Player Matchup

Hades
Hades
Dragon_Legend629
Hades
Level 58
God Stats
1W - 0L
1,364 SR
Queue Stats
16W - 15L
1,442 Elo+
Solo
Jormungandr
Jormungandr
Lil_SeaPancake
Jormungandr
Level 107
God Stats
5W - 4L
1,500 SR
Queue Stats
135W - 123L
1,670 Elo+
Party 2
Terra
Terra
TheIrishDrxgon
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,241 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lifessouleater
Ah Muzen Cab
Level 108
God Stats
3W - 4L
1,527 SR
Queue Stats
70W - 72L
1,500 Elo+
Party 2
Ares
Ares
redorb2003
Ares
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 77L
1,585 Elo+
Solo
Team Averages
Level 72
1,478 SR
1,488 Elo+

VS

Team Averages
Level 46
1,489 SR
1,426 Elo+
Hachiman
Hachiman
Arthur King8947
Hachiman
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 172L
1,413 Elo+
Party 1
Mercury
Mercury
DustiestBrush1
Mercury
Level 40
God Stats
4W - 4L
1,472 SR
Queue Stats
166W - 176L
1,401 Elo+
Party 1
Da Ji
Da Ji
azzabackam
Da Ji
Level 57
God Stats
0W - 1L
1,511 SR
Queue Stats
3W - 6L
1,404 Elo+
Solo
Scylla
Scylla
byrOn1117
Scylla
Level 66
God Stats
0W - 1L
1,480 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Terra
Terra
habibimaster
Terra
Level 39
God Stats
3W - 3L
1,484 SR
Queue Stats
254W - 234L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 15
11,057
921
17,640
13,542
10,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Lil_SeaPancake
Jormungandr
18
7 / 1 / 17
10,535
878
10,157
9,933
13,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 18
9,801
817
3,676
15,633
16,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
lifessouleater
Ah Muzen Cab
17
8 / 3 / 13
10,683
890
17,129
13,394
8,365
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
4 / 3 / 15
10,413
868
9,111
15,469
19,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
4 / 7 / 5
9,405
784
14,372
13,805
6,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 5
7,922
660
7,844
10,621
5,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
10
0 / 6 / 5
6,874
573
5,597
9,713
4,717
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
byrOn1117
Scylla
18
5 / 4 / 4
10,390
866
16,930
11,135
6,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 6 / 4
7,896
658
5,270
18,475
16,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
35
29
Kills
12
12
Deaths
29
78
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
7
5
0.93
W
9
2
15
8.25
L
2
6
5
0.75
W
Jormungandr
Lil_SeaPancake
Jormungandr
7
1
17
15.5
W
1
3
18
3.33
L
Da Ji
0
6
5
0.42
L
Scylla
byrOn1117
Scylla
5
4
4
1.75
L
1
6
4
0.5
W
Ah Muzen Cab
lifessouleater
Ah Muzen Cab
8
3
13
4.83
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,713
Damage
50,013
67,971
Taken
63,749
68,401
Mitigated
38,958
29,225
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
14,372
8,570
647
774
13,805
6,690
0
8,475
5,132
0
27,257
W
17,640
1,825
1,893
5,555
13,542
10,220
1,627
2,499
10,847
34,305
0
L
7,844
3,518
541
693
10,621
5,307
0
5,551
4,723
0
12,488
W
Jormungandr
Lil_SeaPancake
Jormungandr
10,157
1,213
1,793
2,324
9,933
13,694
770
2,474
7,235
30,775
0
W
3,676
529
7,848
4,648
15,633
16,682
1,062
4,676
10,512
8,494
0
L
Da Ji
5,597
1,399
0
248
9,713
4,717
0
6,338
3,069
0
7,690
L
Scylla
byrOn1117
Scylla
16,930
2,246
223
1,015
11,135
6,070
0
6,331
4,617
38,555
0
L
5,270
929
3,953
3,807
18,475
16,174
0
12,584
5,517
9,617
0
W
Ah Muzen Cab
lifessouleater
Ah Muzen Cab
17,129
7,769
328
3,033
13,394
8,365
2,644
6,197
7,105
0
35,567
W
9,111
1,637
141
1,662
15,469
19,440
1,292
5,728
9,429
15,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,489
Gold Earned
42,487
133
Minions Killed
112
0
Camps Cleared
0
1,171,641
Distance Traveled
994,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,405
784
27
2
0
182,993
0
W
Hades
11,057
921
43
4
0
252,310
0
L
Mercury
7,922
660
9
1
0
209,357
0
W
Jormungandr
10,535
878
35
3
0
233,302
0
W
Terra
9,801
817
11
1
0
250,692
0
L
Da Ji
6,874
573
5
0
0
212,412
0
L
Scylla
10,390
866
66
6
0
184,683
0
L
Terra
7,896
658
5
0
0
204,747
0
W
Ah Muzen Cab
10,683
890
32
3
0
212,267
0
W
Ares
10,413
868
12
1
0
223,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role