190
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,356
2,679
351
2,518
10,169
3,777
52
4,562
5,607
0
53,103
W
Erlang Shen
EXTREME_GUNNER34
Erlang Shen
8,070
3,148
0
3,963
14,725
6,809
793
5,027
9,686
0
67,069
L
Anubis
Guiltri
Anubis
4,713
54
0
3,418
10,106
4,602
0
3,469
6,463
59,245
0
L
Guan Yu
LuisAAP
Guan Yu
4,992
780
204
2,274
10,137
10,150
0
973
9,136
0
39,849
W
9,690
3,983
0
3,183
14,287
7,538
368
2,189
11,504
0
82,918
W
7,036
886
417
4,368
11,753
9,318
26
6,176
5,577
25,917
0
L
Charon
5,291
854
0
2,141
13,346
11,316
0
4,471
8,743
17,086
0
L
10,216
645
0
5,472
15,394
9,604
0
4,133
11,016
0
60,572
W
Janus
alejox188
Janus
8,696
661
0
716
8,352
2,847
423
1,648
6,644
75,955
0
L
Morgan Le Fay
bennysmith
Morgan Le Fay
9,493
1,196
0
681
8,489
3,454
0
2,180
6,309
42,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
44,503
362
Minions Killed
502
0
Camps Cleared
0
1,544,543
Distance Traveled
1,606,925
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,560
473
81
5
0
299,413
3
W
Erlang Shen
9,067
567
95
6
0
388,478
0
L
Anubis
7,163
448
105
7
0
292,362
4
L
Guan Yu
7,334
458
74
5
0
314,276
1
W
Set
10,500
656
152
10
0
295,267
1
W
Charon
8,078
505
28
2
0
314,517
0
L
Charon
6,879
430
35
2
0
313,912
2
L
Chaac
7,444
465
88
6
0
354,470
0
W
Janus
9,298
581
146
9
0
309,250
0
L
Morgan Le Fay
6,813
426
60
4
0
269,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role